Player Matchup

Sol
Sol
Jelloneck
Sol
Level 25
God Stats
3W - 5L
1,299 SR
Queue Stats
22W - 30L
1,338 Elo+
Party 1
Ares
Ares
MrHappy8625
Ares
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
SAA Rastalif
Anubis
Level 29
God Stats
20W - 20L
1,599 SR
Queue Stats
35W - 53L
1,449 Elo+
Solo
Neith
Neith
TKXD88
Neith
Level 20
God Stats
6W - 5L
1,541 SR
Queue Stats
27W - 40L
1,349 Elo+
Solo
Serqet
Serqet
UNCLE RUCKUS716
Serqet
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 43L
1,304 Elo+
Party 1
Team Averages
Level 19
1,488 SR
1,388 Elo+

VS

Team Averages
Level 17
1,480 SR
1,399 Elo+
Sun Wukong
Sun Wukong
Donaldx72
Sun Wukong
Level 18
God Stats
4W - 8L
1,418 SR
Queue Stats
137W - 179L
1,314 Elo+
Party 2
Pele
Pele
Godcmpl3x6316
Pele
Level 23
God Stats
11W - 8L
1,500 SR
Queue Stats
88W - 111L
1,357 Elo+
Solo
Ymir
Ymir
Grungy_Coconut_
Ymir
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Sol
Sol
braindamage776
Sol
Level 22
God Stats
12W - 11L
1,479 SR
Queue Stats
29W - 26L
1,404 Elo+
Solo
Jing Wei
Jing Wei
drayman31
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 272L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 0
9,991
624
12,326
12,198
4,052
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
1 / 7 / 5
8,252
516
3,003
13,231
8,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
15
8 / 2 / 5
9,814
613
12,370
8,446
4,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
TKXD88
Neith
15
4 / 1 / 1
9,571
598
6,311
6,185
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 2
7,897
494
3,227
7,138
2,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Donaldx72
Sun Wukong
12
3 / 4 / 2
7,421
464
6,881
12,498
6,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
6 / 2 / 1
7,952
497
6,386
8,921
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 11 / 5
6,902
431
1,684
16,608
8,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
7 / 4 / 0
7,296
456
6,703
9,361
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
drayman31
Jing Wei
9
1 / 6 / 3
6,249
391
4,831
10,956
2,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
25
Kills
17
18
Deaths
27
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Donaldx72
Sun Wukong
3
4
2
1
L
6
2
1
3.25
L
0
11
5
0.23
W
10
4
0
2.5
W
1
7
5
0.5
W
Anubis
8
2
5
5.25
W
Neith
TKXD88
Neith
4
1
1
4.5
W
2
4
2
0.75
L
7
4
0
1.75
L
Jing Wei
drayman31
Jing Wei
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,237
Damage
26,485
47,198
Taken
58,344
21,073
Mitigated
23,895
14,275
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Donaldx72
Sun Wukong
6,881
1,591
0
2,489
12,498
6,570
0
5,625
6,873
0
30,009
L
6,386
2,112
0
497
8,921
4,172
0
4,110
4,811
0
41,209
L
1,684
396
0
569
16,608
8,058
0
7,225
9,115
16,066
0
W
12,326
3,674
183
3,870
12,198
4,052
5,227
0
12,073
55,729
0
W
3,003
681
0
444
13,231
8,312
1,162
1,294
11,712
16,976
0
W
Anubis
12,370
1,505
294
6,091
8,446
4,111
697
5,759
2,687
48,192
0
W
Neith
TKXD88
Neith
6,311
3,366
0
3,141
6,185
2,274
2,569
225
5,835
0
55,575
W
3,227
821
0
252
7,138
2,324
872
1,109
5,979
0
27,524
L
6,703
2,357
0
4,104
9,361
2,216
119
4,981
4,380
24,873
0
L
Jing Wei
drayman31
Jing Wei
4,831
3,298
0
63
10,956
2,879
1,050
5,758
5,018
0
22,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,525
Gold Earned
35,820
370
Minions Killed
220
0
Camps Cleared
0
1,355,183
Distance Traveled
1,353,949
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,421
464
37
2
0
313,728
1
L
Pele
7,952
497
74
5
0
268,810
0
L
Ymir
6,902
431
22
1
0
271,014
3
W
Sol
9,991
624
106
7
0
227,905
0
W
Ares
8,252
516
28
2
0
261,302
6
W
Anubis
9,814
613
85
5
0
248,295
0
W
Neith
9,571
598
109
7
0
295,772
0
W
Serqet
7,897
494
42
3
0
321,909
0
L
Sol
7,296
456
47
3
0
209,808
0
L
Jing Wei
6,249
391
40
3
0
290,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role