Player Matchup

Hercules
Hercules
JOKERBiLLs
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
SystemNeginho
Hachiman
Level 16
God Stats
0W - 1L
1,315 SR
Queue Stats
5W - 4L
1,715 Elo+
Party 2
Thanatos
Thanatos
YnGames
Thanatos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ZedaPinga1
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,715 Elo+
Party 2
Cerberus
Cerberus
zoterix
Cerberus
Level 128
God Stats
6W - 6L
1,500 SR
Queue Stats
339W - 333L
1,536 Elo+
Solo
Team Averages
Level 69
1,463 SR
1,593 Elo+

VS

Team Averages
Level 108
1,406 SR
1,432 Elo+
Thoth
Thoth
DarkUther
Thoth
Level 123
God Stats
2W - 0L
1,248 SR
Queue Stats
26W - 35L
1,425 Elo+
Party 1
Nox
Nox
Fexsorr
Nox
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,318 Elo+
Solo
Ah Puch
Ah Puch
Nachyto
Ah Puch
Level 82
God Stats
1W - 1L
1,285 SR
Queue Stats
25W - 26L
1,455 Elo+
Party 1
Neith
Neith
arzhvael12
Neith
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,461 Elo+
Party 1
Ullr
Ullr
ÆSTØN
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JOKERBiLLs
Hercules
16
7 / 4 / 4
8,348
928
7,927
14,809
16,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
SystemNeginho
Hachiman
14
1 / 7 / 10
7,639
849
6,123
8,226
3,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
YnGames
Thanatos
6
0 / 2 / 0
5,391
599
120
1,918
610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
ZedaPinga1
Sun Wukong
8
0 / 5 / 1
5,578
620
968
5,681
3,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
zoterix
Cerberus
16
4 / 6 / 4
7,717
857
6,918
12,097
10,341
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DarkUther
Thoth
16
5 / 1 / 13
9,046
1,005
10,560
5,010
1,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
15
1 / 2 / 17
8,746
972
5,145
6,476
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Nachyto
Ah Puch
15
7 / 3 / 9
9,366
1,041
9,755
6,958
2,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
12
1 / 3 / 12
7,543
838
4,570
5,583
2,135
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
ÆSTØN
Ullr
15
10 / 3 / 10
9,523
1,058
7,626
8,098
3,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
12
Kills
24
24
Deaths
12
19
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Thoth
DarkUther
Thoth
5
1
13
11.5
W
Nox
1
2
17
4.75
L
Hercules
JOKERBiLLs
Hercules
7
4
4
2.25
W
Ah Puch
Nachyto
Ah Puch
7
3
9
3.83
L
Hachiman
SystemNeginho
Hachiman
1
7
10
0.86
L
Thanatos
YnGames
Thanatos
0
2
0
0
L
Sun Wukong
ZedaPinga1
Sun Wukong
0
5
1
0.1
W
Neith
1
3
12
2.33
L
Cerberus
zoterix
Cerberus
4
6
4
1
W
Ullr
ÆSTØN
Ullr
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,056
Damage
37,656
42,731
Taken
32,125
34,890
Mitigated
12,147
7,828
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
DarkUther
Thoth
10,560
530
1,482
1,820
5,010
1,624
617
1,830
3,155
27,808
0
W
Nox
5,145
442
439
1,264
6,476
2,520
1,038
793
5,618
17,997
0
L
Hercules
JOKERBiLLs
Hercules
7,927
2,243
77
5,759
14,809
16,916
0
10,238
4,367
0
9,263
W
Ah Puch
Nachyto
Ah Puch
9,755
231
1,389
2,069
6,958
2,382
606
2,140
4,718
18,826
0
L
Hachiman
SystemNeginho
Hachiman
6,123
2,702
0
0
8,226
3,155
0
4,802
3,382
0
14,117
L
Thanatos
YnGames
Thanatos
120
0
0
266
1,918
610
0
741
1,177
0
779
L
Sun Wukong
ZedaPinga1
Sun Wukong
968
0
0
224
5,681
3,868
0
3,287
2,350
0
4,379
W
Neith
4,570
2,685
414
1,328
5,583
2,135
1,617
567
4,966
0
6,858
L
Cerberus
zoterix
Cerberus
6,918
154
0
1,502
12,097
10,341
0
5,922
5,995
20,196
0
W
Ullr
ÆSTØN
Ullr
7,626
4,215
509
1,527
8,098
3,486
1,204
1,588
6,485
0
12,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,673
Gold Earned
44,224
78
Minions Killed
98
0
Camps Cleared
0
556,289
Distance Traveled
845,353
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,046
1,005
25
3
0
196,441
3
W
Nox
8,746
972
28
3
0
172,521
4
L
Hercules
8,348
928
9
1
0
143,159
0
W
Ah Puch
9,366
1,041
18
2
0
155,852
1
L
Hachiman
7,639
849
20
2
0
151,153
1
L
Thanatos
5,391
599
3
0
0
29,910
0
L
Sun Wukong
5,578
620
4
0
0
88,402
0
W
Neith
7,543
838
7
1
0
155,839
0
L
Cerberus
7,717
857
42
5
0
143,665
1
W
Ullr
9,523
1,058
20
2
0
164,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role