Player Matchup

Kukulkan
Kukulkan
Bevtown
Kukulkan
Level 14
God Stats
43W - 37L
1,270 SR
Queue Stats
136W - 120L
1,282 Elo+
Solo
Medusa
Medusa
Grizzness
Medusa
Level 66
God Stats
16W - 10L
1,552 SR
Queue Stats
275W - 291L
1,314 Elo+
Party 1
Set
Set
HelpPlzImNew
Set
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 25L
1,341 Elo+
Party 1
Amaterasu
Amaterasu
RobertoXDDD
Amaterasu
Level 26
God Stats
11W - 4L
1,608 SR
Queue Stats
112W - 117L
1,479 Elo+
Solo
Hachiman
Hachiman
Yermaster
Hachiman
Level 7
God Stats
8W - 10L
1,613 SR
Queue Stats
16W - 22L
1,454 Elo+
Solo
Team Averages
Level 24
1,508 SR
1,374 Elo+

VS

Team Averages
Level 18
1,568 SR
1,469 Elo+
Ares
Ares
FireDaddy27
Ares
Level 28
God Stats
11W - 12L
1,500 SR
Queue Stats
103W - 126L
1,520 Elo+
Solo
Agni
Agni
MahmuTuncer61
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 77L
1,424 Elo+
Solo
Apollo
Apollo
ProbeeMcGee
Apollo
Level 28
God Stats
5W - 7L
1,611 SR
Queue Stats
45W - 40L
1,480 Elo+
Solo
Medusa
Medusa
SilentSoldier969
Medusa
Level 7
God Stats
7W - 8L
1,727 SR
Queue Stats
44W - 41L
1,421 Elo+
Solo
Chaac
Chaac
dsjnfjwn
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bevtown
Kukulkan
17
2 / 4 / 7
11,304
514
10,169
15,290
8,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Grizzness
Medusa
20
17 / 3 / 4
14,865
676
26,450
16,809
7,894
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 2 / 8
13,996
636
13,924
18,148
10,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
RobertoXDDD
Amaterasu
16
6 / 2 / 15
12,728
579
8,855
16,513
19,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Yermaster
Hachiman
19
4 / 0 / 7
12,491
568
11,927
15,347
6,739
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 2
9,514
432
8,162
20,578
19,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 4 / 5
9,486
431
8,717
13,377
4,961
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
17
6 / 8 / 2
11,289
513
16,755
18,723
11,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 11 / 5
9,909
450
9,090
21,209
8,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
dsjnfjwn
Chaac
17
0 / 4 / 0
10,292
468
9,324
16,809
18,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
35
Kills
11
11
Deaths
35
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bevtown
Kukulkan
2
4
7
1.38
L
2
8
2
0.38
W
Medusa
Grizzness
Medusa
17
3
4
6.33
W
6
2
8
5
L
1
4
5
0.88
L
Apollo
6
8
2
0.88
W
Amaterasu
RobertoXDDD
Amaterasu
6
2
15
6.75
L
2
11
5
0.41
W
Hachiman
Yermaster
Hachiman
4
0
7
7.5
L
Chaac
dsjnfjwn
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,325
Damage
52,048
82,107
Taken
90,696
52,108
Mitigated
62,639
32,659
Healing
18,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bevtown
Kukulkan
10,169
1,810
250
6,422
15,290
8,250
1,309
4,667
10,623
57,834
0
L
8,162
854
0
725
20,578
19,512
402
1,520
19,058
32,719
0
W
Medusa
Grizzness
Medusa
26,450
17,046
0
4,981
16,809
7,894
3,958
3,964
12,845
0
130,670
W
13,924
5,970
0
8,193
18,148
10,187
0
3,187
14,961
0
122,108
L
8,717
372
138
3,906
13,377
4,961
359
2,867
10,510
52,683
0
L
Apollo
16,755
8,192
0
3,600
18,723
11,222
2,190
1,193
17,530
0
80,767
W
Amaterasu
RobertoXDDD
Amaterasu
8,855
3,814
0
1,932
16,513
19,038
148
3,687
12,826
0
25,309
L
9,090
5,008
0
4,343
21,209
8,384
606
3,980
17,229
0
39,715
W
Hachiman
Yermaster
Hachiman
11,927
7,533
0
10,881
15,347
6,739
3,370
1,590
13,757
0
74,358
L
Chaac
dsjnfjwn
Chaac
9,324
923
243
5,226
16,809
18,560
0
609
16,200
0
64,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,384
Gold Earned
50,490
602
Minions Killed
428
0
Camps Cleared
0
2,016,902
Distance Traveled
1,847,153
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,304
514
105
5
0
371,350
2
L
Ares
9,514
432
47
2
0
355,122
4
W
Medusa
14,865
676
171
8
0
435,516
0
W
Set
13,996
636
189
9
0
425,834
7
L
Agni
9,486
431
90
4
0
374,211
4
L
Apollo
11,289
513
117
5
0
402,803
7
W
Amaterasu
12,728
579
21
1
0
389,173
7
L
Medusa
9,909
450
64
3
0
331,079
0
W
Hachiman
12,491
568
116
5
0
395,029
2
L
Chaac
10,292
468
110
5
0
383,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role