Player Matchup

Rama
Rama
Gold III
CVTRL
Rama
Gold III
Level 143
God Stats
3W - 0L
1,873 SR
Queue Stats
15W - 14L
1,487 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
Cliandelan
Ne Zha
Platinum III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
CrisD0ntMiss
Janus
Platinum III
Level 153
God Stats
27W - 23L
1,646 SR
Queue Stats
137W - 129L
1,811 MMR
Party 1
Yemoja
Yemoja
Gold II
DarkDanderlion
Yemoja
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
Mitcherizer
Guan Yu
Gold II
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 62L
1,652 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,604 SR
1,590 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,692 SR
1,654 MMR
King Arthur
King Arthur
Gold V
ItsEPSie
King Arthur
Gold V
Level 78
God Stats
2W - 1L
1,730 SR
Queue Stats
61W - 55L
1,663 MMR
Solo
Terra
Terra
Gold III
JohanEliteXx
Terra
Gold III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 343L
1,623 MMR
Solo
Bastet
Bastet
Gold I
Nottdeadyett
Bastet
Gold I
Level 85
God Stats
23W - 10L
1,813 SR
Queue Stats
270W - 274L
1,592 MMR
Party 2
Cupid
Cupid
Platinum V
Ryfy
Cupid
Platinum V
Level 143
God Stats
5W - 2L
1,799 SR
Queue Stats
37W - 33L
1,733 MMR
Party 2
Nu Wa
Nu Wa
Gold II
elvis2101
Nu Wa
Gold II
Level 68
God Stats
1W - 5L
1,621 SR
Queue Stats
201W - 204L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CVTRL
Rama
18
4 / 0 / 1
10,242
640
7,280
11,243
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Cliandelan
Ne Zha
15
6 / 0 / 7
9,194
575
11,344
13,022
6,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
4 / 0 / 4
9,809
613
5,982
4,263
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 0 / 4
7,770
486
7,814
5,948
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Mitcherizer
Guan Yu
15
1 / 0 / 5
8,646
540
9,896
14,619
15,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
PersephoneSetDanzaburouScyllaCu Chulainn

VS

Bans
TsukuyomiApolloSusanoAnhurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItsEPSie
King Arthur
13
0 / 5 / 0
7,637
477
6,913
17,406
7,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 0
7,223
451
2,253
10,139
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
12
0 / 5 / 0
7,150
447
5,793
13,299
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Ryfy
Cupid
15
0 / 3 / 0
8,595
537
6,184
11,392
4,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
elvis2101
Nu Wa
13
0 / 5 / 0
7,678
480
9,481
8,981
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
18
Kills
0
0
Deaths
18
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
CVTRL
Rama
4
0
1
4.5
W
Ne Zha
Cliandelan
Ne Zha
6
0
7
9.5
W
4
0
4
6
W
3
0
4
5
L
King Arthur
ItsEPSie
King Arthur
0
5
0
0
L
0
0
0
0
W
Guan Yu
Mitcherizer
Guan Yu
1
0
5
3.5
L
Bastet
0
5
0
0
L
Cupid
Ryfy
Cupid
0
3
0
0
L
Nu Wa
elvis2101
Nu Wa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,316
Damage
30,624
49,095
Taken
61,217
31,692
Mitigated
24,433
27,989
Healing
19,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
CVTRL
Rama
7,280
5,744
0
6,403
11,243
4,480
472
1,613
9,500
0
84,410
W
Ne Zha
Cliandelan
Ne Zha
11,344
4,337
0
6,135
13,022
6,023
0
3,078
9,630
0
52,868
W
5,982
382
0
323
4,263
1,504
240
1,730
2,393
93,438
0
W
7,814
1,096
2,868
2,514
5,948
4,008
566
3,011
2,688
30,157
0
L
King Arthur
ItsEPSie
King Arthur
6,913
1,143
0
4,797
17,406
7,881
0
938
16,022
0
51,297
L
2,253
50
1,181
3,303
10,139
5,780
217
4,463
5,206
21,384
0
W
Guan Yu
Mitcherizer
Guan Yu
9,896
2,425
1,531
8,215
14,619
15,677
909
1,299
13,150
0
56,430
L
Bastet
5,793
1,547
0
4,481
13,299
3,945
0
1,822
11,252
0
45,971
L
Cupid
Ryfy
Cupid
6,184
3,948
0
4,537
11,392
4,072
0
1,126
10,104
0
71,216
L
Nu Wa
elvis2101
Nu Wa
9,481
557
0
969
8,981
2,755
632
4,477
4,298
63,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,661
Gold Earned
38,283
621
Minions Killed
502
0
Camps Cleared
0
1,630,237
Distance Traveled
1,569,113
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,242
640
172
11
0
280,812
6
W
Ne Zha
9,194
575
90
6
0
360,199
9
W
Janus
9,809
613
204
13
0
359,351
4
W
Yemoja
7,770
486
54
3
0
296,758
7
L
King Arthur
7,637
477
95
6
0
326,932
3
L
Terra
7,223
451
52
3
0
344,395
5
W
Guan Yu
8,646
540
101
6
0
333,117
1
L
Bastet
7,150
447
81
5
0
336,617
3
L
Cupid
8,595
537
141
9
0
281,978
7
L
Nu Wa
7,678
480
133
8
0
279,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role