Player Matchup

Scylla
Scylla
DiegoVP4807
Scylla
Level 39
God Stats
4W - 4L
1,456 SR
Queue Stats
63W - 65L
1,523 Elo+
Solo
Cerberus
Cerberus
EthereaKingStorm
Cerberus
Level 125
God Stats
5W - 2L
1,608 SR
Queue Stats
70W - 64L
1,566 Elo+
Party 2
Sol
Sol
RandytheCasual
Sol
Level 113
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 14L
1,228 Elo+
Party 2
Set
Set
UnHolyDragonFire
Set
Level 65
God Stats
5W - 2L
1,552 SR
Queue Stats
46W - 39L
1,447 Elo+
Party 2
Tyr
Tyr
WarRudd02
Tyr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 147L
1,500 Elo+
Party 2
Team Averages
Level 94
1,523 SR
1,453 Elo+

VS

Team Averages
Level 91
1,572 SR
1,550 Elo+
Skadi
Skadi
Chief-Sosa-Sama
Skadi
Level 43
God Stats
1W - 2L
1,539 SR
Queue Stats
17W - 22L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
Clohks Jr
Tsukuyomi
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
217W - 234L
1,577 Elo+
Solo
Yemoja
Yemoja
Corky X
Yemoja
Level 149
God Stats
2W - 3L
1,634 SR
Queue Stats
315W - 277L
1,565 Elo+
Party 1
Artemis
Artemis
LostDowry
Artemis
Level 89
God Stats
2W - 9L
1,455 SR
Queue Stats
314W - 264L
1,603 Elo+
Party 1
Discordia
Discordia
The 8th Degree
Discordia
Level 128
God Stats
0W - 3L
1,733 SR
Queue Stats
279W - 286L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 2 / 3
6,452
538
4,342
4,151
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
4 / 2 / 4
7,121
593
5,031
8,908
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 3
7,198
600
4,465
4,609
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 3
7,333
611
3,272
7,340
4,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 2 / 6
6,735
561
5,569
9,594
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,666
556
4,087
5,931
1,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Clohks Jr
Tsukuyomi
12
3 / 2 / 2
7,094
591
5,180
6,937
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Corky X
Yemoja
8
0 / 5 / 1
5,433
453
2,822
9,376
3,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
LostDowry
Artemis
10
0 / 3 / 0
5,747
479
3,341
7,306
2,289
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
The 8th Degree
Discordia
11
3 / 2 / 2
6,570
548
5,350
5,878
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
14
Kills
7
8
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Tsukuyomi
Clohks Jr
Tsukuyomi
3
2
2
2
L
Yemoja
Corky X
Yemoja
0
5
1
0.1
W
Scylla
1
2
3
1.25
W
4
2
4
3
L
Artemis
LostDowry
Artemis
0
3
0
0
W
3
0
3
4.5
L
Discordia
The 8th Degree
Discordia
3
2
2
2
W
3
2
3
2.25
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,679
Damage
20,780
34,602
Taken
35,428
15,165
Mitigated
12,835
12,336
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,087
1,341
0
913
5,931
1,597
229
1,256
4,558
0
35,934
L
Tsukuyomi
Clohks Jr
Tsukuyomi
5,180
1,773
0
973
6,937
3,775
0
2,163
4,752
0
42,674
L
Yemoja
Corky X
Yemoja
2,822
707
959
1,705
9,376
3,499
60
4,044
5,191
14,368
0
W
Scylla
4,342
78
0
1,403
4,151
1,161
0
2,034
1,749
35,534
0
W
5,031
37
0
1,578
8,908
3,170
0
1,349
7,443
37,697
0
L
Artemis
LostDowry
Artemis
3,341
1,342
0
2,457
7,306
2,289
0
3,337
3,909
0
29,798
W
4,465
662
0
3,602
4,609
1,325
1,550
1,186
3,369
40,691
0
L
Discordia
The 8th Degree
Discordia
5,350
183
0
451
5,878
1,675
180
2,686
3,016
32,450
0
W
3,272
1,109
0
2,635
7,340
4,771
514
40
7,300
0
37,243
W
5,569
595
0
3,118
9,594
4,738
88
2,877
6,569
0
23,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,839
Gold Earned
31,510
368
Minions Killed
318
0
Camps Cleared
0
1,221,366
Distance Traveled
1,127,749
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,666
556
86
7
0
200,580
0
L
Tsukuyomi
7,094
591
81
7
0
249,155
2
L
Yemoja
5,433
453
14
1
0
227,715
7
W
Scylla
6,452
538
71
6
0
224,781
1
W
Cerberus
7,121
593
100
8
0
257,740
6
L
Artemis
5,747
479
62
5
0
206,996
2
W
Sol
7,198
600
80
7
0
236,123
3
L
Discordia
6,570
548
75
6
0
243,303
3
W
Set
7,333
611
80
7
0
231,245
3
W
Tyr
6,735
561
37
3
0
271,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role