Player Matchup

Nemesis
Nemesis
DamsGTRS
Nemesis
Level 24
God Stats
36W - 32L
1,540 SR
Queue Stats
214W - 201L
1,598 Elo+
Solo
Merlin
Merlin
Filogonio007
Merlin
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,520 Elo+
Party 1
Susano
Susano
Jastero
Susano
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,501 Elo+
Party 1
Horus
Horus
Legoss
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,539 Elo+
Party 1
Ares
Ares
Naolealn
Ares
Level 13
God Stats
3W - 2L
1,586 SR
Queue Stats
44W - 36L
1,313 Elo+
Solo
Team Averages
Level 28
1,525 SR
1,494 Elo+

VS

Team Averages
Level 26
1,517 SR
1,354 Elo+
Bastet
Bastet
CSqn4d
Bastet
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 47L
1,126 Elo+
Party 3
Terra
Terra
Creecher
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,588 Elo+
Party 2
Rama
Rama
Flumpel
Rama
Level 29
God Stats
1W - 2L
1,493 SR
Queue Stats
21W - 17L
1,583 Elo+
Party 2
Neith
Neith
Ghost Szucsa
Neith
Level 25
God Stats
1W - 3L
1,644 SR
Queue Stats
61W - 78L
1,135 Elo+
Party 3
Agni
Agni
kenyoudie
Agni
Level 28
God Stats
1W - 2L
1,447 SR
Queue Stats
17W - 25L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DamsGTRS
Nemesis
20
19 / 0 / 4
13,258
631
19,429
13,592
9,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
20
6 / 0 / 8
12,188
580
19,511
11,334
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Susano
Jastero
Susano
16
6 / 6 / 3
10,478
499
11,074
15,026
5,706
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Horus
Legoss
Horus
13
3 / 0 / 8
9,622
458
6,636
13,596
11,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
12
1 / 6 / 5
8,303
395
5,066
16,327
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CSqn4d
Bastet
12
3 / 9 / 2
8,536
406
6,341
15,549
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Creecher
Terra
13
0 / 5 / 6
8,748
417
5,909
17,926
14,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
Flumpel
Rama
13
6 / 6 / 0
8,727
416
14,430
16,690
5,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 10 / 3
8,787
418
9,692
15,299
4,514
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Agni
13
0 / 5 / 1
8,425
401
6,574
12,965
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
35
Kills
12
12
Deaths
35
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
CSqn4d
Bastet
3
9
2
0.44
L
Terra
Creecher
Terra
0
5
6
0.6
W
Nemesis
DamsGTRS
Nemesis
19
0
4
21
W
Merlin
6
0
8
10
L
Rama
Flumpel
Rama
6
6
0
1
L
3
10
3
0.45
W
Susano
Jastero
Susano
6
6
3
1.25
W
Horus
Legoss
Horus
3
0
8
7
W
Ares
1
6
5
0.58
L
Agni
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,716
Damage
42,946
69,875
Taken
78,429
43,331
Mitigated
33,603
14,964
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
CSqn4d
Bastet
6,341
2,574
402
2,424
15,549
4,254
0
1,095
14,371
0
33,609
L
Terra
Creecher
Terra
5,909
2,330
2,336
4,685
17,926
14,739
412
7,855
9,868
22,178
0
W
Nemesis
DamsGTRS
Nemesis
19,429
10,596
0
3,899
13,592
9,654
0
1,263
12,203
0
123,924
W
Merlin
19,511
1,113
0
2,624
11,334
4,690
147
3,142
7,742
109,927
0
L
Rama
Flumpel
Rama
14,430
11,602
0
4,221
16,690
5,757
1,718
4,406
12,166
0
50,557
L
9,692
4,261
0
1,631
15,299
4,514
813
2,266
12,956
0
37,385
W
Susano
Jastero
Susano
11,074
3,671
0
3,160
15,026
5,706
712
270
14,712
0
47,966
W
Horus
Legoss
Horus
6,636
3,690
827
3,701
13,596
11,296
897
3,226
10,263
0
23,400
W
Ares
5,066
527
0
753
16,327
11,985
107
3,711
12,472
14,066
0
L
Agni
6,574
406
0
219
12,965
4,339
905
7,894
4,491
37,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,849
Gold Earned
43,223
501
Minions Killed
305
0
Camps Cleared
0
1,989,197
Distance Traveled
1,738,221
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,536
406
68
3
0
353,624
5
L
Terra
8,748
417
33
2
0
379,204
2
W
Nemesis
13,258
631
165
8
0
472,255
2
W
Merlin
12,188
580
181
9
0
397,214
3
L
Rama
8,727
416
65
3
0
347,971
4
L
Neith
8,787
418
66
3
0
286,715
3
W
Susano
10,478
499
94
4
0
364,989
2
W
Horus
9,622
458
47
2
0
369,860
0
W
Ares
8,303
395
14
1
0
384,879
0
L
Agni
8,425
401
73
3
0
370,707
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role