Player Matchup

Chaac
Chaac
A4nSpy
Chaac
Level 27
God Stats
7W - 4L
1,151 SR
Queue Stats
60W - 43L
1,581 Elo+
Solo
Hou Yi
Hou Yi
DaFewgy
Hou Yi
Level 40
God Stats
7W - 7L
1,322 SR
Queue Stats
133W - 46L
1,741 Elo+
Party 2
Raijin
Raijin
Downbadd
Raijin
Level 21
God Stats
6W - 1L
1,745 SR
Queue Stats
85W - 29L
1,789 Elo+
Party 2
Fenrir
Fenrir
Kenier35
Fenrir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Solo
Artemis
Artemis
smurfs_sux
Artemis
Level 26
God Stats
3W - 1L
1,459 SR
Queue Stats
55W - 22L
1,712 Elo+
Party 2
Team Averages
Level 26
1,435 SR
1,664 Elo+

VS

Team Averages
Level 23
1,811 SR
1,681 Elo+
Chang'e
Chang'e
Animal4lifez
Chang'e
Level 49
God Stats
0W - 1L
1,708 SR
Queue Stats
7W - 5L
1,874 Elo+
Party 1
Izanami
Izanami
CthuluMainbtw
Izanami
Level 19
God Stats
2W - 1L
1,823 SR
Queue Stats
124W - 103L
1,558 Elo+
Party 1
Agni
Agni
EndmostGamer
Agni
Level 16
God Stats
5W - 8L
1,942 SR
Queue Stats
63W - 67L
1,589 Elo+
Party 1
Camazotz
Camazotz
SirBaldeXV
Camazotz
Level 17
God Stats
13W - 10L
1,799 SR
Queue Stats
334W - 316L
1,712 Elo+
Solo
Ymir
Ymir
TaZeSpeed
Ymir
Level 12
God Stats
1W - 1L
1,785 SR
Queue Stats
14W - 18L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
A4nSpy
Chaac
17
4 / 3 / 6
11,174
532
11,164
14,154
14,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
DaFewgy
Hou Yi
20
24 / 2 / 6
14,192
676
36,741
18,063
8,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Downbadd
Raijin
19
12 / 2 / 11
12,662
603
20,055
9,769
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Kenier35
Fenrir
17
4 / 1 / 9
11,024
525
7,102
17,405
7,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
smurfs_sux
Artemis
14
4 / 2 / 20
11,092
528
7,594
16,347
14,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Animal4lifez
Chang'e
12
0 / 10 / 1
7,609
362
5,888
19,581
9,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
14
1 / 9 / 3
8,966
427
5,140
15,955
3,873
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 10 / 3
9,379
447
4,387
17,567
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
SirBaldeXV
Camazotz
18
7 / 7 / 2
12,070
575
15,363
23,234
10,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
12
0 / 12 / 1
8,150
388
4,326
24,473
16,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
20
48
Kills
10
10
Deaths
48
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
A4nSpy
Chaac
4
3
6
2.33
L
Chang'e
Animal4lifez
Chang'e
0
10
1
0.05
L
Izanami
1
9
3
0.28
W
Hou Yi
DaFewgy
Hou Yi
24
2
6
13.5
W
Raijin
Downbadd
Raijin
12
2
11
8.75
L
2
10
3
0.35
W
Fenrir
Kenier35
Fenrir
4
1
9
8.5
L
Camazotz
SirBaldeXV
Camazotz
7
7
2
1.14
L
Ymir
0
12
1
0.04
W
Artemis
smurfs_sux
Artemis
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,656
Damage
35,104
75,738
Taken
100,810
49,718
Mitigated
46,405
28,426
Healing
21,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
A4nSpy
Chaac
11,164
2,894
0
4,836
14,154
14,861
1,216
1,014
13,140
5,669
54,962
L
Chang'e
Animal4lifez
Chang'e
5,888
191
824
5,061
19,581
9,040
0
4,669
14,662
38,665
0
L
Izanami
5,140
2,824
0
1,793
15,955
3,873
0
4,052
11,689
0
48,352
W
Hou Yi
DaFewgy
Hou Yi
36,741
26,402
0
8,622
18,063
8,551
4,833
5,880
12,183
0
128,614
W
Raijin
Downbadd
Raijin
20,055
1,934
0
1,718
9,769
4,604
798
3,873
5,896
82,743
0
L
4,387
0
0
2,234
17,567
6,187
165
7,092
9,949
26,881
0
W
Fenrir
Kenier35
Fenrir
7,102
3,557
0
10,992
17,405
7,296
2,532
1,268
15,437
0
59,134
L
Camazotz
SirBaldeXV
Camazotz
15,363
5,495
0
10,942
23,234
10,308
0
2,770
20,378
0
52,421
L
Ymir
4,326
1,186
0
842
24,473
16,997
0
1,533
22,863
32,672
0
W
Artemis
smurfs_sux
Artemis
7,594
3,041
0
2,258
16,347
14,406
967
2,566
13,781
0
29,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,144
Gold Earned
46,174
556
Minions Killed
371
0
Camps Cleared
0
1,862,477
Distance Traveled
1,627,630
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,174
532
121
6
0
417,126
5
L
Chang'e
7,609
362
59
3
0
336,740
3
L
Izanami
8,966
427
110
5
0
345,236
5
W
Hou Yi
14,192
676
166
8
0
327,482
0
W
Raijin
12,662
603
153
7
0
374,316
4
L
Agni
9,379
447
45
2
0
332,890
4
W
Fenrir
11,024
525
86
4
0
409,628
4
L
Camazotz
12,070
575
103
5
0
299,864
2
L
Ymir
8,150
388
54
3
0
312,900
0
W
Artemis
11,092
528
30
1
0
333,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role