Player Matchup

Raijin
Raijin
Ignanujar
Raijin
Level 17
God Stats
10W - 15L
1,554 SR
Queue Stats
153W - 181L
1,460 Elo+
Party 1
Yemoja
Yemoja
VaSh1988
Yemoja
Level 23
God Stats
30W - 26L
1,642 SR
Queue Stats
131W - 156L
1,538 Elo+
Party 1
Chaac
Chaac
apzhe
Chaac
Level 15
God Stats
20W - 32L
1,521 SR
Queue Stats
122W - 167L
1,450 Elo+
Party 1
Ymir
Ymir
cheheche_EGS
Ymir
Level 109
God Stats
10W - 3L
1,500 SR
Queue Stats
147W - 134L
1,666 Elo+
Party 1
Danzaburou
Danzaburou
cleyfor
Danzaburou
Level 29
God Stats
19W - 22L
1,661 SR
Queue Stats
157W - 195L
1,516 Elo+
Party 1
Team Averages
Level 39
1,576 SR
1,526 Elo+

VS

Team Averages
Level 14
1,587 SR
1,400 Elo+
Chaac
Chaac
BoboDKidd
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,600 Elo+
Party 2
Ra
Ra
Eywua
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Gowie
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 15L
1,168 Elo+
Solo
Loki
Loki
NoseMorty
Loki
Level 4
God Stats
0W - 2L
1,532 SR
Queue Stats
0W - 4L
960 Elo+
Solo
Olorun
Olorun
ZeddBeowulf
Olorun
Level 23
God Stats
14W - 12L
1,900 SR
Queue Stats
24W - 16L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ignanujar
Raijin
11
4 / 1 / 3
6,835
621
4,724
3,716
1,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Yemoja
VaSh1988
Yemoja
10
4 / 0 / 2
6,403
582
4,348
6,382
2,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
apzhe
Chaac
9
1 / 0 / 4
5,349
486
4,157
4,872
2,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 4
6,935
630
3,430
5,983
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
cleyfor
Danzaburou
12
4 / 2 / 2
7,182
653
6,779
5,774
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BoboDKidd
Chaac
7
0 / 3 / 0
4,648
423
3,295
7,861
4,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
7
0 / 3 / 0
4,423
402
221
2,371
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Gowie
Yemoja
10
0 / 3 / 0
5,624
511
2,882
7,213
3,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
8
1 / 4 / 0
5,296
481
1,149
6,163
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
11
2 / 4 / 1
6,384
580
2,513
10,355
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
3
4
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
BoboDKidd
Chaac
0
3
0
0
L
Ra
0
3
0
0
L
Yemoja
Gowie
Yemoja
0
3
0
0
W
Raijin
Ignanujar
Raijin
4
1
3
5.5
L
Loki
1
4
0
0.25
W
Yemoja
VaSh1988
Yemoja
4
0
2
5
L
Olorun
2
4
1
0.63
W
Chaac
apzhe
Chaac
1
0
4
3
W
3
1
4
5
W
Danzaburou
cleyfor
Danzaburou
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,438
Damage
10,060
26,727
Taken
33,963
11,347
Mitigated
13,676
8,770
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BoboDKidd
Chaac
3,295
759
0
3,143
7,861
4,659
0
2,000
5,511
0
16,245
L
Ra
221
31
0
11
2,371
841
0
1,826
545
13,202
0
L
Yemoja
Gowie
Yemoja
2,882
1,023
591
750
7,213
3,032
0
4,080
3,008
20,173
0
W
Raijin
Ignanujar
Raijin
4,724
239
195
1,253
3,716
1,319
892
997
2,719
33,299
0
L
Loki
1,149
206
0
1,489
6,163
1,761
0
1,638
4,525
0
23,076
W
Yemoja
VaSh1988
Yemoja
4,348
749
356
1,712
6,382
2,773
1,186
1,953
4,379
23,033
0
L
Olorun
2,513
1,267
0
3,506
10,355
3,383
0
2,958
7,397
33,332
0
W
Chaac
apzhe
Chaac
4,157
1,072
0
2,047
4,872
2,939
420
1,013
3,634
0
15,428
W
3,430
583
0
2,033
5,983
2,578
47
561
5,422
38,042
0
W
Danzaburou
cleyfor
Danzaburou
6,779
2,310
139
1,035
5,774
1,738
799
1,092
4,632
0
35,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,704
Gold Earned
26,375
280
Minions Killed
207
0
Camps Cleared
0
1,037,795
Distance Traveled
891,943
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,648
423
32
3
0
197,103
0
L
Ra
4,423
402
18
2
0
129,331
0
L
Yemoja
5,624
511
44
4
0
171,500
0
W
Raijin
6,835
621
66
6
0
190,386
7
L
Loki
5,296
481
51
5
0
222,023
1
W
Yemoja
6,403
582
29
3
0
194,519
0
L
Olorun
6,384
580
62
6
0
171,986
0
W
Chaac
5,349
486
29
3
0
229,417
1
W
Ymir
6,935
630
87
8
0
228,781
0
W
Danzaburou
7,182
653
69
6
0
194,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role