Player Matchup

Anubis
Anubis
Akunyaan
Anubis
Level 47
God Stats
0W - 2L
1,160 SR
Queue Stats
0W - 6L
1,087 Elo+
Party 3
Artemis
Artemis
Buijminister
Artemis
Level 26
God Stats
4W - 10L
1,141 SR
Queue Stats
535W - 594L
1,297 Elo+
Party 2
Cerberus
Cerberus
DaTeCs_OmxGa
Cerberus
Level 24
God Stats
7W - 6L
1,304 SR
Queue Stats
268W - 316L
1,329 Elo+
Party 2
Bastet
Bastet
SpeedwaGOOOOON
Bastet
Level 3
God Stats
0W - 4L
1,113 SR
Queue Stats
0W - 6L
1,087 Elo+
Party 3
Guan Yu
Guan Yu
echosponge
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 20
1,244 SR
1,260 Elo+

VS

Team Averages
Level 59
1,608 SR
1,568 Elo+
Kuzenbo
Kuzenbo
Badmichel
Kuzenbo
Level 127
God Stats
7W - 14L
1,500 SR
Queue Stats
311W - 263L
1,564 Elo+
Party 1
Jing Wei
Jing Wei
Chastenay
Jing Wei
Level 17
God Stats
15W - 3L
1,897 SR
Queue Stats
124W - 75L
1,566 Elo+
Party 1
Awilix
Awilix
Hanakoala
Awilix
Level 128
God Stats
4W - 6L
1,876 SR
Queue Stats
304W - 247L
1,595 Elo+
Party 1
Scylla
Scylla
IkarosDono
Scylla
Level 16
God Stats
5W - 2L
1,268 SR
Queue Stats
193W - 148L
1,617 Elo+
Party 1
Nemesis
Nemesis
TheMrCraniumZ
Nemesis
Level 6
God Stats
6W - 7L
1,500 SR
Queue Stats
22W - 25L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akunyaan
Anubis
11
3 / 7 / 1
6,953
497
5,006
8,749
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Buijminister
Artemis
10
1 / 5 / 2
6,498
464
3,694
6,054
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
DaTeCs_OmxGa
Cerberus
9
0 / 5 / 4
5,975
427
3,970
12,972
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 10 / 3
7,197
514
4,136
9,289
2,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
echosponge
Guan Yu
4
0 / 3 / 0
4,441
317
687
2,542
1,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Badmichel
Kuzenbo
12
4 / 1 / 11
8,934
638
5,334
8,422
8,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Chastenay
Jing Wei
14
7 / 1 / 5
9,040
646
11,731
7,384
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Hanakoala
Awilix
14
5 / 1 / 1
9,096
650
4,117
11,286
6,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
IkarosDono
Scylla
14
11 / 3 / 4
9,386
670
8,670
5,275
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
10
1 / 1 / 5
7,281
520
2,369
5,650
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
28
30
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
Akunyaan
Anubis
3
7
1
0.5
W
Kuzenbo
Badmichel
Kuzenbo
4
1
11
9.5
L
Artemis
Buijminister
Artemis
1
5
2
0.4
W
Jing Wei
Chastenay
Jing Wei
7
1
5
9.5
L
Cerberus
DaTeCs_OmxGa
Cerberus
0
5
4
0.4
W
Awilix
Hanakoala
Awilix
5
1
1
5.5
W
Scylla
IkarosDono
Scylla
11
3
4
4.33
L
3
10
3
0.45
W
Nemesis
1
1
5
3.5
L
Guan Yu
echosponge
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,493
Damage
32,221
39,606
Taken
38,017
15,454
Mitigated
19,932
4,222
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Akunyaan
Anubis
5,006
132
0
1,026
8,749
3,518
174
4,206
4,543
23,873
0
W
Kuzenbo
Badmichel
Kuzenbo
5,334
2,469
0
1,049
8,422
8,070
1,205
1,845
6,577
21,555
0
L
Artemis
Buijminister
Artemis
3,694
2,061
0
536
6,054
1,432
0
1,949
4,105
0
18,088
W
Jing Wei
Chastenay
Jing Wei
11,731
8,485
0
4,317
7,384
2,427
3,809
2,553
4,831
0
43,483
L
Cerberus
DaTeCs_OmxGa
Cerberus
3,970
427
0
2,306
12,972
6,728
0
3,542
9,430
16,343
0
W
Awilix
Hanakoala
Awilix
4,117
2,206
0
5,819
11,286
6,500
8,398
560
10,651
0
52,941
W
Scylla
IkarosDono
Scylla
8,670
812
0
198
5,275
1,613
2,137
2,367
2,908
42,207
0
L
4,136
1,671
0
34
9,289
2,750
121
4,307
4,982
0
12,871
W
Nemesis
2,369
1,131
0
806
5,650
1,322
0
1,651
3,974
0
18,083
L
Guan Yu
echosponge
Guan Yu
687
230
0
320
2,542
1,026
24
0
2,542
0
2,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,064
Gold Earned
43,737
139
Minions Killed
337
0
Camps Cleared
0
839,963
Distance Traveled
1,363,212
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,953
497
46
3
0
164,655
0
W
Kuzenbo
8,934
638
22
2
0
258,051
2
L
Artemis
6,498
464
29
2
0
167,037
0
W
Jing Wei
9,040
646
84
6
0
249,604
0
L
Cerberus
5,975
427
39
3
0
235,124
1
W
Awilix
9,096
650
108
8
0
275,838
1
W
Scylla
9,386
670
89
6
0
258,708
0
L
Bastet
7,197
514
22
2
0
193,440
0
W
Nemesis
7,281
520
34
2
0
321,011
0
L
Guan Yu
4,441
317
3
0
0
79,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role