Player Matchup

Chang'e
Chang'e
AironLaRosa777
Chang'e
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
198W - 236L
1,587 Elo+
Solo
Ganesha
Ganesha
Devinousmind
Ganesha
Level 102
God Stats
3W - 10L
1,517 SR
Queue Stats
462W - 413L
1,523 Elo+
Solo
Tyr
Tyr
Lokimoz
Tyr
Level 61
God Stats
33W - 32L
1,526 SR
Queue Stats
51W - 50L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
Wraith4169
Danzaburou
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 80L
1,507 Elo+
Solo
Hun Batz
Hun Batz
agilliam49
Hun Batz
Level 66
God Stats
6W - 9L
1,749 SR
Queue Stats
232W - 226L
1,445 Elo+
Party 2
Team Averages
Level 80
1,558 SR
1,518 Elo+

VS

Team Averages
Level 97
1,571 SR
1,500 Elo+
Mercury
Mercury
AngelAshes
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hammerhead4799
Ah Muzen Cab
Level 87
God Stats
2W - 0L
1,545 SR
Queue Stats
22W - 20L
1,485 Elo+
Party 1
Hera
Hera
chabelitoXD
Hera
Level 84
God Stats
10W - 6L
1,662 SR
Queue Stats
345W - 346L
1,531 Elo+
Solo
Fafnir
Fafnir
urthadar63
Fafnir
Level 105
God Stats
1W - 3L
1,182 SR
Queue Stats
100W - 67L
1,461 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zuka4382
Cu Chulainn
Level 105
God Stats
5W - 0L
1,967 SR
Queue Stats
33W - 28L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,093
433
5,341
12,919
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Devinousmind
Ganesha
13
0 / 3 / 5
8,407
400
6,466
17,771
16,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
18
6 / 2 / 1
10,940
521
13,734
15,437
15,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Wraith4169
Danzaburou
14
2 / 4 / 1
9,084
433
6,941
13,560
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hun Batz
agilliam49
Hun Batz
16
2 / 7 / 3
9,540
454
8,967
15,548
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AngelAshes
Mercury
16
4 / 3 / 7
10,658
508
7,415
12,684
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
Hammerhead4799
Ah Muzen Cab
18
4 / 1 / 6
11,149
531
12,968
12,458
5,535
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
11 / 0 / 5
13,608
648
18,109
9,363
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fafnir
urthadar63
Fafnir
15
0 / 2 / 13
10,465
498
7,656
16,374
24,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
zuka4382
Cu Chulainn
17
2 / 5 / 3
10,317
491
10,132
17,276
17,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
11
Kills
21
21
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Mercury
AngelAshes
Mercury
4
3
7
2.5
L
Ganesha
Devinousmind
Ganesha
0
3
5
0.83
W
Ah Muzen Cab
Hammerhead4799
Ah Muzen Cab
4
1
6
7
L
Tyr
6
2
1
3.25
L
Danzaburou
Wraith4169
Danzaburou
2
4
1
0.63
L
Hun Batz
agilliam49
Hun Batz
2
7
3
0.5
W
11
0
5
13.5
W
Fafnir
urthadar63
Fafnir
0
2
13
3.25
W
Cu Chulainn
zuka4382
Cu Chulainn
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,449
Damage
56,280
75,235
Taken
68,155
48,561
Mitigated
55,601
20,573
Healing
20,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,341
713
1,504
4,546
12,919
4,891
0
3,679
9,147
63,044
0
W
Mercury
AngelAshes
Mercury
7,415
3,379
0
355
12,684
5,175
231
1,160
11,524
0
65,731
L
Ganesha
Devinousmind
Ganesha
6,466
895
0
2,070
17,771
16,602
0
9,938
7,545
26,820
0
W
Ah Muzen Cab
Hammerhead4799
Ah Muzen Cab
12,968
7,559
0
8,841
12,458
5,535
3,141
1,204
11,254
0
94,882
L
Tyr
13,734
1,146
0
4,187
15,437
15,077
638
4,321
10,356
0
61,150
L
Danzaburou
Wraith4169
Danzaburou
6,941
3,273
0
4,409
13,560
5,427
41
4,329
9,133
0
63,479
L
Hun Batz
agilliam49
Hun Batz
8,967
3,010
0
3,857
15,548
6,564
0
3,219
12,228
0
66,810
W
18,109
4,926
0
1,798
9,363
3,533
3,400
2,352
7,011
110,197
0
W
Fafnir
urthadar63
Fafnir
7,656
2,427
0
5,995
16,374
24,194
295
5,037
11,337
17,130
0
W
Cu Chulainn
zuka4382
Cu Chulainn
10,132
1,235
0
3,063
17,276
17,164
134
2,054
15,222
2,033
56,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,064
Gold Earned
56,197
521
Minions Killed
588
0
Camps Cleared
0
1,946,762
Distance Traveled
2,022,803
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,093
433
120
6
0
393,115
4
W
Mercury
10,658
508
113
5
0
463,146
2
L
Ganesha
8,407
400
12
1
0
386,599
4
W
Ah Muzen Cab
11,149
531
172
8
0
410,284
5
L
Tyr
10,940
521
110
5
0
414,127
5
L
Danzaburou
9,084
433
152
7
0
361,053
5
L
Hun Batz
9,540
454
127
6
0
391,868
10
W
Hera
13,608
648
191
9
0
426,970
0
W
Fafnir
10,465
498
12
1
0
395,149
5
W
Cu Chulainn
10,317
491
100
5
0
327,254
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role