Player Matchup

Yemoja
Yemoja
AlexandroGT
Yemoja
Level 69
God Stats
18W - 8L
1,741 SR
Queue Stats
109W - 109L
1,508 Elo+
Solo
Nu Wa
Nu Wa
AverageGoth913
Nu Wa
Level 61
God Stats
3W - 2L
1,602 SR
Queue Stats
63W - 68L
1,414 Elo+
Solo
Thanatos
Thanatos
ZimboDonday
Thanatos
Level 59
God Stats
17W - 17L
1,500 SR
Queue Stats
155W - 148L
1,500 Elo+
Party 2
Bellona
Bellona
dalosmash
Bellona
Level 147
God Stats
8W - 3L
1,500 SR
Queue Stats
200W - 154L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
daniel6020
Heimdallr
Level 106
God Stats
2W - 0L
1,257 SR
Queue Stats
18W - 17L
1,408 Elo+
Solo
Team Averages
Level 88
1,520 SR
1,466 Elo+

VS

Team Averages
Level 90
1,491 SR
1,508 Elo+
Danzaburou
Danzaburou
Detroit313
Danzaburou
Level 157
God Stats
28W - 29L
1,688 SR
Queue Stats
380W - 405L
1,514 Elo+
Solo
Olorun
Olorun
EMERSONXD
Olorun
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 69L
1,559 Elo+
Solo
Tyr
Tyr
MundaneMusketeer
Tyr
Level 102
God Stats
0W - 2L
1,265 SR
Queue Stats
30W - 29L
1,488 Elo+
Party 1
Pele
Pele
Plaguerism1011
Pele
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,489 Elo+
Party 1
Sobek
Sobek
tperm
Sobek
Level 64
God Stats
8W - 13L
1,500 SR
Queue Stats
542W - 523L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
9 / 1 / 3
7,999
615
6,119
9,933
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 3 / 5
6,659
512
8,839
7,123
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ZimboDonday
Thanatos
12
1 / 1 / 8
7,107
547
4,077
8,931
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
dalosmash
Bellona
15
5 / 0 / 5
8,432
649
9,370
6,553
6,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
daniel6020
Heimdallr
11
1 / 3 / 4
7,009
539
5,197
8,710
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Detroit313
Danzaburou
14
5 / 1 / 1
8,096
623
7,859
9,277
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
EMERSONXD
Olorun
11
1 / 3 / 1
6,244
480
3,508
7,378
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 4 / 0
6,322
486
2,372
10,737
6,447
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 1
6,173
475
4,706
9,729
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
tperm
Sobek
8
1 / 6 / 1
5,788
445
4,263
11,339
7,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
18
Kills
8
8
Deaths
18
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
9
1
3
10.5
W
2
3
5
1.5
L
Danzaburou
Detroit313
Danzaburou
5
1
1
5.5
L
Olorun
EMERSONXD
Olorun
1
3
1
0.5
L
0
4
0
0
L
1
4
1
0.38
W
Thanatos
ZimboDonday
Thanatos
1
1
8
5
W
Bellona
dalosmash
Bellona
5
0
5
7.5
W
Heimdallr
daniel6020
Heimdallr
1
3
4
1
L
Sobek
tperm
Sobek
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,602
Damage
22,708
41,250
Taken
48,460
19,612
Mitigated
22,782
20,116
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,119
1,717
1,226
2,949
9,933
5,480
700
2,269
7,664
21,140
0
W
8,839
1,447
0
1,033
7,123
2,094
928
2,073
5,050
40,891
0
L
Danzaburou
Detroit313
Danzaburou
7,859
2,928
0
5,195
9,277
2,948
1,144
1,577
7,700
0
45,929
L
Olorun
EMERSONXD
Olorun
3,508
1,548
62
1,560
7,378
3,221
954
4,071
3,307
33,078
2,097
L
2,372
444
0
2,706
10,737
6,447
0
959
9,778
0
36,565
L
4,706
646
0
2,400
9,729
2,902
0
2,936
6,789
0
29,054
W
Thanatos
ZimboDonday
Thanatos
4,077
740
0
9,156
8,931
2,986
643
1,187
7,744
0
40,868
W
Bellona
dalosmash
Bellona
9,370
4,431
0
2,517
6,553
6,415
224
628
5,925
0
51,816
W
Heimdallr
daniel6020
Heimdallr
5,197
1,986
0
3,235
8,710
2,637
0
1,385
7,325
0
39,519
L
Sobek
tperm
Sobek
4,263
364
0
2,851
11,339
7,264
0
5,415
5,924
14,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
32,623
397
Minions Killed
302
0
Camps Cleared
0
1,187,047
Distance Traveled
1,239,261
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,999
615
41
3
0
217,532
0
W
Nu Wa
6,659
512
69
5
0
235,413
4
L
Danzaburou
8,096
623
81
6
0
250,743
2
L
Olorun
6,244
480
61
5
0
191,679
1
L
Tyr
6,322
486
78
6
0
262,418
1
L
Pele
6,173
475
56
4
0
287,051
0
W
Thanatos
7,107
547
86
7
0
225,556
1
W
Bellona
8,432
649
122
9
0
278,783
4
W
Heimdallr
7,009
539
79
6
0
229,763
5
L
Sobek
5,788
445
26
2
0
247,370
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role