Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Kepachi-ZaRaKi-_
Janus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 80L
1,478 Elo+
Party 2
Pele
Pele
Neskuike88
Pele
Level 83
God Stats
15W - 23L
1,447 SR
Queue Stats
164W - 153L
1,517 Elo+
Party 2
Neith
Neith
Wraith-Fatal
Neith
Level 15
God Stats
1W - 0L
1,436 SR
Queue Stats
1W - 1L
1,267 Elo+
Party 2
Cabrakan
Cabrakan
kiwii84
Cabrakan
Level 101
God Stats
2W - 1L
1,349 SR
Queue Stats
4W - 1L
1,267 Elo+
Party 2
Team Averages
Level 92
1,446 SR
1,406 Elo+

VS

Team Averages
Level 80
1,598 SR
1,612 Elo+
Heimdallr
Heimdallr
BugsBunnyLooney
Heimdallr
Level 146
God Stats
6W - 7L
1,274 SR
Queue Stats
427W - 480L
1,424 Elo+
Solo
Anubis
Anubis
Donat3llo3
Anubis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 62L
1,491 Elo+
Party 3
Set
Set
JustCodo
Set
Level 160
God Stats
6W - 2L
1,752 SR
Queue Stats
586W - 287L
1,787 Elo+
Party 1
Cthulhu
Cthulhu
WillDudleyy
Cthulhu
Level 23
God Stats
14W - 37L
1,444 SR
Queue Stats
271W - 342L
1,489 Elo+
Party 3
Kali
Kali
Z_DesTroiZ
Kali
Level 26
God Stats
19W - 4L
2,020 SR
Queue Stats
215W - 104L
1,869 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
5 / 3 / 1
11,499
605
10,250
15,397
10,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
10 / 3 / 11
11,181
588
16,292
10,546
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
9 / 3 / 6
11,413
601
11,164
14,512
6,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 1 / 11
8,486
447
5,007
6,598
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
kiwii84
Cabrakan
15
2 / 3 / 12
8,777
462
8,676
13,497
14,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BugsBunnyLooney
Heimdallr
14
1 / 6 / 3
8,153
429
7,052
12,644
4,781
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Donat3llo3
Anubis
13
0 / 8 / 2
8,515
448
1,428
13,541
7,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 3 / 1
12,029
633
15,823
15,567
12,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
WillDudleyy
Cthulhu
13
0 / 9 / 2
7,460
393
6,276
17,850
8,505
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
3 / 3 / 2
9,407
495
2,671
14,027
6,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
29
Kills
12
13
Deaths
29
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
3
1
1.83
L
Heimdallr
BugsBunnyLooney
Heimdallr
1
6
3
0.42
L
Anubis
Donat3llo3
Anubis
0
8
2
0.13
L
8
3
1
2.83
W
10
3
11
5.17
W
9
3
6
4
L
Cthulhu
WillDudleyy
Cthulhu
0
9
2
0.11
W
3
1
11
8.5
L
3
3
2
1.33
W
Cabrakan
kiwii84
Cabrakan
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,389
Damage
33,250
60,550
Taken
73,629
39,096
Mitigated
38,609
21,813
Healing
21,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
10,250
3,279
0
8,226
15,397
10,831
597
0
15,397
0
69,908
L
Heimdallr
BugsBunnyLooney
Heimdallr
7,052
2,633
231
3,206
12,644
4,781
1,112
6,338
6,098
0
50,440
L
Anubis
Donat3llo3
Anubis
1,428
0
0
2,668
13,541
7,052
1,214
4,037
9,276
45,278
0
L
15,823
8,419
0
6,055
15,567
12,064
0
2,572
12,867
0
89,011
W
16,292
1,706
0
1,433
10,546
4,236
214
772
9,774
61,296
0
W
11,164
3,961
0
7,671
14,512
6,325
0
2,068
12,444
0
96,480
L
Cthulhu
WillDudleyy
Cthulhu
6,276
708
0
2,767
17,850
8,505
90
8,549
9,191
30,044
0
W
5,007
2,276
0
3,243
6,598
3,196
724
2,773
3,825
0
32,817
L
2,671
1,405
0
6,880
14,027
6,207
0
2,666
11,229
0
51,276
W
Cabrakan
kiwii84
Cabrakan
8,676
1,509
0
1,240
13,497
14,508
1,030
2,091
11,401
38,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,356
Gold Earned
45,564
522
Minions Killed
494
0
Camps Cleared
0
1,960,914
Distance Traveled
1,563,292
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,499
605
147
8
0
389,584
3
L
Heimdallr
8,153
429
86
5
0
312,221
0
L
Anubis
8,515
448
89
5
0
235,120
2
L
Set
12,029
633
165
9
0
343,407
2
W
Janus
11,181
588
112
6
0
386,051
0
W
Pele
11,413
601
141
7
0
418,713
0
L
Cthulhu
7,460
393
45
2
0
299,141
0
W
Neith
8,486
447
67
4
0
297,649
0
L
Kali
9,407
495
109
6
0
373,403
2
W
Cabrakan
8,777
462
55
3
0
468,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role