Player Matchup

Tyr
Tyr
Yisclif
Tyr
Level 28
God Stats
36W - 36L
1,663 SR
Queue Stats
141W - 199L
1,367 Elo+
Party 1
Neith
Neith
cvn2468
Neith
Level 122
God Stats
4W - 1L
1,887 SR
Queue Stats
119W - 112L
1,525 Elo+
Party 1
Hel
Hel
tigoura
Hel
Level 89
God Stats
3W - 3L
1,370 SR
Queue Stats
84W - 89L
1,523 Elo+
Party 1
Team Averages
Level 80
1,640 SR
1,472 Elo+

VS

Team Averages
Level 57
1,500 SR
1,500 Elo+
Cerberus
Cerberus
BleedingLovers
Cerberus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
DynomiteCreppy
Nemesis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ra
Ra
Kiara20
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
7 / 1 / 5
8,216
822
6,769
8,115
3,726
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
cvn2468
Neith
11
3 / 0 / 8
7,895
790
7,617
5,882
1,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
10
2 / 1 / 7
7,566
757
5,885
6,136
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 1 / 0
6,707
671
3,517
9,210
4,504
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 5 / 2
5,968
597
4,907
8,768
3,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 2
6,012
601
2,913
6,369
1,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
1
0
2
L
0
5
2
0.2
L
0
6
2
0.17
W
Tyr
7
1
5
9.5
W
Neith
cvn2468
Neith
3
0
8
7
W
Hel
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,271
Damage
11,337
20,133
Taken
24,347
7,479
Mitigated
9,463
12,403
Healing
2,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,517
64
0
1,424
9,210
4,504
0
2,058
7,152
15,731
0
L
4,907
1,555
0
974
8,768
3,004
0
1,437
7,331
0
7,927
L
2,913
645
0
208
6,369
1,955
0
2,422
3,947
11,245
0
W
Tyr
6,769
1,320
254
1,684
8,115
3,726
808
2,315
5,800
0
13,750
W
Neith
cvn2468
Neith
7,617
2,062
0
2,404
5,882
1,998
2,056
1,575
4,307
0
43,161
W
Hel
5,885
266
4,561
3,500
6,136
1,755
166
2,584
3,552
21,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,677
Gold Earned
18,687
120
Minions Killed
46
0
Camps Cleared
0
599,022
Distance Traveled
560,412
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,707
671
28
3
0
193,980
2
L
Nemesis
5,968
597
5
1
0
203,681
0
L
Ra
6,012
601
13
1
0
162,751
0
W
Tyr
8,216
822
9
1
0
219,003
0
W
Neith
7,895
790
72
7
0
176,049
2
W
Hel
7,566
757
39
4
0
203,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role