Player Matchup

Ratatoskr
Ratatoskr
Platinum II
Alezzz
Ratatoskr
Platinum II
Level 149
God Stats
3W - 3L
1,594 SR
Queue Stats
116W - 109L
1,866 MMR
Solo
Ganesha
Ganesha
Gold III
Byiro
Ganesha
Gold III
Level 157
God Stats
13W - 8L
1,829 SR
Queue Stats
53W - 41L
1,824 MMR
Party 2
Danzaburou
Danzaburou
Gold I
Cindella
Danzaburou
Gold I
Level 158
God Stats
7W - 6L
1,481 SR
Queue Stats
125W - 99L
1,910 MMR
Party 2
Thoth
Thoth
Platinum III
patwiththetats
Thoth
Platinum III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 155L
1,856 MMR
Solo
Mulan
Mulan
Platinum II
tomzom
Mulan
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,581 SR
1,791 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,738 SR
1,878 MMR
Erlang Shen
Erlang Shen
Gold I
CodemanGamer
Erlang Shen
Gold I
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 140L
1,861 MMR
Party 1
Anhur
Anhur
Platinum III
Deatzz
Anhur
Platinum III
Level 156
God Stats
10W - 9L
1,729 SR
Queue Stats
88W - 84L
1,844 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
MemfisxExecute
Cabrakan
Platinum V
Level 118
God Stats
19W - 8L
1,838 SR
Queue Stats
25W - 13L
1,909 MMR
Party 3
Geb
Geb
Platinum I
SrKadel
Geb
Platinum I
Level 156
God Stats
10W - 5L
1,874 SR
Queue Stats
142W - 142L
1,880 MMR
Solo
Chiron
Chiron
Platinum II
blue1001
Chiron
Platinum II
Level 89
God Stats
18W - 12L
1,746 SR
Queue Stats
49W - 48L
1,894 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Alezzz
Ratatoskr
13
0 / 6 / 0
8,145
407
8,490
14,160
5,349
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Byiro
Ganesha
12
1 / 4 / 0
8,128
406
3,983
17,920
18,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Cindella
Danzaburou
17
0 / 5 / 0
10,759
538
13,242
17,441
7,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 1
8,347
417
1,494
5,752
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
tomzom
Mulan
13
0 / 10 / 0
7,964
398
7,181
22,751
23,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SetCu ChulainnPersephonePeleJanus

VS

Bans
TsukuyomiScyllaNu WaAgniOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CodemanGamer
Erlang Shen
20
9 / 0 / 8
13,983
699
24,571
24,810
30,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
Deatzz
Anhur
19
3 / 0 / 4
12,759
638
10,206
10,291
4,510
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
18
9 / 1 / 10
12,676
634
8,809
14,787
13,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Geb
16
0 / 0 / 10
11,069
553
6,281
15,655
12,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
blue1001
Chiron
18
8 / 0 / 8
12,699
635
11,118
10,845
4,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
69
1
Kills
29
29
Deaths
1
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Alezzz
Ratatoskr
0
6
0
0
L
Ganesha
Byiro
Ganesha
1
4
0
0.25
L
Danzaburou
Cindella
Danzaburou
0
5
0
0
W
Erlang Shen
CodemanGamer
Erlang Shen
9
0
8
13
W
Anhur
Deatzz
Anhur
3
0
4
5
W
Cabrakan
9
1
10
14
W
Geb
0
0
10
5
W
Chiron
blue1001
Chiron
8
0
8
12
L
0
4
1
0.13
L
Mulan
tomzom
Mulan
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,390
Damage
60,985
78,024
Taken
76,388
56,286
Mitigated
65,785
17,850
Healing
42,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Alezzz
Ratatoskr
8,490
1,557
0
3,662
14,160
5,349
0
3,236
10,924
0
57,276
L
Ganesha
Byiro
Ganesha
3,983
959
0
2,759
17,920
18,538
0
5,234
12,686
25,481
0
L
Danzaburou
Cindella
Danzaburou
13,242
7,733
0
4,940
17,441
7,030
1,358
6,042
11,399
0
87,453
W
Erlang Shen
CodemanGamer
Erlang Shen
24,571
10,362
0
11,725
24,810
30,156
1,950
1,262
22,655
17,610
96,372
W
Anhur
Deatzz
Anhur
10,206
4,660
0
7,767
10,291
4,510
5,008
532
9,483
0
108,307
W
Cabrakan
8,809
1,495
0
7,207
14,787
13,815
1,248
3,325
11,407
64,045
0
W
Geb
6,281
1,455
0
8,349
15,655
12,693
914
832
14,743
30,494
0
W
Chiron
blue1001
Chiron
11,118
5,612
1,012
5,970
10,845
4,611
7,776
1,361
9,347
0
94,863
L
1,494
37
0
280
5,752
1,599
0
363
5,389
45,740
0
L
Mulan
tomzom
Mulan
7,181
981
0
6,209
22,751
23,770
0
4,643
18,108
0
49,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,343
Gold Earned
63,186
514
Minions Killed
665
0
Camps Cleared
0
1,798,846
Distance Traveled
2,066,402
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,145
407
101
5
0
428,871
1
L
Ganesha
8,128
406
8
0
0
367,587
4
L
Danzaburou
10,759
538
176
9
0
355,663
2
W
Erlang Shen
13,983
699
176
9
0
428,533
3
W
Anhur
12,759
638
194
10
0
380,135
1
W
Cabrakan
12,676
634
107
5
0
411,803
9
W
Geb
11,069
553
24
1
0
434,059
6
W
Chiron
12,699
635
164
8
0
411,872
8
L
Thoth
8,347
417
144
7
0
295,847
5
L
Mulan
7,964
398
85
4
0
350,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role