Player Matchup

Cerberus
Cerberus
CrushinIt80
Cerberus
Level 5
God Stats
0W - 2L
1,213 SR
Queue Stats
1W - 4L
1,296 Elo+
Party 2
Bastet
Bastet
CursedHxdes
Bastet
Level 72
God Stats
10W - 6L
1,729 SR
Queue Stats
173W - 158L
1,359 Elo+
Party 4
Baron Samedi
Baron Samedi
King_Sjmon
Baron Samedi
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 32L
1,188 Elo+
Party 4
Horus
Horus
Lord_Nugget80
Horus
Level 7
God Stats
0W - 3L
1,131 SR
Queue Stats
1W - 4L
1,296 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jshellaman
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,492 Elo+
Solo
Team Averages
Level 22
1,415 SR
1,326 Elo+

VS

Team Averages
Level 24
1,513 SR
1,505 Elo+
Chronos
Chronos
ChemicRock
Chronos
Level 25
God Stats
5W - 4L
1,382 SR
Queue Stats
8W - 16L
1,716 Elo+
Party 1
Neith
Neith
DRJC619
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Deadlyserious
Erlang Shen
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
128W - 144L
1,412 Elo+
Party 3
Jing Wei
Jing Wei
Dosty 2000
Jing Wei
Level 35
God Stats
1W - 0L
1,683 SR
Queue Stats
22W - 28L
1,422 Elo+
Party 1
Ao Kuang
Ao Kuang
Smartyboy7
Ao Kuang
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 112L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrushinIt80
Cerberus
18
0 / 5 / 12
11,769
981
2,648
28,061
33,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
19
11 / 4 / 8
13,724
1,144
23,875
18,775
16,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
King_Sjmon
Baron Samedi
18
4 / 10 / 12
12,293
1,024
7,127
22,159
10,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
6 / 12 / 11
12,740
1,062
10,561
26,704
21,664
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
jshellaman
Ah Muzen Cab
19
2 / 8 / 18
12,429
1,036
29,115
21,563
11,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChemicRock
Chronos
20
14 / 7 / 14
15,184
1,265
39,948
24,491
11,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
DRJC619
Neith
19
0 / 7 / 23
11,636
970
8,593
12,525
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Deadlyserious
Erlang Shen
20
10 / 2 / 16
13,935
1,161
25,386
16,088
18,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Dosty 2000
Jing Wei
19
5 / 4 / 20
12,697
1,058
18,036
13,011
5,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Smartyboy7
Ao Kuang
19
10 / 3 / 15
13,384
1,115
17,740
17,918
8,790
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
127
23
Kills
39
39
Deaths
23
61
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Chronos
ChemicRock
Chronos
14
7
14
3
L
Cerberus
CrushinIt80
Cerberus
0
5
12
1.2
L
Bastet
11
4
8
3.75
W
Neith
DRJC619
Neith
0
7
23
1.64
W
Erlang Shen
Deadlyserious
Erlang Shen
10
2
16
9
W
Jing Wei
Dosty 2000
Jing Wei
5
4
20
3.75
L
Baron Samedi
King_Sjmon
Baron Samedi
4
10
12
1
L
6
12
11
0.96
W
Ao Kuang
Smartyboy7
Ao Kuang
10
3
15
5.83
L
Ah Muzen Cab
jshellaman
Ah Muzen Cab
2
8
18
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,326
Damage
109,703
117,262
Taken
84,033
92,885
Mitigated
50,847
14,392
Healing
24,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ChemicRock
Chronos
39,948
15,864
585
9,669
24,491
11,618
0
3,118
21,348
81,119
0
L
Cerberus
CrushinIt80
Cerberus
2,648
767
0
3,806
28,061
33,489
0
14,272
13,589
22,254
0
L
Bastet
23,875
9,342
462
1,820
18,775
16,441
0
7,425
11,025
60
34,455
W
Neith
DRJC619
Neith
8,593
6,453
0
1,049
12,525
6,100
0
1,167
11,358
0
19,941
W
Erlang Shen
Deadlyserious
Erlang Shen
25,386
12,984
0
4,044
16,088
18,455
0
1,942
14,096
852
36,468
W
Jing Wei
Dosty 2000
Jing Wei
18,036
15,393
517
2,341
13,011
5,884
0
1,784
11,202
0
26,676
L
Baron Samedi
King_Sjmon
Baron Samedi
7,127
574
682
1,852
22,159
10,218
0
11,509
10,534
18,926
0
L
10,561
6,286
198
1,980
26,704
21,664
0
14,131
12,395
0
20,799
W
Ao Kuang
Smartyboy7
Ao Kuang
17,740
7,033
0
5,957
17,918
8,790
0
1,824
16,069
37,507
0
L
Ah Muzen Cab
jshellaman
Ah Muzen Cab
29,115
15,999
0
3,592
21,563
11,073
0
11,080
10,408
0
53,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,955
Gold Earned
66,836
188
Minions Killed
257
2
Camps Cleared
5
974,958
Distance Traveled
1,040,359
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
15,184
1,265
108
9
1
208,146
0
L
Cerberus
11,769
981
61
5
0
204,623
0
L
Bastet
13,724
1,144
23
2
2
230,018
0
W
Neith
11,636
970
43
4
0
174,075
0
W
Erlang Shen
13,935
1,161
30
3
0
258,092
1
W
Jing Wei
12,697
1,058
28
2
1
173,764
0
L
Baron Samedi
12,293
1,024
30
3
0
179,912
0
L
Horus
12,740
1,062
25
2
0
189,313
0
W
Ao Kuang
13,384
1,115
48
4
3
226,282
0
L
Ah Muzen Cab
12,429
1,036
49
4
0
171,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role