Player Matchup

Raijin
Raijin
Bronze III
Fufufua
Raijin
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,459 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Speedyl
Xing Tian
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
mushlove
Apollo
Gold III
Level 148
God Stats
10W - 5L
1,840 SR
Queue Stats
145W - 193L
1,505 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,613 SR
1,488 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,549 SR
1,492 MMR
Sylvanus
Sylvanus
Gold V
FatherFertility
Sylvanus
Gold V
Level 108
God Stats
5W - 4L
1,697 SR
Queue Stats
17W - 25L
1,477 MMR
Solo
Mercury
Mercury
Bronze III
cow6090
Mercury
Bronze III
Level 97
God Stats
0W - 3L
1,451 SR
Queue Stats
0W - 5L
1,500 MMR
Solo
Janus
Janus
Silver I
ionero
Janus
Silver I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fufufua
Raijin
13
5 / 2 / 5
8,937
745
8,023
7,718
2,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Speedyl
Xing Tian
11
1 / 2 / 8
7,952
663
6,487
10,479
7,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
mushlove
Apollo
13
5 / 0 / 4
9,041
753
6,207
7,555
2,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThothCthulhuAphroditeSetDiscordia

VS

Bans
AnubisNoxCu ChulainnPersephoneYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 3 / 4
7,349
612
5,598
9,133
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
cow6090
Mercury
10
2 / 6 / 0
7,714
643
2,885
9,163
3,296
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
ionero
Janus
12
2 / 2 / 2
7,889
657
11,116
7,222
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
4
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
3
4
0.67
W
Raijin
Fufufua
Raijin
5
2
5
3.75
W
Xing Tian
Speedyl
Xing Tian
1
2
8
2.5
L
Mercury
cow6090
Mercury
2
6
0
0.33
L
Janus
ionero
Janus
2
2
2
1.5
W
Apollo
mushlove
Apollo
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,717
Damage
19,599
25,752
Taken
25,518
13,090
Mitigated
11,504
8,014
Healing
8,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,598
696
2,552
3,070
9,133
5,507
0
4,836
4,247
15,521
0
W
Raijin
Fufufua
Raijin
8,023
855
1,053
3,304
7,718
2,622
133
5,474
1,994
33,176
0
W
Xing Tian
Speedyl
Xing Tian
6,487
522
0
1,360
10,479
7,886
0
6,048
4,229
19,973
0
L
Mercury
cow6090
Mercury
2,885
445
0
549
9,163
3,296
0
4,879
4,184
0
24,586
L
Janus
ionero
Janus
11,116
186
0
2,136
7,222
2,701
0
4,453
2,519
50,709
0
W
Apollo
mushlove
Apollo
6,207
3,406
0
2,297
7,555
2,582
1,486
4,628
2,737
0
43,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
22,952
172
Minions Killed
138
0
Camps Cleared
0
689,552
Distance Traveled
677,434
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,349
612
13
1
0
203,091
2
W
Raijin
8,937
745
51
4
0
208,457
2
W
Xing Tian
7,952
663
16
1
0
235,066
1
L
Mercury
7,714
643
31
3
0
239,524
2
L
Janus
7,889
657
94
8
0
234,819
4
W
Apollo
9,041
753
105
9
0
246,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role