Player Matchup

Nike
Nike
Chord24
Nike
Level 27
God Stats
13W - 11L
1,422 SR
Queue Stats
164W - 165L
1,433 Elo+
Solo
Serqet
Serqet
SirThickPickle95
Serqet
Level 7
God Stats
3W - 1L
1,551 SR
Queue Stats
4W - 14L
1,067 Elo+
Solo
Chaac
Chaac
Wasp Boy625
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,231 Elo+
Solo
Sol
Sol
stephaunanthony
Sol
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Izanami
Izanami
xXLucidDripsXx
Izanami
Level 26
God Stats
59W - 49L
1,443 SR
Queue Stats
71W - 74L
1,352 Elo+
Solo
Team Averages
Level 21
1,483 SR
1,317 Elo+

VS

Team Averages
Level 15
1,474 SR
1,183 Elo+
Danzaburou
Danzaburou
C0smicShadow550
Danzaburou
Level 29
God Stats
2W - 6L
1,514 SR
Queue Stats
50W - 55L
1,306 Elo+
Solo
Baba Yaga
Baba Yaga
DecipleofJ
Baba Yaga
Level 7
God Stats
0W - 2L
1,264 SR
Queue Stats
94W - 74L
1,126 Elo+
Solo
Ullr
Ullr
DnbHyuk
Ullr
Level 7
God Stats
0W - 3L
1,591 SR
Queue Stats
2W - 6L
1,271 Elo+
Solo
Nox
Nox
Tomisong229
Nox
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 57L
1,186 Elo+
Solo
Jormungandr
Jormungandr
ōōōōō
Jormungandr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 39L
1,026 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Chord24
Nike
18
5 / 1 / 18
11,090
1,008
8,569
10,005
5,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 1 / 18
9,911
901
4,140
6,584
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
16 / 0 / 17
13,395
1,218
27,614
15,394
18,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
0 / 0 / 19
10,475
952
7,990
8,836
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
19 / 1 / 5
13,153
1,196
24,619
11,185
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

335

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C0smicShadow550
Danzaburou
15
1 / 6 / 1
9,798
891
8,265
14,023
6,518
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
DecipleofJ
Baba Yaga
15
1 / 16 / 1
9,596
872
14,323
21,684
8,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ullr
DnbHyuk
Ullr
15
1 / 5 / 1
9,457
860
6,155
13,318
5,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 8 / 2
9,027
821
11,117
14,560
6,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
ōōōōō
Jormungandr
15
0 / 5 / 2
9,037
822
5,537
18,742
14,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
10
40
Kills
3
3
Deaths
40
77
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
C0smicShadow550
Danzaburou
1
6
1
0.25
W
Nike
Chord24
Nike
5
1
18
14
L
Baba Yaga
DecipleofJ
Baba Yaga
1
16
1
0.09
L
Ullr
DnbHyuk
Ullr
1
5
1
0.3
W
0
1
18
9
L
0
8
2
0.13
W
16
0
17
24.5
W
0
0
19
9.5
W
19
1
5
21.5
L
Jormungandr
ōōōōō
Jormungandr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,932
Damage
45,397
52,004
Taken
82,327
34,342
Mitigated
41,056
13,850
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
C0smicShadow550
Danzaburou
8,265
2,102
0
1,021
14,023
6,518
0
94
13,801
0
35,606
W
Nike
Chord24
Nike
8,569
1,813
0
1,939
10,005
5,562
0
6,401
3,318
179
22,933
L
Baba Yaga
DecipleofJ
Baba Yaga
14,323
1,885
0
884
21,684
8,832
0
1,831
19,418
26,418
0
L
Ullr
DnbHyuk
Ullr
6,155
2,228
0
0
13,318
5,426
0
1,594
11,549
0
20,341
W
4,140
1,226
0
231
6,584
3,226
0
4,067
2,355
0
10,065
L
11,117
2,739
0
450
14,560
6,166
0
2,028
12,164
18,786
0
W
27,614
6,855
267
6,491
15,394
18,378
0
8,243
6,961
449
47,949
W
7,990
1,763
0
2,746
8,836
3,108
0
4,783
3,873
27,175
0
W
24,619
17,057
0
2,176
11,185
4,068
0
6,240
4,520
0
40,601
L
Jormungandr
ōōōōō
Jormungandr
5,537
1,457
0
275
18,742
14,114
0
2,902
15,458
12,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,024
Gold Earned
46,915
195
Minions Killed
125
3
Camps Cleared
3
1,013,692
Distance Traveled
764,254
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,798
891
48
4
0
109,790
0
W
Nike
11,090
1,008
32
3
1
198,072
0
L
Baba Yaga
9,596
872
20
2
0
168,017
1
L
Ullr
9,457
860
22
2
1
172,239
0
W
Serqet
9,911
901
10
1
0
162,850
1
L
Nox
9,027
821
21
2
2
157,184
0
W
Chaac
13,395
1,218
60
5
1
219,618
1
W
Sol
10,475
952
45
4
1
237,982
1
W
Izanami
13,153
1,196
48
4
0
195,170
1
L
Jormungandr
9,037
822
14
1
0
157,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role