Player Matchup

Tsukuyomi
Tsukuyomi
Azonypse
Tsukuyomi
Level 124
God Stats
8W - 2L
1,901 SR
Queue Stats
30W - 25L
1,591 Elo+
Solo
Khepri
Khepri
BadlyBurnt
Khepri
Level 160
God Stats
1W - 7L
1,318 SR
Queue Stats
227W - 209L
1,477 Elo+
Party 2
Ullr
Ullr
Milwookie
Ullr
Level 156
God Stats
5W - 6L
1,364 SR
Queue Stats
200W - 186L
1,486 Elo+
Solo
Zeus
Zeus
SonnyDelightx
Zeus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 154L
1,507 Elo+
Solo
Cthulhu
Cthulhu
predita01
Cthulhu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 298L
1,494 Elo+
Party 2
Team Averages
Level 139
1,517 SR
1,511 Elo+

VS

Team Averages
Level 83
1,585 SR
1,529 Elo+
Erlang Shen
Erlang Shen
Erossito
Erlang Shen
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 185L
1,549 Elo+
Solo
Aphrodite
Aphrodite
Harle20
Aphrodite
Level 84
God Stats
42W - 24L
1,470 SR
Queue Stats
406W - 365L
1,512 Elo+
Party 3
Osiris
Osiris
NitroWarrior90
Osiris
Level 67
God Stats
3W - 0L
1,752 SR
Queue Stats
35W - 40L
1,571 Elo+
Party 1
Cupid
Cupid
PowersPlays7
Cupid
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
ToastyTaterTot
The Morrigan
Level 78
God Stats
4W - 4L
1,701 SR
Queue Stats
384W - 337L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azonypse
Tsukuyomi
18
11 / 5 / 1
11,183
533
16,634
17,821
8,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
BadlyBurnt
Khepri
12
1 / 5 / 6
8,717
415
5,719
18,988
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
16
1 / 4 / 4
9,541
454
9,177
18,162
6,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 5 / 4
11,265
536
10,997
12,530
5,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
predita01
Cthulhu
14
0 / 7 / 1
8,705
415
5,048
16,213
11,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Erossito
Erlang Shen
19
6 / 3 / 9
11,763
560
16,546
20,052
13,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Harle20
Aphrodite
17
5 / 4 / 7
11,857
565
11,084
18,139
9,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
6 / 2 / 7
12,989
619
15,247
20,033
16,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 5 / 4
10,227
487
11,917
16,848
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
ToastyTaterTot
The Morrigan
19
6 / 2 / 9
12,589
599
11,063
6,691
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
16
Kills
26
26
Deaths
16
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Azonypse
Tsukuyomi
11
5
1
2.3
L
Khepri
BadlyBurnt
Khepri
1
5
6
0.8
W
Erlang Shen
Erossito
Erlang Shen
6
3
9
3.5
W
Aphrodite
Harle20
Aphrodite
5
4
7
2.13
L
Ullr
1
4
4
0.75
W
6
2
7
4.75
W
3
5
4
1
L
3
5
4
1
W
The Morrigan
ToastyTaterTot
The Morrigan
6
2
9
5.25
L
Cthulhu
predita01
Cthulhu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,575
Damage
65,857
83,714
Taken
81,763
41,008
Mitigated
46,693
22,966
Healing
38,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Azonypse
Tsukuyomi
16,634
4,237
0
7,127
17,821
8,168
0
3,741
14,034
0
74,496
L
Khepri
BadlyBurnt
Khepri
5,719
246
0
5,268
18,988
9,822
22
5,713
13,165
23,012
0
W
Erlang Shen
Erossito
Erlang Shen
16,546
10,554
0
3,189
20,052
13,130
1,044
6,766
13,286
1,009
96,273
W
Aphrodite
Harle20
Aphrodite
11,084
2,669
6,087
10,266
18,139
9,006
505
4,293
13,846
40,625
0
L
Ullr
9,177
5,505
0
4,793
18,162
6,270
948
2,915
15,163
0
61,469
W
15,247
6,518
0
9,661
20,033
16,221
1,294
5,951
14,082
0
92,345
W
11,917
6,106
1,795
6,714
16,848
5,484
1,169
3,096
13,752
0
54,763
L
10,997
2,213
0
3,414
12,530
5,575
0
4,384
7,946
88,409
0
W
The Morrigan
ToastyTaterTot
The Morrigan
11,063
1,160
0
858
6,691
2,852
504
2,008
4,683
63,325
6,604
L
Cthulhu
predita01
Cthulhu
5,048
464
0
2,364
16,213
11,173
0
3,042
13,134
45,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,411
Gold Earned
59,425
504
Minions Killed
569
0
Camps Cleared
0
1,749,973
Distance Traveled
1,949,082
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,183
533
113
5
0
389,797
2
L
Khepri
8,717
415
22
1
0
359,929
11
W
Erlang Shen
11,763
560
127
6
0
431,841
6
W
Aphrodite
11,857
565
54
3
0
411,663
2
L
Ullr
9,541
454
110
5
0
359,030
1
W
Osiris
12,989
619
160
8
0
425,471
1
W
Cupid
10,227
487
92
4
0
355,184
6
L
Zeus
11,265
536
171
8
0
350,592
6
W
The Morrigan
12,589
599
136
6
0
324,923
9
L
Cthulhu
8,705
415
88
4
0
290,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role