Player Matchup

King Arthur
King Arthur
BuZzQC81
King Arthur
Level 107
God Stats
3W - 8L
1,120 SR
Queue Stats
565W - 565L
1,392 Elo+
Solo
Danzaburou
Danzaburou
DBO-0306
Danzaburou
Level 77
God Stats
7W - 3L
1,735 SR
Queue Stats
133W - 150L
1,273 Elo+
Solo
Ra
Ra
Envcovert
Ra
Level 80
God Stats
7W - 3L
1,662 SR
Queue Stats
98W - 88L
1,675 Elo+
Solo
Ne Zha
Ne Zha
Regenso
Ne Zha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
SaKuRa213
Achilles
Level 129
God Stats
6W - 3L
1,949 SR
Queue Stats
501W - 497L
1,516 Elo+
Solo
Team Averages
Level 99
1,593 SR
1,471 Elo+

VS

Team Averages
Level 83
1,513 SR
1,346 Elo+
Chernobog
Chernobog
EhhH0Tdo11ar
Chernobog
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 32L
1,500 Elo+
Solo
Merlin
Merlin
GantzHeadshot420
Merlin
Level 89
God Stats
15W - 25L
1,724 SR
Queue Stats
261W - 283L
1,426 Elo+
Solo
Thanatos
Thanatos
Xeusn
Thanatos
Level 63
God Stats
0W - 3L
1,253 SR
Queue Stats
1W - 8L
1,229 Elo+
Solo
Athena
Athena
kapenakea
Athena
Level 95
God Stats
17W - 15L
1,430 SR
Queue Stats
67W - 51L
1,438 Elo+
Solo
Chaac
Chaac
richard_lutes
Chaac
Level 63
God Stats
6W - 7L
1,660 SR
Queue Stats
19W - 36L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BuZzQC81
King Arthur
15
1 / 3 / 9
10,620
506
6,355
15,523
10,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
DBO-0306
Danzaburou
14
2 / 5 / 9
10,830
516
12,780
15,438
5,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 2 / 7
12,630
601
11,216
14,882
6,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Regenso
Ne Zha
20
8 / 0 / 7
13,781
656
9,292
15,917
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
SaKuRa213
Achilles
19
9 / 1 / 9
13,153
626
16,812
17,389
20,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EhhH0Tdo11ar
Chernobog
14
1 / 4 / 5
8,062
384
7,402
13,934
5,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 1 / 0
5,579
266
342
1,189
244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Xeusn
Thanatos
15
5 / 7 / 1
9,698
462
8,098
18,494
7,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
kapenakea
Athena
13
1 / 7 / 4
7,873
375
4,385
26,893
14,078
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 8 / 2
9,834
468
8,904
18,282
11,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
27
Kills
9
11
Deaths
27
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BuZzQC81
King Arthur
1
3
9
1.83
W
Danzaburou
DBO-0306
Danzaburou
2
5
9
1.3
L
Chernobog
EhhH0Tdo11ar
Chernobog
1
4
5
0.88
W
7
2
7
5.25
L
0
1
0
0
W
Ne Zha
Regenso
Ne Zha
8
0
7
11.5
W
Achilles
SaKuRa213
Achilles
9
1
9
13.5
L
Thanatos
Xeusn
Thanatos
5
7
1
0.79
L
Athena
kapenakea
Athena
1
7
4
0.43
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,455
Damage
29,131
79,149
Taken
78,792
49,615
Mitigated
38,645
36,558
Healing
24,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BuZzQC81
King Arthur
6,355
935
807
3,568
15,523
10,112
1,029
3,635
11,888
0
35,199
W
Danzaburou
DBO-0306
Danzaburou
12,780
7,621
666
5,375
15,438
5,693
5,703
1,574
13,864
0
51,762
L
Chernobog
EhhH0Tdo11ar
Chernobog
7,402
2,844
894
2,248
13,934
5,436
0
3,671
10,145
0
33,197
W
11,216
1,314
3,584
5,946
14,882
6,228
2,740
2,423
12,397
74,912
0
L
342
0
0
380
1,189
244
0
277
912
2,603
0
W
Ne Zha
Regenso
Ne Zha
9,292
2,107
0
10,477
15,917
7,178
2,969
1,702
14,189
0
112,767
W
Achilles
SaKuRa213
Achilles
16,812
9,701
0
6,135
17,389
20,404
2,583
1,138
16,251
0
67,091
L
Thanatos
Xeusn
Thanatos
8,098
1,915
0
11,991
18,494
7,074
0
2,836
15,608
0
52,729
L
Athena
kapenakea
Athena
4,385
1,423
1,019
3,273
26,893
14,078
0
3,657
22,986
38,217
0
L
8,904
2,373
267
4,400
18,282
11,813
867
775
17,472
0
55,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,014
Gold Earned
41,046
511
Minions Killed
300
0
Camps Cleared
0
1,948,595
Distance Traveled
1,432,021
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,620
506
58
3
0
404,123
0
W
Danzaburou
10,830
516
61
3
0
320,029
1
L
Chernobog
8,062
384
51
2
0
337,750
2
W
Ra
12,630
601
130
6
0
382,339
3
L
Merlin
5,579
266
6
0
0
37,228
0
W
Ne Zha
13,781
656
173
8
0
424,997
4
W
Achilles
13,153
626
89
4
0
417,107
0
L
Thanatos
9,698
462
85
4
0
368,335
4
L
Athena
7,873
375
54
3
0
353,908
4
L
Chaac
9,834
468
104
5
0
334,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role