Player Matchup

Bacchus
Bacchus
God_z3r0x
Bacchus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
Pompiger
Hercules
Level 29
God Stats
0W - 1L
1,819 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
xokz563
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 59
1,606 SR
1,500 Elo+

VS

Team Averages
Level 84
1,611 SR
1,515 Elo+
Hel
Hel
arcadrix
Hel
Level 143
God Stats
51W - 13L
1,502 SR
Queue Stats
538W - 405L
1,518 Elo+
Party 1
Osiris
Osiris
krzysRozbojnik
Osiris
Level 28
God Stats
3W - 2L
1,764 SR
Queue Stats
54W - 53L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
lBowan
Danzaburou
Level 82
God Stats
137W - 93L
1,566 SR
Queue Stats
284W - 232L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
God_z3r0x
Bacchus
11
2 / 6 / 1
8,024
669
6,056
13,111
12,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
Pompiger
Hercules
11
1 / 4 / 2
8,381
698
4,263
10,942
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
xokz563
Nemesis
8
0 / 10 / 1
6,672
556
2,778
12,080
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 11
9,921
827
11,336
8,528
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 0 / 13
9,595
800
6,577
9,010
9,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
lBowan
Danzaburou
13
6 / 2 / 10
9,713
809
11,389
7,540
2,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
3
Kills
20
20
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bacchus
God_z3r0x
Bacchus
2
6
1
0.42
L
Hercules
Pompiger
Hercules
1
4
2
0.5
W
8
1
11
13.5
W
6
0
13
12.5
W
Danzaburou
lBowan
Danzaburou
6
2
10
5.5
L
Nemesis
xokz563
Nemesis
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,097
Damage
29,302
36,133
Taken
25,078
23,851
Mitigated
16,123
4,579
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
God_z3r0x
Bacchus
6,056
804
0
1,640
13,111
12,087
0
3,105
9,852
22,144
0
L
Hercules
Pompiger
Hercules
4,263
765
0
2,339
10,942
7,940
0
3,917
6,761
0
22,019
W
11,336
1,354
4,098
4,875
8,528
3,502
781
2,275
6,253
45,482
0
W
6,577
2,184
349
428
9,010
9,639
573
1,972
6,912
0
20,251
W
Danzaburou
lBowan
Danzaburou
11,389
4,522
0
2,389
7,540
2,982
823
1,921
5,521
0
52,690
L
Nemesis
xokz563
Nemesis
2,778
135
0
600
12,080
3,824
0
3,796
8,134
0
11,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,077
Gold Earned
29,229
82
Minions Killed
166
0
Camps Cleared
0
567,857
Distance Traveled
667,011
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,024
669
23
2
0
190,590
6
L
Hercules
8,381
698
43
4
0
209,807
2
W
Hel
9,921
827
58
5
0
223,248
1
W
Osiris
9,595
800
20
2
0
236,399
3
W
Danzaburou
9,713
809
88
7
0
207,364
0
L
Nemesis
6,672
556
16
1
0
167,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role