Player Matchup

Medusa
Medusa
Mundo Oof
Medusa
Level 20
God Stats
9W - 10L
1,704 SR
Queue Stats
145W - 126L
1,482 Elo+
Party 2
Set
Set
SigIntDubs
Set
Level 10
God Stats
12W - 5L
1,890 SR
Queue Stats
18W - 9L
1,702 Elo+
Party 2
Bakasura
Bakasura
SkadiOrFeed
Bakasura
Level 69
God Stats
29W - 15L
1,546 SR
Queue Stats
103W - 86L
1,479 Elo+
Party 2
Hades
Hades
SkrtSkrrt
Hades
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 72L
1,608 Elo+
Party 2
Yemoja
Yemoja
ledoledole
Yemoja
Level 7
God Stats
7W - 3L
1,617 SR
Queue Stats
9W - 5L
1,676 Elo+
Party 2
Team Averages
Level 24
1,651 SR
1,590 Elo+

VS

Team Averages
Level 26
1,518 SR
1,531 Elo+
King Arthur
King Arthur
HakumbaM4rkana
King Arthur
Level 27
God Stats
2W - 4L
1,387 SR
Queue Stats
8W - 11L
1,448 Elo+
Solo
Kukulkan
Kukulkan
MrStealYoKnees
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 235L
1,624 Elo+
Solo
Eset
Eset
Swanapkin
Eset
Level 25
God Stats
16W - 10L
1,702 SR
Queue Stats
61W - 54L
1,540 Elo+
Party 1
Chiron
Chiron
meetkat041
Chiron
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
pokkizz
Ratatoskr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 54L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mundo Oof
Medusa
14
1 / 3 / 4
8,539
474
5,122
12,886
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
8 / 4 / 3
11,680
649
14,941
15,921
11,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
SkadiOrFeed
Bakasura
19
8 / 3 / 5
11,414
634
13,198
15,744
6,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
SkrtSkrrt
Hades
14
3 / 2 / 2
9,153
509
7,735
11,862
6,118
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
ledoledole
Yemoja
14
1 / 0 / 5
9,085
505
923
7,178
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HakumbaM4rkana
King Arthur
15
2 / 5 / 1
8,978
499
3,128
15,944
15,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
17
3 / 4 / 1
10,521
585
7,253
9,573
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
12
0 / 5 / 5
8,195
455
6,813
11,620
4,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
meetkat041
Chiron
16
3 / 2 / 1
9,663
537
9,615
10,019
3,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
pokkizz
Ratatoskr
15
3 / 5 / 3
9,473
526
8,855
14,259
4,483
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
21
Kills
11
12
Deaths
21
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
HakumbaM4rkana
King Arthur
2
5
1
0.5
L
Kukulkan
3
4
1
0.88
W
Medusa
Mundo Oof
Medusa
1
3
4
1
W
8
4
3
2.38
W
Bakasura
SkadiOrFeed
Bakasura
8
3
5
3.5
W
Hades
SkrtSkrrt
Hades
3
2
2
2
L
Eset
0
5
5
0.5
W
Yemoja
ledoledole
Yemoja
1
0
5
3.5
L
Chiron
meetkat041
Chiron
3
2
1
1.75
L
Ratatoskr
pokkizz
Ratatoskr
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,919
Damage
35,664
63,591
Taken
61,415
32,779
Mitigated
31,744
29,334
Healing
18,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
HakumbaM4rkana
King Arthur
3,128
269
0
3,005
15,944
15,667
0
0
15,230
0
42,766
L
Kukulkan
7,253
955
0
1,409
9,573
3,463
0
1,195
7,275
73,644
0
W
Medusa
Mundo Oof
Medusa
5,122
982
0
3,336
12,886
4,076
748
3,727
9,143
0
58,503
W
14,941
7,335
0
4,549
15,921
11,173
3,807
412
15,159
12
72,271
W
Bakasura
SkadiOrFeed
Bakasura
13,198
9,965
0
9,177
15,744
6,308
2,243
2,997
12,549
0
58,364
W
Hades
SkrtSkrrt
Hades
7,735
1,200
0
3,987
11,862
6,118
248
4,546
7,122
40,005
0
L
Eset
6,813
1,033
665
2,708
11,620
4,534
102
3,022
8,232
29,830
0
W
Yemoja
ledoledole
Yemoja
923
475
5,689
2,596
7,178
5,104
105
2,017
5,152
14,621
0
L
Chiron
meetkat041
Chiron
9,615
4,862
611
5,546
10,019
3,597
284
1,072
8,729
0
73,991
L
Ratatoskr
pokkizz
Ratatoskr
8,855
2,339
0
4,244
14,259
4,483
0
3,369
10,522
0
56,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,871
Gold Earned
46,830
457
Minions Killed
540
0
Camps Cleared
0
1,712,600
Distance Traveled
1,583,712
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,978
499
83
5
0
264,274
1
L
Kukulkan
10,521
585
161
9
0
295,913
6
W
Medusa
8,539
474
104
6
0
326,101
1
W
Set
11,680
649
134
7
0
333,608
3
W
Bakasura
11,414
634
126
7
0
414,205
1
W
Hades
9,153
509
63
4
0
314,225
0
L
Eset
8,195
455
46
3
0
308,426
7
W
Yemoja
9,085
505
30
2
0
324,461
5
L
Chiron
9,663
537
148
8
0
330,434
1
L
Ratatoskr
9,473
526
102
6
0
384,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role