Player Matchup

Medusa
Medusa
Death1244
Medusa
Level 69
God Stats
1W - 5L
1,545 SR
Queue Stats
13W - 28L
1,460 Elo+
Party 2
Sun Wukong
Sun Wukong
Makuddles
Sun Wukong
Level 48
God Stats
5W - 6L
1,389 SR
Queue Stats
13W - 37L
1,442 Elo+
Party 2
Athena
Athena
ValisaAthena01
Athena
Level 42
God Stats
13W - 29L
1,524 SR
Queue Stats
45W - 84L
1,379 Elo+
Party 2
Bakasura
Bakasura
blueblasterX
Bakasura
Level 108
God Stats
0W - 1L
1,254 SR
Queue Stats
18W - 53L
1,417 Elo+
Party 2
Poseidon
Poseidon
daviddarkstorm
Poseidon
Level 148
God Stats
0W - 2L
1,715 SR
Queue Stats
21W - 64L
1,412 Elo+
Party 2
Team Averages
Level 83
1,485 SR
1,422 Elo+

VS

Team Averages
Level 71
1,605 SR
1,555 Elo+
Chang'e
Chang'e
Alvinator3000
Chang'e
Level 129
God Stats
2W - 1L
1,346 SR
Queue Stats
138W - 115L
1,459 Elo+
Party 1
Chronos
Chronos
Experimentals
Chronos
Level 117
God Stats
10W - 3L
2,015 SR
Queue Stats
227W - 170L
1,719 Elo+
Party 3
Cabrakan
Cabrakan
GameRater
Cabrakan
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 57L
1,546 Elo+
Solo
Cu Chulainn
Cu Chulainn
KalGonzo
Cu Chulainn
Level 24
God Stats
4W - 3L
1,651 SR
Queue Stats
32W - 23L
1,630 Elo+
Party 3
Thanatos
Thanatos
Ódysseus
Thanatos
Level 47
God Stats
4W - 6L
1,514 SR
Queue Stats
132W - 122L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Death1244
Medusa
14
1 / 6 / 3
9,103
479
8,588
13,598
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Makuddles
Sun Wukong
12
1 / 7 / 2
7,870
414
8,239
18,616
12,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 9 / 1
8,029
423
3,510
15,274
8,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
blueblasterX
Bakasura
12
1 / 12 / 2
8,432
444
4,888
18,037
8,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
16
3 / 9 / 1
9,978
525
8,566
15,178
6,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
11 / 1 / 13
13,072
688
19,215
15,025
6,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
17
15 / 1 / 12
12,110
637
18,402
11,380
6,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
GameRater
Cabrakan
15
3 / 1 / 17
10,898
574
8,762
18,977
22,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
KalGonzo
Cu Chulainn
16
5 / 2 / 9
10,741
565
11,661
16,168
15,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
Ódysseus
Thanatos
16
9 / 2 / 6
10,782
567
8,665
12,834
5,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
100
7
Kills
43
43
Deaths
7
9
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chang'e
11
1
13
17.5
L
Medusa
Death1244
Medusa
1
6
3
0.42
W
Chronos
15
1
12
21
W
Cabrakan
GameRater
Cabrakan
3
1
17
11.5
W
Cu Chulainn
KalGonzo
Cu Chulainn
5
2
9
4.75
L
Sun Wukong
Makuddles
Sun Wukong
1
7
2
0.29
L
1
9
1
0.17
L
Bakasura
blueblasterX
Bakasura
1
12
2
0.17
L
Poseidon
3
9
1
0.39
W
Thanatos
Ódysseus
Thanatos
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,791
Damage
66,705
80,703
Taken
74,384
39,863
Mitigated
57,214
15,653
Healing
44,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
19,215
2,064
7,667
10,300
15,025
6,745
1,419
3,578
10,982
126,432
0
L
Medusa
Death1244
Medusa
8,588
3,483
661
3,054
13,598
4,584
0
9,561
3,947
0
45,810
W
Chronos
18,402
8,652
0
3,722
11,380
6,766
4,406
2,018
9,191
69,831
5,706
W
Cabrakan
GameRater
Cabrakan
8,762
1,445
0
5,898
18,977
22,698
105
4,159
14,736
41,337
0
W
Cu Chulainn
KalGonzo
Cu Chulainn
11,661
2,387
0
4,590
16,168
15,907
1,041
3,480
12,052
298
57,555
L
Sun Wukong
Makuddles
Sun Wukong
8,239
1,577
414
4,711
18,616
12,167
686
6,464
12,060
0
35,039
L
3,510
1,017
151
881
15,274
8,383
0
11,897
3,247
19,636
0
L
Bakasura
blueblasterX
Bakasura
4,888
3,139
0
1,971
18,037
8,644
196
9,341
8,534
0
28,826
L
Poseidon
8,566
1,310
0
3,810
15,178
6,085
145
8,140
6,764
77,077
0
W
Thanatos
Ódysseus
Thanatos
8,665
1,704
0
11,920
12,834
5,098
0
4,006
8,618
0
50,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,412
Gold Earned
57,603
374
Minions Killed
515
0
Camps Cleared
0
1,684,579
Distance Traveled
1,815,428
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,072
688
212
11
0
410,247
5
L
Medusa
9,103
479
79
4
0
353,784
3
W
Chronos
12,110
637
89
5
0
385,993
9
W
Cabrakan
10,898
574
43
2
0
324,270
4
W
Cu Chulainn
10,741
565
80
4
0
351,839
0
L
Sun Wukong
7,870
414
57
3
0
314,285
0
L
Athena
8,029
423
31
2
0
368,361
1
L
Bakasura
8,432
444
75
4
0
315,676
0
L
Poseidon
9,978
525
132
7
0
332,473
1
W
Thanatos
10,782
567
91
5
0
343,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role