Player Matchup

Pele
Pele
 
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Neeep
Eset
Level 128
God Stats
0W - 3L
1,427 SR
Queue Stats
142W - 163L
1,392 Elo+
Solo
Bellona
Bellona
Postscrip
Bellona
Level 30
God Stats
0W - 1L
1,827 SR
Queue Stats
23W - 28L
1,188 Elo+
Party 1
Ymir
Ymir
Trtyhn5678
Ymir
Level 27
God Stats
3W - 5L
1,398 SR
Queue Stats
7W - 12L
1,758 Elo+
Party 1
Danzaburou
Danzaburou
WILLTHRUX
Danzaburou
Level 28
God Stats
10W - 7L
1,575 SR
Queue Stats
37W - 42L
1,535 Elo+
Party 1
Team Averages
Level 72
1,546 SR
1,475 Elo+

VS

Team Averages
Level 85
1,677 SR
1,452 Elo+
Ares
Ares
Badhopes
Ares
Level 108
God Stats
3W - 3L
1,574 SR
Queue Stats
259W - 260L
1,402 Elo+
Party 3
Artemis
Artemis
ForgedFromDeath
Artemis
Level 27
God Stats
1W - 2L
1,546 SR
Queue Stats
62W - 62L
1,404 Elo+
Party 3
Chronos
Chronos
OogaBoogaLooga
Chronos
Level 29
God Stats
1W - 0L
1,938 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Set
Set
ServingPacks
Set
Level 124
God Stats
4W - 1L
1,938 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
TheYoarashi
Hou Yi
Level 135
God Stats
7W - 8L
1,391 SR
Queue Stats
77W - 64L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 8 / 1
7,686
854
7,584
10,801
5,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eset
Neeep
Eset
12
0 / 6 / 2
6,261
696
2,927
8,864
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Postscrip
Bellona
11
0 / 5 / 2
5,932
659
5,875
8,864
7,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 8 / 3
5,835
648
2,501
13,502
6,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
WILLTHRUX
Danzaburou
12
1 / 5 / 0
6,271
697
3,087
7,593
2,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 1 / 16
7,770
863
4,731
8,116
7,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 0 / 9
8,982
998
6,390
3,856
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 20
8,775
975
7,764
8,522
5,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
19 / 2 / 8
11,952
1,328
17,300
9,973
6,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
15
3 / 0 / 6
8,333
926
6,478
4,680
2,141
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
91
4
Kills
32
32
Deaths
5
8
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
8
1
0.44
W
Ares
1
1
16
9
W
6
0
9
10.5
L
Eset
Neeep
Eset
0
6
2
0.17
W
3
2
20
6.5
L
Bellona
Postscrip
Bellona
0
5
2
0.2
W
19
2
8
11.5
W
Hou Yi
3
0
6
6
L
0
8
3
0.19
L
Danzaburou
WILLTHRUX
Danzaburou
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,974
Damage
42,663
49,624
Taken
35,147
25,566
Mitigated
22,803
3,171
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,584
1,758
0
757
10,801
5,998
0
2,598
8,203
0
27,657
W
Ares
4,731
230
570
564
8,116
7,181
639
1,178
6,863
12,769
0
W
6,390
2,604
0
422
3,856
1,462
356
508
3,348
0
14,166
L
Eset
Neeep
Eset
2,927
139
367
1,153
8,864
3,378
0
2,132
6,732
17,450
0
W
7,764
3,295
0
2,370
8,522
5,583
2,075
2,210
6,202
29,074
1,833
L
Bellona
Postscrip
Bellona
5,875
1,845
0
376
8,864
7,684
0
1,953
6,911
0
11,812
W
17,300
8,427
0
901
9,973
6,436
244
1,111
8,837
0
50,046
W
Hou Yi
6,478
2,437
0
1,766
4,680
2,141
1,008
611
3,994
0
34,350
L
2,501
377
0
0
13,502
6,015
1
4,638
8,864
5,995
0
L
Danzaburou
WILLTHRUX
Danzaburou
3,087
774
0
518
7,593
2,491
0
838
6,755
0
17,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,985
Gold Earned
45,812
140
Minions Killed
237
3
Camps Cleared
11
748,502
Distance Traveled
916,629
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,686
854
42
5
3
129,693
0
W
Ares
7,770
863
11
1
1
196,914
3
W
Artemis
8,982
998
14
2
1
174,178
3
L
Eset
6,261
696
39
4
0
151,495
1
W
Chronos
8,775
975
55
6
4
173,190
4
L
Bellona
5,932
659
13
1
0
157,056
0
W
Set
11,952
1,328
75
8
4
206,071
0
W
Hou Yi
8,333
926
82
9
1
166,276
2
L
Ymir
5,835
648
12
1
0
146,952
2
L
Danzaburou
6,271
697
34
4
0
163,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role