Player Matchup

Arachne
Arachne
DomiGAME_sk
Arachne
Level 78
God Stats
86W - 62L
1,658 SR
Queue Stats
421W - 429L
1,489 Elo+
Party 1
Set
Set
Nawts-Baby
Set
Level 9
God Stats
0W - 3L
1,188 SR
Queue Stats
287W - 379L
1,410 Elo+
Solo
King Arthur
King Arthur
Ryojahn
King Arthur
Level 17
God Stats
1W - 2L
1,472 SR
Queue Stats
145W - 93L
1,683 Elo+
Solo
Cthulhu
Cthulhu
davidpolcar
Cthulhu
Level 30
God Stats
21W - 22L
1,410 SR
Queue Stats
94W - 114L
1,438 Elo+
Party 1
Olorun
Olorun
zszdenek
Olorun
Level 6
God Stats
0W - 3L
1,201 SR
Queue Stats
1W - 3L
1,308 Elo+
Party 1
Team Averages
Level 28
1,386 SR
1,466 Elo+

VS

Team Averages
Level 21
1,612 SR
1,509 Elo+
Izanami
Izanami
NeroGlynn100
Izanami
Level 27
God Stats
5W - 5L
1,687 SR
Queue Stats
46W - 43L
1,486 Elo+
Party 2
Bellona
Bellona
Stinkende_Eichel
Bellona
Level 17
God Stats
58W - 20L
1,515 SR
Queue Stats
111W - 58L
1,580 Elo+
Solo
Thor
Thor
SyIvanus-
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,663 Elo+
Solo
Chang'e
Chang'e
koldebaran
Chang'e
Level 18
God Stats
7W - 10L
1,682 SR
Queue Stats
51W - 63L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
shshooter
Ao Kuang
Level 34
God Stats
4W - 2L
1,676 SR
Queue Stats
8W - 10L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DomiGAME_sk
Arachne
20
17 / 11 / 4
16,468
568
23,169
32,669
13,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 13 / 7
13,270
458
9,521
24,690
10,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Ryojahn
King Arthur
20
3 / 5 / 5
14,650
505
22,228
30,334
35,777
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
davidpolcar
Cthulhu
19
4 / 9 / 8
13,878
479
19,807
35,284
40,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
zszdenek
Olorun
13
0 / 11 / 0
9,589
331
543
16,226
10,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NeroGlynn100
Izanami
20
9 / 8 / 10
14,816
511
20,002
16,953
7,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
19 / 4 / 9
18,677
644
45,302
37,545
35,803
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
20
7 / 9 / 4
14,768
509
7,854
26,069
11,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
koldebaran
Chang'e
20
4 / 5 / 11
14,250
491
17,876
25,746
21,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
shshooter
Ao Kuang
20
9 / 4 / 6
14,647
505
13,635
16,330
8,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
88
28
Kills
48
49
Deaths
30
24
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Arachne
DomiGAME_sk
Arachne
17
11
4
1.73
L
4
13
7
0.58
W
Izanami
NeroGlynn100
Izanami
9
8
10
1.75
L
King Arthur
Ryojahn
King Arthur
3
5
5
1.1
W
19
4
9
5.88
W
Thor
7
9
4
1
L
Cthulhu
davidpolcar
Cthulhu
4
9
8
0.89
W
Chang'e
koldebaran
Chang'e
4
5
11
1.9
W
Ao Kuang
shshooter
Ao Kuang
9
4
6
3
L
Olorun
zszdenek
Olorun
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,268
Damage
104,669
139,203
Taken
122,643
110,743
Mitigated
85,093
24,532
Healing
50,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DomiGAME_sk
Arachne
23,169
16,378
0
10,744
32,669
13,129
4,393
5,688
26,422
0
99,261
L
9,521
3,505
0
3,811
24,690
10,527
0
3,702
20,516
0
50,782
W
Izanami
NeroGlynn100
Izanami
20,002
15,446
0
1,084
16,953
7,845
2,675
4,507
12,421
0
82,004
L
King Arthur
Ryojahn
King Arthur
22,228
2,422
0
5,944
30,334
35,777
435
6,553
23,068
0
89,169
W
45,302
22,980
0
14,677
37,545
35,803
3,382
1,500
34,362
1,286
155,686
W
Thor
7,854
1,268
349
8,342
26,069
11,127
1,396
2,379
23,459
0
110,077
L
Cthulhu
davidpolcar
Cthulhu
19,807
977
114
1,858
35,284
40,732
297
11,317
23,772
90,774
0
W
Chang'e
koldebaran
Chang'e
17,876
1,354
4,942
15,434
25,746
21,547
1,083
10,816
14,905
104,173
0
W
Ao Kuang
shshooter
Ao Kuang
13,635
3,404
0
5,321
16,330
8,771
1,453
1,148
14,923
64,980
0
L
Olorun
zszdenek
Olorun
543
332
160
1,901
16,226
10,578
702
5,487
10,504
24,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,855
Gold Earned
77,158
527
Minions Killed
716
0
Camps Cleared
0
2,310,175
Distance Traveled
2,550,818
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
16,468
568
121
4
0
494,085
0
L
Set
13,270
458
95
3
0
394,503
2
W
Izanami
14,816
511
130
4
0
507,092
0
L
King Arthur
14,650
505
137
5
0
488,207
0
W
Bellona
18,677
644
220
8
0
544,289
6
W
Thor
14,768
509
141
5
0
466,486
0
L
Cthulhu
13,878
479
131
5
0
534,798
0
W
Chang'e
14,250
491
142
5
0
459,143
7
W
Ao Kuang
14,647
505
83
3
0
573,808
3
L
Olorun
9,589
331
43
1
0
398,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role