Player Matchup

Nike
Nike
AdamMcswagm30
Nike
Level 68
God Stats
2W - 4L
1,081 SR
Queue Stats
116W - 131L
1,415 Elo+
Solo
Izanami
Izanami
TS-xCxRecoxCx
Izanami
Level 39
God Stats
3W - 11L
1,223 SR
Queue Stats
421W - 394L
1,010 Elo+
Solo
Ra
Ra
XxWatty11xX
Ra
Level 47
God Stats
71W - 63L
1,641 SR
Queue Stats
498W - 437L
1,568 Elo+
Solo
Team Averages
Level 51
1,315 SR
1,331 Elo+

VS

Team Averages
Level 98
1,576 SR
1,730 Elo+
Nu Wa
Nu Wa
FancyColt301315
Nu Wa
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,748 Elo+
Party 1
Neith
Neith
Jandle-Hero
Neith
Level 127
God Stats
1W - 1L
1,728 SR
Queue Stats
10W - 1L
1,737 Elo+
Solo
Artio
Artio
RJtheDemonKing
Artio
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,366
374
0
383
119
Izanami
10
4 / 3 / 2
6,738
749
3,812
9,292
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 2 / 3
7,108
790
6,291
7,998
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,954
773
9,341
5,197
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 2 / 1
7,875
875
4,668
6,158
1,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 4 / 4
6,518
724
1,689
9,728
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
7
Kills
5
5
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
1
4
3
W
4
2
1
2.25
W
0
4
4
0.5
L
Izanami
4
3
2
1.67
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,103
Damage
15,698
17,673
Taken
21,083
5,630
Mitigated
8,154
5,468
Healing
7,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
383
119
0
383
0
0
0
W
9,341
2,311
501
1,124
5,197
1,445
1,059
1,712
3,271
32,287
0
W
4,668
1,578
381
1,977
6,158
1,997
1,509
1,686
4,372
0
27,201
W
1,689
203
732
2,562
9,728
4,712
592
2,441
7,053
6,657
0
L
Izanami
3,812
2,928
0
1,822
9,292
2,732
0
6,240
3,052
0
19,055
L
6,291
333
560
3,086
7,998
2,779
208
4,433
3,565
29,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,212
Gold Earned
21,347
89
Minions Killed
111
0
Camps Cleared
0
292,529
Distance Traveled
444,873
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,366
374
0
0
0
0
0
W
Nu Wa
6,954
773
50
6
0
158,042
0
W
Neith
7,875
875
52
6
0
124,955
0
W
Artio
6,518
724
9
1
0
161,876
0
L
Izanami
6,738
749
24
3
0
134,575
4
L
Ra
7,108
790
65
7
0
157,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role