Player Matchup

Thanatos
Thanatos
Platinum IV
ABoogWitDaHoodie
Thanatos
Platinum IV
Level 158
God Stats
2W - 3L
1,314 SR
Queue Stats
146W - 139L
1,856 MMR
Party 1
Geb
Geb
Platinum IV
Dameaners
Geb
Platinum IV
Level 136
God Stats
5W - 10L
1,669 SR
Queue Stats
241W - 250L
1,876 MMR
Solo
Nu Wa
Nu Wa
Platinum II
Disciple17
Nu Wa
Platinum II
Level 160
God Stats
9W - 4L
1,500 SR
Queue Stats
135W - 132L
1,871 MMR
Solo
Ullr
Ullr
Platinum I
Drocrew
Ullr
Platinum I
Level 46
God Stats
0W - 2L
1,250 SR
Queue Stats
202W - 198L
1,905 MMR
Solo
Guan Yu
Guan Yu
Platinum II
Slade_ytb
Guan Yu
Platinum II
Level 86
God Stats
46W - 36L
1,719 SR
Queue Stats
417W - 406L
1,935 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,490 SR
1,889 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,503 SR
1,890 MMR
Bakasura
Bakasura
Gold I
ERNESTOANDRE
Bakasura
Gold I
Level 128
God Stats
7W - 2L
2,036 SR
Queue Stats
19W - 11L
1,902 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
OXIG3N3B
Zhong Kui
Diamond V
Level 158
God Stats
1W - 3L
1,323 SR
Queue Stats
90W - 83L
1,886 MMR
Solo
Achilles
Achilles
Gold I
OfCourseYouDid
Achilles
Gold I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 55L
1,871 MMR
Solo
Janus
Janus
Diamond V
Outlaws
Janus
Diamond V
Level 158
God Stats
5W - 13L
1,178 SR
Queue Stats
417W - 403L
1,887 MMR
Solo
Cupid
Cupid
Platinum III
jessejpen
Cupid
Platinum III
Level 140
God Stats
29W - 21L
1,477 SR
Queue Stats
697W - 674L
1,903 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,268
517
5,979
12,625
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 3
7,160
448
4,185
12,176
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
14
1 / 2 / 3
7,945
497
9,087
7,129
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Drocrew
Ullr
12
1 / 3 / 1
7,241
453
3,931
10,873
3,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Slade_ytb
Guan Yu
15
0 / 0 / 0
8,652
541
10,845
16,039
14,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetErlang ShenApolloCthulhuDanzaburou

VS

Bans
He BoNemesisCu ChulainnRavanaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ERNESTOANDRE
Bakasura
15
2 / 1 / 5
8,781
549
6,848
11,389
6,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
OXIG3N3B
Zhong Kui
16
0 / 0 / 1
9,594
600
11,734
16,531
13,515
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
14
6 / 2 / 3
8,760
548
6,378
11,784
6,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Outlaws
Janus
16
3 / 0 / 5
9,724
608
8,607
6,365
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
jessejpen
Cupid
15
3 / 3 / 5
9,311
582
9,477
13,913
4,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
14
14
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
0
5
3
0.3
L
Nu Wa
1
2
3
1.25
L
Ullr
Drocrew
Ullr
1
3
1
0.5
W
Bakasura
ERNESTOANDRE
Bakasura
2
1
5
4.5
W
Zhong Kui
OXIG3N3B
Zhong Kui
0
0
1
0.5
W
Achilles
6
2
3
3.75
W
Janus
Outlaws
Janus
3
0
5
5.5
L
Guan Yu
Slade_ytb
Guan Yu
0
0
0
0
W
Cupid
jessejpen
Cupid
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,027
Damage
43,044
58,842
Taken
59,982
31,778
Mitigated
32,478
23,453
Healing
29,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,979
2,123
0
8,675
12,625
4,305
0
3,718
8,471
0
59,833
L
4,185
825
0
1,999
12,176
7,389
0
3,082
8,700
24,327
0
L
Nu Wa
9,087
1,915
0
1,156
7,129
2,294
0
2,187
4,505
66,492
0
L
Ullr
Drocrew
Ullr
3,931
1,762
0
3,623
10,873
3,239
0
410
10,271
0
41,439
W
Bakasura
ERNESTOANDRE
Bakasura
6,848
4,434
0
3,189
11,389
6,335
285
3,787
7,408
0
58,491
W
Zhong Kui
OXIG3N3B
Zhong Kui
11,734
2,973
0
12,027
16,531
13,515
0
775
14,872
75,484
0
W
Achilles
6,378
1,689
468
3,922
11,784
6,293
0
2,539
9,002
0
36,587
W
Janus
Outlaws
Janus
8,607
308
0
2,050
6,365
1,887
0
2,683
3,452
79,508
0
L
Guan Yu
Slade_ytb
Guan Yu
10,845
2,588
0
8,000
16,039
14,551
598
10,516
5,221
0
66,064
W
Cupid
jessejpen
Cupid
9,477
5,847
73
8,139
13,913
4,448
764
2,573
11,204
0
71,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,266
Gold Earned
46,170
502
Minions Killed
591
0
Camps Cleared
0
1,576,043
Distance Traveled
1,627,796
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,268
517
111
7
0
326,096
4
L
Geb
7,160
448
47
3
0
312,924
8
L
Nu Wa
7,945
497
126
8
0
305,260
2
L
Ullr
7,241
453
83
5
0
283,788
2
W
Bakasura
8,781
549
113
7
0
383,672
2
W
Zhong Kui
9,594
600
163
10
0
277,884
2
W
Achilles
8,760
548
32
2
0
334,354
5
W
Janus
9,724
608
177
11
0
363,514
2
L
Guan Yu
8,652
541
135
8
0
347,975
5
W
Cupid
9,311
582
106
7
0
268,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role