Player Matchup

Tsukuyomi
Tsukuyomi
DarkShadow_0826
Tsukuyomi
Level 4
God Stats
1W - 2L
1,248 SR
Queue Stats
8W - 9L
1,073 Elo+
Party 3
Arachne
Arachne
SF_F3R
Arachne
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,037 Elo+
Party 3
Sun Wukong
Sun Wukong
SpaceBoy_44
Sun Wukong
Level 4
God Stats
6W - 6L
1,097 SR
Queue Stats
9W - 6L
1,037 Elo+
Party 3
Ra
Ra
TotsukaLoli
Ra
Level 6
God Stats
6W - 5L
1,500 SR
Queue Stats
8W - 16L
997 Elo+
Party 3
Danzaburou
Danzaburou
UpbeatCondition
Danzaburou
Level 14
God Stats
56W - 22L
1,679 SR
Queue Stats
491W - 469L
1,359 Elo+
Solo
Team Averages
Level 6
1,405 SR
1,101 Elo+

VS

Team Averages
Level 15
1,470 SR
1,237 Elo+
Ganesha
Ganesha
Fz-Fefe
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 2
Loki
Loki
franig11
Loki
Level 16
God Stats
27W - 37L
1,401 SR
Queue Stats
152W - 188L
1,348 Elo+
Party 1
Ao Kuang
Ao Kuang
sisinis433
Ao Kuang
Level 29
God Stats
46W - 48L
1,541 SR
Queue Stats
95W - 118L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
slaynfish
Cthulhu
Level 11
God Stats
1W - 4L
1,408 SR
Queue Stats
6W - 18L
1,029 Elo+
Solo
Guan Yu
Guan Yu
xAwezomeh_
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkShadow_0826
Tsukuyomi
20
5 / 11 / 11
14,981
999
31,678
32,992
12,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
SF_F3R
Arachne
20
4 / 12 / 10
15,126
1,008
15,302
30,879
11,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
SpaceBoy_44
Sun Wukong
20
6 / 12 / 11
15,239
1,016
25,442
31,460
25,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 11 / 18
15,977
1,065
29,689
24,763
9,271
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
UpbeatCondition
Danzaburou
20
10 / 3 / 12
18,210
1,214
33,504
10,669
4,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fz-Fefe
Ganesha
20
1 / 2 / 27
14,763
984
12,488
22,915
18,097
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
20
23 / 6 / 16
19,747
1,316
34,281
22,977
10,641
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
sisinis433
Ao Kuang
20
21 / 12 / 13
19,410
1,294
53,221
57,465
25,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
slaynfish
Cthulhu
19
1 / 6 / 14
13,310
887
3,241
18,866
8,937
Guan Yu
xAwezomeh_
Guan Yu
20
3 / 4 / 22
14,741
983
15,219
24,909
19,828
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
141
30
Kills
49
49
Deaths
30
62
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DarkShadow_0826
Tsukuyomi
5
11
11
0.95
L
Ganesha
Fz-Fefe
Ganesha
1
2
27
7.25
W
Arachne
SF_F3R
Arachne
4
12
10
0.75
W
Sun Wukong
SpaceBoy_44
Sun Wukong
6
12
11
0.96
W
5
11
18
1.27
W
Danzaburou
UpbeatCondition
Danzaburou
10
3
12
5.33
L
Loki
23
6
16
5.17
L
Ao Kuang
sisinis433
Ao Kuang
21
12
13
2.29
L
Cthulhu
slaynfish
Cthulhu
1
6
14
1.33
L
Guan Yu
xAwezomeh_
Guan Yu
3
4
22
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,615
Damage
118,450
130,763
Taken
147,132
62,032
Mitigated
83,185
21,847
Healing
30,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DarkShadow_0826
Tsukuyomi
31,678
10,519
0
8,027
32,992
12,304
0
16,826
15,356
0
70,357
L
Ganesha
Fz-Fefe
Ganesha
12,488
709
0
588
22,915
18,097
0
2,763
20,051
22,815
0
W
Arachne
SF_F3R
Arachne
15,302
10,380
0
2,833
30,879
11,291
0
16,946
13,933
0
37,007
W
Sun Wukong
SpaceBoy_44
Sun Wukong
25,442
7,262
0
4,653
31,460
25,035
0
14,531
16,929
0
37,929
W
29,689
4,412
1,697
3,249
24,763
9,271
0
13,332
11,431
50,184
0
W
Danzaburou
UpbeatCondition
Danzaburou
33,504
23,703
0
1,388
10,669
4,131
0
7,315
3,354
0
60,869
L
Loki
34,281
17,818
0
769
22,977
10,641
0
4,473
18,284
0
58,582
L
Ao Kuang
sisinis433
Ao Kuang
53,221
20,668
0
24,006
57,465
25,682
0
11,779
45,511
102,534
0
L
Cthulhu
slaynfish
Cthulhu
3,241
258
0
71
18,866
8,937
0
6,523
12,094
14,935
0
L
Guan Yu
xAwezomeh_
Guan Yu
15,219
2,440
2,568
2,277
24,909
19,828
0
4,151
20,614
0
26,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,533
Gold Earned
81,971
249
Minions Killed
245
4
Camps Cleared
6
1,390,354
Distance Traveled
1,271,978
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,981
999
77
5
0
259,444
0
L
Ganesha
14,763
984
0
0
0
243,520
3
W
Arachne
15,126
1,008
49
3
3
319,731
1
W
Sun Wukong
15,239
1,016
22
1
0
277,969
0
W
Ra
15,977
1,065
30
2
0
268,018
0
W
Danzaburou
18,210
1,214
71
5
1
265,192
0
L
Loki
19,747
1,316
67
4
0
295,000
1
L
Ao Kuang
19,410
1,294
121
8
1
282,259
0
L
Cthulhu
13,310
887
28
2
0
186,017
0
L
Guan Yu
14,741
983
29
2
5
265,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role