Player Matchup

Fenrir
Fenrir
Basic Nades
Fenrir
Level 64
God Stats
15W - 16L
1,406 SR
Queue Stats
237W - 245L
1,345 Elo+
Solo
Ganesha
Ganesha
Ipruett22
Ganesha
Level 73
God Stats
5W - 4L
1,548 SR
Queue Stats
75W - 57L
1,554 Elo+
Solo
Neith
Neith
Saralovesyou21
Neith
Level 89
God Stats
84W - 92L
1,369 SR
Queue Stats
153W - 167L
1,305 Elo+
Solo
The Morrigan
The Morrigan
SkyEmpress
The Morrigan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Xergath
King Arthur
Level 65
God Stats
0W - 2L
1,302 SR
Queue Stats
15W - 21L
1,447 Elo+
Solo
Team Averages
Level 76
1,425 SR
1,430 Elo+

VS

Team Averages
Level 62
1,579 SR
1,309 Elo+
Discordia
Discordia
Angelof_music
Discordia
Level 61
God Stats
4W - 1L
1,489 SR
Queue Stats
132W - 157L
1,359 Elo+
Solo
Nemesis
Nemesis
NinthSomnus9029
Nemesis
Level 72
God Stats
15W - 5L
1,957 SR
Queue Stats
49W - 63L
1,316 Elo+
Solo
Chaac
Chaac
TiiThii3u
Chaac
Level 44
God Stats
7W - 7L
1,802 SR
Queue Stats
135W - 208L
1,317 Elo+
Party 1
Danzaburou
Danzaburou
TiiThii4s
Danzaburou
Level 49
God Stats
13W - 31L
1,005 SR
Queue Stats
193W - 271L
1,269 Elo+
Party 1
Mulan
Mulan
erik stanley
Mulan
Level 86
God Stats
6W - 6L
1,642 SR
Queue Stats
486W - 534L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
6 / 3 / 1
11,093
555
7,315
14,265
8,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Ipruett22
Ganesha
15
0 / 3 / 3
9,267
463
5,200
13,237
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 6 / 2
7,776
389
5,506
9,429
3,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
SkyEmpress
The Morrigan
17
1 / 0 / 0
10,391
520
385
6,721
2,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Xergath
King Arthur
14
4 / 8 / 0
9,101
455
9,119
17,765
15,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Angelof_music
Discordia
17
3 / 3 / 4
10,920
546
7,827
8,218
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 1 / 6
11,226
561
6,866
11,592
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
TiiThii3u
Chaac
14
0 / 1 / 7
8,653
433
7,687
9,286
6,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
TiiThii4s
Danzaburou
15
2 / 2 / 5
10,205
510
5,915
11,556
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
7 / 6 / 1
12,785
639
13,510
18,166
11,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
12
Kills
20
20
Deaths
13
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
Angelof_music
Discordia
3
3
4
1.67
L
Fenrir
6
3
1
2.17
L
Ganesha
Ipruett22
Ganesha
0
3
3
0.5
W
8
1
6
11
L
1
6
2
0.33
L
The Morrigan
SkyEmpress
The Morrigan
1
0
0
1
W
Chaac
TiiThii3u
Chaac
0
1
7
3.5
W
Danzaburou
TiiThii4s
Danzaburou
2
2
5
2.25
L
King Arthur
Xergath
King Arthur
4
8
0
0.5
W
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,525
Damage
41,805
61,417
Taken
58,818
40,148
Mitigated
30,014
12,455
Healing
20,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Angelof_music
Discordia
7,827
1,018
0
2,021
8,218
2,618
296
1,537
6,679
77,268
0
L
Fenrir
7,315
2,035
0
4,260
14,265
8,648
68
1,512
12,523
0
59,927
L
Ganesha
Ipruett22
Ganesha
5,200
167
229
2,086
13,237
10,204
28
1,699
11,031
50,444
0
W
6,866
3,095
0
5,484
11,592
4,958
671
225
11,367
0
72,745
L
5,506
3,250
429
2,022
9,429
3,034
1,396
693
8,394
0
27,872
L
The Morrigan
SkyEmpress
The Morrigan
385
0
0
500
6,721
2,446
0
1,844
4,533
81,669
0
W
Chaac
TiiThii3u
Chaac
7,687
842
393
4,416
9,286
6,981
959
1,703
7,583
0
41,804
W
Danzaburou
TiiThii4s
Danzaburou
5,915
1,813
277
4,847
11,556
3,669
2,314
2,118
9,438
0
53,804
L
King Arthur
Xergath
King Arthur
9,119
2,385
0
2,929
17,765
15,816
228
1,349
15,782
0
42,366
W
13,510
4,362
0
2,627
18,166
11,788
2,554
0
18,166
0
85,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,628
Gold Earned
53,789
490
Minions Killed
545
0
Camps Cleared
0
1,668,695
Distance Traveled
1,839,855
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,920
546
132
7
0
344,602
1
L
Fenrir
11,093
555
128
6
0
394,411
1
L
Ganesha
9,267
463
43
2
0
387,505
1
W
Nemesis
11,226
561
101
5
0
396,260
0
L
Neith
7,776
389
87
4
0
241,360
1
L
The Morrigan
10,391
520
166
8
0
324,456
9
W
Chaac
8,653
433
42
2
0
403,566
1
W
Danzaburou
10,205
510
101
5
0
362,706
0
L
King Arthur
9,101
455
66
3
0
320,963
1
W
Mulan
12,785
639
169
8
0
332,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role