Player Matchup

Thor
Thor
Burgerboy173406
Thor
Level 1
God Stats
2W - 0L
1,820 SR
Queue Stats
2W - 2L
1,804 Elo+
Party 2
Apollo
Apollo
SureScroll53
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,643 Elo+
Solo
Anubis
Anubis
Tohru sy
Anubis
Level 18
God Stats
5W - 0L
1,500 SR
Queue Stats
90W - 76L
1,458 Elo+
Solo
Vamana
Vamana
YoungSoggy
Vamana
Level 104
God Stats
6W - 4L
1,621 SR
Queue Stats
149W - 115L
1,731 Elo+
Party 2
Bellona
Bellona
soyunomar_
Bellona
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
149W - 140L
1,643 Elo+
Solo
Team Averages
Level 26
1,588 SR
1,656 Elo+

VS

Team Averages
Level 22
1,534 SR
1,637 Elo+
Cerberus
Cerberus
Chagaroo
Cerberus
Level 24
God Stats
7W - 9L
1,482 SR
Queue Stats
115W - 111L
1,598 Elo+
Party 1
Cthulhu
Cthulhu
DINODOG3gaming
Cthulhu
Level 28
God Stats
10W - 8L
1,504 SR
Queue Stats
121W - 125L
1,598 Elo+
Party 1
Chaac
Chaac
FAeD Galaxy
Chaac
Level 27
God Stats
56W - 53L
1,804 SR
Queue Stats
136W - 155L
1,598 Elo+
Party 1
Chang'e
Chang'e
ethereal_north-
Chang'e
Level 14
God Stats
3W - 3L
1,593 SR
Queue Stats
46W - 15L
1,794 Elo+
Solo
Hou Yi
Hou Yi
xXKageKaoXx
Hou Yi
Level 18
God Stats
0W - 1L
1,285 SR
Queue Stats
98W - 93L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
7,850
491
3,183
10,602
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
6
0 / 2 / 0
5,820
364
1,454
3,983
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Tohru sy
Anubis
18
9 / 1 / 3
11,174
698
11,358
11,653
6,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
YoungSoggy
Vamana
15
11 / 1 / 11
10,023
626
11,279
10,799
6,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
soyunomar_
Bellona
15
9 / 2 / 6
9,174
573
10,158
12,101
8,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chagaroo
Cerberus
10
0 / 8 / 2
6,559
410
3,674
12,192
4,155
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 7 / 1
8,572
536
7,397
9,116
2,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 1
7,736
484
4,925
11,378
6,709
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
4 / 3 / 1
8,898
556
7,021
9,564
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
8
1 / 8 / 0
6,234
390
4,767
14,446
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
29
Kills
9
9
Deaths
29
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
Cerberus
Chagaroo
Cerberus
0
8
2
0.13
L
3
7
1
0.5
L
1
3
1
0.5
W
Apollo
0
2
0
0
W
Anubis
Tohru sy
Anubis
9
1
3
10.5
W
Vamana
YoungSoggy
Vamana
11
1
11
16.5
L
4
3
1
1.5
W
Bellona
soyunomar_
Bellona
9
2
6
6
L
Hou Yi
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,432
Damage
27,784
49,138
Taken
56,696
26,346
Mitigated
19,871
20,243
Healing
15,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,183
277
0
3,955
10,602
3,851
0
4,783
5,681
0
52,922
L
Cerberus
Chagaroo
Cerberus
3,674
240
0
1,473
12,192
4,155
472
745
11,401
17,490
0
L
7,397
333
834
848
9,116
2,808
410
1,026
8,006
34,206
0
L
4,925
696
0
3,329
11,378
6,709
2,376
5,361
5,881
0
35,664
W
Apollo
1,454
1,045
0
535
3,983
1,032
88
0
3,983
0
9,667
W
Anubis
Tohru sy
Anubis
11,358
493
0
7,642
11,653
6,079
4,225
1,933
9,508
80,496
0
W
Vamana
YoungSoggy
Vamana
11,279
5,970
0
3,899
10,799
6,699
0
3,427
7,292
0
57,016
L
7,021
357
439
4,140
9,564
2,923
0
2,482
6,756
58,020
0
W
Bellona
soyunomar_
Bellona
10,158
3,607
0
4,212
12,101
8,685
506
7,506
4,582
0
53,024
L
Hou Yi
4,767
2,542
135
4,049
14,446
3,276
0
1,078
13,294
0
29,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,041
Gold Earned
37,999
478
Minions Killed
343
0
Camps Cleared
0
1,333,382
Distance Traveled
1,429,108
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,850
491
98
6
0
307,368
2
L
Cerberus
6,559
410
42
3
0
278,507
0
L
Cthulhu
8,572
536
72
5
0
322,125
0
L
Chaac
7,736
484
74
5
0
302,137
0
W
Apollo
5,820
364
21
1
0
111,691
1
W
Anubis
11,174
698
184
12
0
287,604
3
W
Vamana
10,023
626
91
6
0
298,457
1
L
Chang'e
8,898
556
108
7
0
268,402
0
W
Bellona
9,174
573
84
5
0
328,262
0
L
Hou Yi
6,234
390
47
3
0
257,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role