Player Matchup

Chernobog
Chernobog
Diamond IV
JoshGoggles
Chernobog
Diamond IV
Level 158
God Stats
8W - 4L
1,829 SR
Queue Stats
161W - 104L
2,183 MMR
Party 2
Terra
Terra
Diamond IV
LoneWolfFTW
Terra
Diamond IV
Level 160
God Stats
12W - 15L
1,310 SR
Queue Stats
217W - 189L
2,149 MMR
Party 2
Mercury
Mercury
Diamond IV
OppaiSkiDes
Mercury
Diamond IV
Level 146
God Stats
16W - 23L
1,820 SR
Queue Stats
946W - 930L
2,110 MMR
Party 1
Raijin
Raijin
Platinum I
Strokeit91
Raijin
Platinum I
Level 101
God Stats
37W - 33L
1,755 SR
Queue Stats
264W - 206L
2,041 MMR
Solo
King Arthur
King Arthur
Platinum I
jonnyisgod
King Arthur
Platinum I
Level 145
God Stats
20W - 24L
1,691 SR
Queue Stats
612W - 602L
2,067 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,681 SR
2,110 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 111
1,542 SR
2,133 MMR
Cthulhu
Cthulhu
Diamond V
HermesX11
Cthulhu
Diamond V
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
232W - 167L
1,968 MMR
Party 3
Horus
Horus
Diamond V
KÒBE
Horus
Diamond V
Level 54
God Stats
7W - 1L
1,500 SR
Queue Stats
52W - 42L
2,141 MMR
Party 4
Chang'e
Chang'e
Diamond V
Luwuny
Chang'e
Diamond V
Level 160
God Stats
5W - 1L
1,750 SR
Queue Stats
66W - 45L
2,076 MMR
Party 3
Tsukuyomi
Tsukuyomi
Diamond IV
NinjaChucks
Tsukuyomi
Diamond IV
Level 141
God Stats
68W - 40L
1,756 SR
Queue Stats
299W - 281L
2,166 MMR
Solo
Hou Yi
Hou Yi
Diamond III
yoinK
Hou Yi
Diamond III
Level 129
God Stats
17W - 9L
1,205 SR
Queue Stats
204W - 130L
2,315 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JoshGoggles
Chernobog
20
6 / 5 / 3
12,847
559
24,935
19,394
8,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 4 / 8
10,816
470
7,813
19,928
19,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
OppaiSkiDes
Mercury
19
4 / 5 / 5
12,107
526
7,725
18,095
9,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Strokeit91
Raijin
18
2 / 8 / 4
11,559
503
6,861
19,604
8,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
jonnyisgod
King Arthur
17
0 / 5 / 5
10,344
450
10,190
21,817
18,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
Guan YuScyllaSetDanzaburouPersephone

VS

Bans
ApolloSun WukongThe MorriganAchillesJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HermesX11
Cthulhu
19
6 / 4 / 8
13,858
603
15,956
27,799
35,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
KÒBE
Horus
18
0 / 5 / 18
11,433
497
7,465
25,425
21,519
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Luwuny
Chang'e
20
3 / 2 / 15
14,100
613
18,210
15,937
6,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
NinjaChucks
Tsukuyomi
20
9 / 1 / 7
15,189
660
11,225
16,866
10,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
yoinK
Hou Yi
20
9 / 1 / 10
14,435
628
26,898
25,172
10,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
13
Kills
27
27
Deaths
13
25
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
HermesX11
Cthulhu
6
4
8
2.5
L
Chernobog
JoshGoggles
Chernobog
6
5
3
1.5
W
Horus
KÒBE
Horus
0
5
18
1.8
L
1
4
8
1.25
W
Chang'e
Luwuny
Chang'e
3
2
15
5.25
W
Tsukuyomi
NinjaChucks
Tsukuyomi
9
1
7
12.5
L
Mercury
OppaiSkiDes
Mercury
4
5
5
1.3
L
Raijin
Strokeit91
Raijin
2
8
4
0.5
L
King Arthur
jonnyisgod
King Arthur
0
5
5
0.5
W
Hou Yi
yoinK
Hou Yi
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,524
Damage
79,754
98,838
Taken
111,199
64,904
Mitigated
83,630
15,444
Healing
63,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
HermesX11
Cthulhu
15,956
1,114
844
9,474
27,799
35,138
0
848
26,007
69,143
0
L
Chernobog
JoshGoggles
Chernobog
24,935
16,079
0
1,098
19,394
8,434
198
7,006
12,313
0
109,640
W
Horus
KÒBE
Horus
7,465
2,944
5,087
8,600
25,425
21,519
956
5,969
16,084
0
30,160
L
7,813
1,037
2,851
3,626
19,928
19,947
0
6,414
13,440
31,390
0
W
Chang'e
Luwuny
Chang'e
18,210
1,929
6,721
8,998
15,937
6,360
2,987
3,498
11,388
119,335
0
W
Tsukuyomi
NinjaChucks
Tsukuyomi
11,225
3,134
0
7,980
16,866
10,086
7,007
4,075
12,000
0
129,307
L
Mercury
OppaiSkiDes
Mercury
7,725
3,002
0
385
18,095
9,599
0
5,095
12,975
0
98,723
L
Raijin
Strokeit91
Raijin
6,861
372
0
2,539
19,604
8,654
300
6,006
13,573
97,640
0
L
King Arthur
jonnyisgod
King Arthur
10,190
1,228
0
4,945
21,817
18,270
0
8,692
12,371
0
57,686
W
Hou Yi
yoinK
Hou Yi
26,898
17,551
0
15,613
25,172
10,527
2,309
4,181
20,620
0
128,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,673
Gold Earned
69,015
674
Minions Killed
696
0
Camps Cleared
0
2,239,133
Distance Traveled
2,333,296
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,858
603
130
6
0
462,791
4
L
Chernobog
12,847
559
172
7
0
443,476
7
W
Horus
11,433
497
30
1
0
459,593
6
L
Terra
10,816
470
32
1
0
432,432
7
W
Chang'e
14,100
613
203
9
0
461,840
5
W
Tsukuyomi
15,189
660
182
8
0
532,891
11
L
Mercury
12,107
526
151
7
0
534,717
5
L
Raijin
11,559
503
195
8
0
366,693
5
L
King Arthur
10,344
450
124
5
0
461,815
3
W
Hou Yi
14,435
628
151
7
0
416,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role