Player Matchup

Bacchus
Bacchus
Cookarot
Bacchus
Level 63
God Stats
11W - 17L
1,445 SR
Queue Stats
306W - 310L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
JonSnowDontKnow
Cthulhu
Level 6
God Stats
1W - 3L
1,338 SR
Queue Stats
1W - 4L
1,204 Elo+
Party 1
Zeus
Zeus
Kr1ptic
Zeus
Level 23
God Stats
1W - 2L
1,714 SR
Queue Stats
2W - 2L
1,663 Elo+
Party 1
Susano
Susano
iFIGHTdragons21
Susano
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,317 Elo+
Party 1
Izanami
Izanami
silkfoxx
Izanami
Level 69
God Stats
0W - 3L
1,248 SR
Queue Stats
1W - 4L
1,204 Elo+
Party 1
Team Averages
Level 40
1,449 SR
1,378 Elo+

VS

Team Averages
Level 58
1,337 SR
1,418 Elo+
Izanami
Izanami
BarbieMariella
Izanami
Level 89
God Stats
12W - 15L
1,307 SR
Queue Stats
108W - 94L
1,377 Elo+
Solo
Hun Batz
Hun Batz
DerpyBunnies
Hun Batz
Level 62
God Stats
9W - 3L
1,274 SR
Queue Stats
189W - 213L
1,463 Elo+
Party 2
Zhong Kui
Zhong Kui
PineapplePunch9
Zhong Kui
Level 69
God Stats
7W - 2L
1,500 SR
Queue Stats
438W - 457L
1,461 Elo+
Party 2
Ganesha
Ganesha
SimpBoy20
Ganesha
Level 60
God Stats
18W - 19L
1,274 SR
Queue Stats
228W - 236L
1,511 Elo+
Party 2
Bellona
Bellona
Snidefartbal
Bellona
Level 12
God Stats
7W - 11L
1,329 SR
Queue Stats
244W - 259L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cookarot
Bacchus
8
0 / 3 / 1
5,655
435
2,905
7,273
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 1
6,431
495
3,188
6,755
6,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
Kr1ptic
Zeus
10
0 / 1 / 0
5,915
455
3,172
4,025
1,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
5,360
412
540
7,413
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
silkfoxx
Izanami
9
1 / 8 / 0
5,597
431
5,105
7,838
1,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 2
8,463
651
7,070
6,235
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
DerpyBunnies
Hun Batz
14
8 / 1 / 4
8,347
642
6,415
6,505
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
PineapplePunch9
Zhong Kui
14
1 / 0 / 2
8,204
631
1,938
6,137
4,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
SimpBoy20
Ganesha
13
0 / 1 / 11
7,909
608
4,444
7,835
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Snidefartbal
Bellona
13
2 / 0 / 2
7,450
573
2,119
5,745
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
20
20
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
0
2
10
L
Bacchus
Cookarot
Bacchus
0
3
1
0.17
W
Hun Batz
DerpyBunnies
Hun Batz
8
1
4
10
L
0
4
1
0.13
L
Zeus
Kr1ptic
Zeus
0
1
0
0
W
Zhong Kui
PineapplePunch9
Zhong Kui
1
0
2
2
W
Ganesha
SimpBoy20
Ganesha
0
1
11
5.5
W
Bellona
Snidefartbal
Bellona
2
0
2
3
L
0
4
0
0
L
Izanami
silkfoxx
Izanami
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,910
Damage
21,986
33,304
Taken
32,457
14,594
Mitigated
18,682
6,439
Healing
18,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,070
4,267
807
3,348
6,235
3,143
3,488
2,536
3,699
0
59,515
L
Bacchus
Cookarot
Bacchus
2,905
402
80
2,396
7,273
3,665
0
2,038
5,235
11,750
0
W
Hun Batz
DerpyBunnies
Hun Batz
6,415
2,759
0
3,721
6,505
2,049
0
0
6,505
0
55,578
L
3,188
357
0
478
6,755
6,369
0
0
6,755
26,533
0
L
Zeus
Kr1ptic
Zeus
3,172
292
0
1,391
4,025
1,161
0
1,323
2,702
27,511
0
W
Zhong Kui
PineapplePunch9
Zhong Kui
1,938
558
0
5,043
6,137
4,752
804
1,557
4,580
56,185
0
W
Ganesha
SimpBoy20
Ganesha
4,444
408
0
3,159
7,835
4,874
543
1,984
5,851
23,889
0
W
Bellona
Snidefartbal
Bellona
2,119
388
0
2,106
5,745
3,864
0
2,858
2,557
0
26,222
L
540
0
0
2,094
7,413
1,952
0
690
6,723
0
23,106
L
Izanami
silkfoxx
Izanami
5,105
3,055
0
0
7,838
1,447
0
2,331
5,507
0
32,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,958
Gold Earned
40,373
264
Minions Killed
444
0
Camps Cleared
0
1,088,836
Distance Traveled
1,306,185
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,463
651
142
11
0
240,987
3
L
Bacchus
5,655
435
17
1
0
245,597
5
W
Hun Batz
8,347
642
110
8
0
296,062
4
L
Cthulhu
6,431
495
61
5
0
210,693
4
L
Zeus
5,915
455
63
5
0
238,102
0
W
Zhong Kui
8,204
631
120
9
0
264,782
2
W
Ganesha
7,909
608
6
0
0
255,316
0
W
Bellona
7,450
573
66
5
0
249,038
1
L
Susano
5,360
412
49
4
0
178,684
1
L
Izanami
5,597
431
74
6
0
215,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role