Player Matchup

Heimdallr
Heimdallr
Brabno
Heimdallr
Level 16
God Stats
7W - 7L
1,702 SR
Queue Stats
63W - 53L
1,459 Elo+
Solo
Artemis
Artemis
FaZeNACH0101
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,502 Elo+
Solo
Thor
Thor
GTMM
Thor
Level 8
God Stats
0W - 2L
1,187 SR
Queue Stats
3W - 10L
1,278 Elo+
Solo
Tsukuyomi
Tsukuyomi
Newbowner88
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
haveityourway91
Cthulhu
Level 24
God Stats
18W - 22L
1,546 SR
Queue Stats
32W - 42L
1,301 Elo+
Party 2
Team Averages
Level 13
1,487 SR
1,412 Elo+

VS

Team Averages
Level 50
1,618 SR
1,498 Elo+
Neith
Neith
BaccendDurk
Neith
Level 47
God Stats
6W - 4L
1,718 SR
Queue Stats
51W - 49L
1,508 Elo+
Party 1
Susano
Susano
Jo_Ros_
Susano
Level 26
God Stats
36W - 29L
1,589 SR
Queue Stats
111W - 113L
1,491 Elo+
Solo
Scylla
Scylla
KrispyDMRs
Scylla
Level 153
God Stats
24W - 9L
1,780 SR
Queue Stats
527W - 441L
1,609 Elo+
Party 1
Cthulhu
Cthulhu
PenguinDMRs
Cthulhu
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
209W - 167L
1,380 Elo+
Party 1
Bellona
Bellona
TTViamERR0R
Bellona
Level 1
God Stats
5W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brabno
Heimdallr
11
0 / 10 / 0
6,812
401
6,177
14,164
4,406
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
FaZeNACH0101
Artemis
12
2 / 5 / 0
7,701
453
5,748
10,847
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
GTMM
Thor
12
1 / 8 / 2
7,369
433
4,147
13,456
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Newbowner88
Tsukuyomi
10
0 / 9 / 0
6,343
373
1,815
10,607
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
0 / 3 / 1
7,043
414
3,906
9,285
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
8,598
506
6,558
7,593
2,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Jo_Ros_
Susano
16
11 / 0 / 11
10,130
596
9,727
9,013
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
KrispyDMRs
Scylla
16
15 / 0 / 7
10,157
597
15,464
7,342
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
PenguinDMRs
Cthulhu
14
3 / 2 / 9
8,192
482
3,529
10,038
4,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
TTViamERR0R
Bellona
15
3 / 2 / 7
9,290
546
6,101
9,917
9,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
72
3
Kills
33
35
Deaths
4
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Heimdallr
Brabno
Heimdallr
0
10
0
0
L
Artemis
FaZeNACH0101
Artemis
2
5
0
0.4
L
Thor
GTMM
Thor
1
8
2
0.25
W
Susano
Jo_Ros_
Susano
11
0
11
16.5
W
Scylla
KrispyDMRs
Scylla
15
0
7
18.5
L
Tsukuyomi
Newbowner88
Tsukuyomi
0
9
0
0
W
Cthulhu
PenguinDMRs
Cthulhu
3
2
9
3.75
W
Bellona
TTViamERR0R
Bellona
3
2
7
3.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,793
Damage
41,379
58,359
Taken
43,903
22,316
Mitigated
22,309
9,664
Healing
13,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,558
1,595
0
2,751
7,593
2,701
2,217
3,233
4,360
0
49,628
L
Heimdallr
Brabno
Heimdallr
6,177
2,321
0
2,153
14,164
4,406
993
9,008
4,646
0
36,071
L
Artemis
FaZeNACH0101
Artemis
5,748
2,703
354
3,459
10,847
3,634
766
1,283
9,556
0
29,468
L
Thor
GTMM
Thor
4,147
797
0
2,058
13,456
4,192
96
2,975
10,409
0
40,221
W
Susano
Jo_Ros_
Susano
9,727
956
0
3,793
9,013
3,800
0
44
8,969
0
60,394
W
Scylla
KrispyDMRs
Scylla
15,464
1,896
0
1,722
7,342
2,236
336
150
7,192
56,967
0
L
Tsukuyomi
Newbowner88
Tsukuyomi
1,815
640
0
1,307
10,607
3,142
538
2,103
8,299
0
26,935
W
Cthulhu
PenguinDMRs
Cthulhu
3,529
320
414
1,618
10,038
4,485
1,456
479
9,559
35,931
0
W
Bellona
TTViamERR0R
Bellona
6,101
1,615
0
3,304
9,917
9,087
849
0
9,917
0
41,456
L
3,906
227
0
333
9,285
6,942
514
2,787
6,456
22,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,268
Gold Earned
46,367
302
Minions Killed
453
0
Camps Cleared
0
1,390,432
Distance Traveled
1,672,396
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,598
506
97
6
0
312,089
2
L
Heimdallr
6,812
401
64
4
0
261,106
1
L
Artemis
7,701
453
69
4
0
240,982
4
L
Thor
7,369
433
62
4
0
291,555
1
W
Susano
10,130
596
100
6
0
351,084
1
W
Scylla
10,157
597
90
5
0
342,902
2
L
Tsukuyomi
6,343
373
56
3
0
326,374
5
W
Cthulhu
8,192
482
70
4
0
350,882
6
W
Bellona
9,290
546
96
6
0
315,439
4
L
Cthulhu
7,043
414
51
3
0
270,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role