Player Matchup

Rama
Rama
AureTech
Rama
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Darth Yamate
Odin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 59L
1,514 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GodKingFarkas
Tsukuyomi
Level 83
God Stats
14W - 6L
1,500 SR
Queue Stats
187W - 189L
1,503 Elo+
Party 2
Zeus
Zeus
Jimmydesanto
Zeus
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
154W - 189L
1,387 Elo+
Solo
Chaac
Chaac
Son Harada
Chaac
Level 63
God Stats
14W - 6L
1,824 SR
Queue Stats
97W - 124L
1,587 Elo+
Party 2
Team Averages
Level 88
1,565 SR
1,498 Elo+

VS

Team Averages
Level 69
1,548 SR
1,311 Elo+
Ares
Ares
CBear
Ares
Level 68
God Stats
2W - 1L
1,836 SR
Queue Stats
13W - 26L
1,246 Elo+
Party 1
Izanami
Izanami
CRhino
Izanami
Level 68
God Stats
8W - 8L
1,380 SR
Queue Stats
16W - 32L
1,166 Elo+
Party 1
Discordia
Discordia
DADDIDUCK
Discordia
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
332W - 307L
1,459 Elo+
Solo
Serqet
Serqet
IIMyInsanityII
Serqet
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 141L
1,316 Elo+
Solo
Hades
Hades
XxDawKin18xX
Hades
Level 76
God Stats
102W - 61L
1,526 SR
Queue Stats
350W - 407L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
4 / 0 / 4
6,346
577
5,131
4,135
1,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 1 / 0
7,168
652
6,238
6,554
2,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
GodKingFarkas
Tsukuyomi
12
10 / 2 / 1
7,384
671
5,255
7,333
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 0 / 3
6,848
623
2,440
3,977
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
11
1 / 1 / 7
5,706
519
4,325
9,337
5,573
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CBear
Ares
8
1 / 3 / 0
5,443
495
4,425
6,801
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
CRhino
Izanami
8
0 / 3 / 1
4,986
453
3,509
5,846
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
DADDIDUCK
Discordia
11
1 / 4 / 0
6,216
565
2,000
5,607
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 5 / 1
4,749
432
840
7,876
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 3 / 0
6,688
608
4,470
8,774
5,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
18
Kills
4
4
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
4
0
4
6
L
Ares
CBear
Ares
1
3
0
0.33
L
Izanami
CRhino
Izanami
0
3
1
0.17
L
Discordia
DADDIDUCK
Discordia
1
4
0
0.25
W
3
1
0
3
W
Tsukuyomi
GodKingFarkas
Tsukuyomi
10
2
1
5.25
L
0
5
1
0.1
W
0
0
3
1.5
W
Chaac
1
1
7
4.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,389
Damage
15,244
31,336
Taken
34,904
12,767
Mitigated
14,570
11,887
Healing
10,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
5,131
3,935
0
1,541
4,135
1,023
363
1,127
3,008
0
31,545
L
Ares
CBear
Ares
4,425
199
540
1,615
6,801
4,323
0
0
6,651
16,715
0
L
Izanami
CRhino
Izanami
3,509
2,358
270
1,511
5,846
1,449
124
0
5,646
0
30,656
L
Discordia
DADDIDUCK
Discordia
2,000
44
0
655
5,607
1,732
30
1,634
3,973
25,499
0
W
6,238
3,430
0
1,935
6,554
2,484
191
4,401
2,153
0
39,473
W
Tsukuyomi
GodKingFarkas
Tsukuyomi
5,255
1,745
0
1,478
7,333
2,457
0
631
6,546
0
33,122
L
840
182
0
2,030
7,876
1,924
0
806
7,045
0
17,625
W
2,440
0
0
1,921
3,977
1,230
368
1,641
2,336
38,956
0
W
Chaac
4,325
379
0
5,012
9,337
5,573
13
3,095
6,242
0
19,467
L
4,470
941
3
4,241
8,774
5,142
0
0
8,774
33,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,452
Gold Earned
28,082
354
Minions Killed
244
0
Camps Cleared
0
1,042,254
Distance Traveled
921,595
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,346
577
64
6
0
195,475
4
L
Ares
5,443
495
19
2
0
210,170
1
L
Izanami
4,986
453
47
4
0
175,883
0
L
Discordia
6,216
565
64
6
0
176,872
2
W
Odin
7,168
652
99
9
0
186,687
0
W
Tsukuyomi
7,384
671
68
6
0
249,162
0
L
Serqet
4,749
432
34
3
0
199,875
0
W
Zeus
6,848
623
88
8
0
179,700
0
W
Chaac
5,706
519
35
3
0
231,230
1
L
Hades
6,688
608
80
7
0
158,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role