Player Matchup

Arachne
Arachne
HLLHOUND30
Arachne
Level 27
God Stats
9W - 5L
1,390 SR
Queue Stats
16W - 20L
1,465 Elo+
Party 1
Cernunnos
Cernunnos
Llamahavoc
Cernunnos
Level 7
God Stats
3W - 0L
1,696 SR
Queue Stats
8W - 4L
1,559 Elo+
Party 1
Cerberus
Cerberus
Yope Killex
Cerberus
Level 28
God Stats
4W - 6L
1,415 SR
Queue Stats
19W - 28L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
Yope Phoenix
Sun Wukong
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 13L
1,584 Elo+
Party 1
Baron Samedi
Baron Samedi
xFryIV
Baron Samedi
Level 29
God Stats
9W - 7L
1,411 SR
Queue Stats
15W - 21L
1,387 Elo+
Party 1
Team Averages
Level 26
1,482 SR
1,484 Elo+

VS

Team Averages
Level 18
1,484 SR
1,462 Elo+
Set
Set
BedFastOwl
Set
Level 14
God Stats
1W - 1L
1,719 SR
Queue Stats
47W - 56L
1,554 Elo+
Solo
Zeus
Zeus
Calibers MOIST
Zeus
Level 26
God Stats
2W - 1L
1,508 SR
Queue Stats
5W - 6L
1,338 Elo+
Solo
Yemoja
Yemoja
Shadow war22
Yemoja
Level 7
God Stats
7W - 4L
1,105 SR
Queue Stats
10W - 10L
1,291 Elo+
Party 2
Hachiman
Hachiman
WSJ Breeze
Hachiman
Level 16
God Stats
3W - 7L
1,590 SR
Queue Stats
346W - 342L
1,485 Elo+
Party 2
Kali
Kali
WolfHunter7148
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HLLHOUND30
Arachne
14
9 / 0 / 0
8,967
527
6,749
10,310
4,051
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Llamahavoc
Cernunnos
15
6 / 1 / 4
9,077
534
9,302
9,901
3,872
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Yope Killex
Cerberus
14
4 / 1 / 5
9,016
530
9,380
12,701
11,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Yope Phoenix
Sun Wukong
15
2 / 0 / 8
9,100
535
7,966
8,865
4,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
xFryIV
Baron Samedi
15
4 / 1 / 1
9,214
542
5,739
9,262
4,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,517
383
4,274
13,435
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 8 / 1
7,008
412
5,531
10,724
3,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
7
0 / 4 / 1
5,614
330
1,289
7,903
3,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
WSJ Breeze
Hachiman
14
3 / 3 / 0
8,524
501
8,559
14,717
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 5 / 0
5,456
321
1,053
6,129
1,420
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
25
Kills
3
3
Deaths
27
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
0
8
1
0.06
W
Arachne
HLLHOUND30
Arachne
9
0
0
9
W
Cernunnos
Llamahavoc
Cernunnos
6
1
4
8
L
Yemoja
0
4
1
0.13
L
Hachiman
WSJ Breeze
Hachiman
3
3
0
1
L
0
5
0
0
W
Cerberus
Yope Killex
Cerberus
4
1
5
6.5
W
Sun Wukong
Yope Phoenix
Sun Wukong
2
0
8
6
W
Baron Samedi
xFryIV
Baron Samedi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,136
Damage
20,706
51,039
Taken
52,908
28,120
Mitigated
17,063
22,707
Healing
14,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,274
1,639
7
4,169
13,435
5,148
0
1,994
11,387
0
36,084
L
5,531
1,740
0
2,135
10,724
3,126
0
4,145
6,316
32,733
0
W
Arachne
HLLHOUND30
Arachne
6,749
4,388
0
5,137
10,310
4,051
1,378
844
9,466
0
37,946
W
Cernunnos
Llamahavoc
Cernunnos
9,302
4,774
0
3,928
9,901
3,872
870
283
9,618
0
55,913
L
Yemoja
1,289
788
411
0
7,903
3,228
0
3,099
4,804
8,424
0
L
Hachiman
WSJ Breeze
Hachiman
8,559
4,122
0
7,244
14,717
4,141
42
4,525
10,192
0
62,403
L
1,053
484
0
68
6,129
1,420
94
1,039
5,090
0
10,250
W
Cerberus
Yope Killex
Cerberus
9,380
913
513
4,062
12,701
11,577
214
1,563
11,138
41,885
0
W
Sun Wukong
Yope Phoenix
Sun Wukong
7,966
1,712
84
3,868
8,865
4,594
2,864
2,352
6,513
0
53,270
W
Baron Samedi
xFryIV
Baron Samedi
5,739
306
0
5,115
9,262
4,026
2,509
1,778
7,484
48,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,374
Gold Earned
33,119
436
Minions Killed
283
0
Camps Cleared
0
1,505,747
Distance Traveled
1,192,783
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,517
383
70
4
0
198,210
3
L
Zeus
7,008
412
54
3
0
204,396
0
W
Arachne
8,967
527
76
4
0
299,357
0
W
Cernunnos
9,077
534
81
5
0
288,619
1
L
Yemoja
5,614
330
23
1
0
231,512
0
L
Hachiman
8,524
501
110
6
0
286,636
1
L
Kali
5,456
321
26
2
0
272,029
0
W
Cerberus
9,016
530
104
6
0
354,348
0
W
Sun Wukong
9,100
535
83
5
0
284,609
4
W
Baron Samedi
9,214
542
92
5
0
278,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role