Player Matchup

Anhur
Anhur
Davinfinite
Anhur
Level 18
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ImaLoki
Amaterasu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,752 Elo+
Solo
Ymir
Ymir
Niwn
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,718 Elo+
Solo
Nemesis
Nemesis
UndesirableLube
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,862 Elo+
Solo
Agni
Agni
beckygBaby
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 12L
1,924 Elo+
Solo
Team Averages
Level 20
1,539 SR
1,751 Elo+

VS

Team Averages
Level 22
1,555 SR
1,557 Elo+
Hun Batz
Hun Batz
DINACHO89
Hun Batz
Level 24
God Stats
5W - 2L
1,857 SR
Queue Stats
16W - 9L
1,708 Elo+
Solo
Ymir
Ymir
HeyBoiwasgooood
Ymir
Level 29
God Stats
7W - 4L
1,583 SR
Queue Stats
80W - 46L
1,787 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LaCucarachaBoss
Ah Muzen Cab
Level 18
God Stats
6W - 5L
1,432 SR
Queue Stats
29W - 26L
1,499 Elo+
Solo
Scylla
Scylla
Zomber721
Scylla
Level 29
God Stats
31W - 35L
1,439 SR
Queue Stats
58W - 83L
1,433 Elo+
Party 1
Bellona
Bellona
wolf2608
Bellona
Level 12
God Stats
12W - 11L
1,466 SR
Queue Stats
63W - 90L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,885
405
5,345
9,850
2,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
ImaLoki
Amaterasu
15
3 / 3 / 2
8,598
506
8,287
14,462
10,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Niwn
Ymir
10
0 / 5 / 3
6,491
382
7,170
13,991
5,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 3 / 1
8,542
502
6,359
11,702
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 2 / 1
8,976
528
11,914
7,913
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DINACHO89
Hun Batz
16
8 / 0 / 4
9,686
570
10,905
12,145
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 0 / 7
9,612
565
13,880
14,602
13,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
LaCucarachaBoss
Ah Muzen Cab
13
2 / 3 / 4
7,704
453
2,685
11,538
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Zomber721
Scylla
13
2 / 4 / 1
7,876
463
3,852
8,462
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
wolf2608
Bellona
14
1 / 4 / 3
8,752
515
6,643
12,036
9,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
11
Kills
18
18
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DINACHO89
Hun Batz
8
0
4
10
L
2
5
1
0.5
W
5
0
7
8.5
L
Amaterasu
ImaLoki
Amaterasu
3
3
2
1.33
W
Ah Muzen Cab
LaCucarachaBoss
Ah Muzen Cab
2
3
4
1.33
L
Ymir
Niwn
Ymir
0
5
3
0.3
L
3
3
1
1.17
W
Scylla
Zomber721
Scylla
2
4
1
0.63
L
3
2
1
1.75
W
Bellona
wolf2608
Bellona
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,075
Damage
37,965
57,918
Taken
58,783
24,909
Mitigated
34,409
12,061
Healing
18,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DINACHO89
Hun Batz
10,905
2,126
0
5,090
12,145
4,888
566
2,840
9,163
0
59,649
L
5,345
2,774
0
1,084
9,850
2,453
822
4,134
5,651
0
25,091
W
13,880
2,856
0
5,871
14,602
13,068
0
6,671
7,646
42,465
0
L
Amaterasu
ImaLoki
Amaterasu
8,287
4,591
0
4,093
14,462
10,408
0
2,057
12,030
0
41,211
W
Ah Muzen Cab
LaCucarachaBoss
Ah Muzen Cab
2,685
483
0
6,614
11,538
3,829
106
4,598
6,890
0
43,163
L
Ymir
Niwn
Ymir
7,170
2,241
396
778
13,991
5,460
336
6,258
7,653
27,386
0
L
6,359
2,654
0
5,176
11,702
4,107
0
2,328
9,281
0
56,061
W
Scylla
Zomber721
Scylla
3,852
342
0
298
8,462
2,689
528
4,302
3,839
36,312
0
L
11,914
561
0
534
7,913
2,481
210
2,639
5,156
61,636
0
W
Bellona
wolf2608
Bellona
6,643
3,248
0
839
12,036
9,935
2,270
0
11,730
0
42,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,492
Gold Earned
43,630
412
Minions Killed
385
0
Camps Cleared
0
1,600,531
Distance Traveled
1,534,375
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,686
570
99
6
0
394,220
6
L
Anhur
6,885
405
57
3
0
283,656
6
W
Ymir
9,612
565
58
3
0
323,761
4
L
Amaterasu
8,598
506
83
5
0
330,187
0
W
Ah Muzen Cab
7,704
453
57
3
0
237,165
0
L
Ymir
6,491
382
46
3
0
317,022
3
L
Nemesis
8,542
502
104
6
0
343,142
0
W
Scylla
7,876
463
76
4
0
287,480
1
L
Agni
8,976
528
122
7
0
326,524
3
W
Bellona
8,752
515
95
6
0
291,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role