Player Matchup

Anubis
Anubis
Harbimi
Anubis
Level 18
God Stats
10W - 6L
1,500 SR
Queue Stats
39W - 33L
1,537 Elo+
Solo
Ares
Ares
Orek2142
Ares
Level 10
God Stats
2W - 0L
1,735 SR
Queue Stats
3W - 0L
1,829 Elo+
Party 1
Medusa
Medusa
TAITUS
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,829 Elo+
Party 1
Bakasura
Bakasura
geddaslayer
Bakasura
Level 27
God Stats
16W - 6L
1,755 SR
Queue Stats
134W - 116L
1,540 Elo+
Solo
Aphrodite
Aphrodite
Жалгаc
Aphrodite
Level 8
God Stats
5W - 3L
1,508 SR
Queue Stats
40W - 27L
1,590 Elo+
Solo
Team Averages
Level 16
1,600 SR
1,665 Elo+

VS

Team Averages
Level 31
1,571 SR
1,580 Elo+
Skadi
Skadi
Harakirî
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
KarateTommy
Cabrakan
Level 5
God Stats
2W - 1L
1,712 SR
Queue Stats
10W - 6L
1,986 Elo+
Solo
Neith
Neith
Tomydzerii
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
Zangetsu2308
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
drownedperson
Fenrir
Level 12
God Stats
2W - 4L
1,643 SR
Queue Stats
13W - 15L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Harbimi
Anubis
16
6 / 10 / 7
10,498
618
9,171
11,829
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
12
0 / 4 / 14
8,581
505
6,652
12,937
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
TAITUS
Medusa
13
2 / 5 / 10
8,440
496
6,840
12,558
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
geddaslayer
Bakasura
17
9 / 4 / 5
11,200
659
14,701
17,570
7,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Жалгаc
Aphrodite
16
5 / 4 / 8
10,212
601
7,132
11,472
5,344
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Harakirî
Skadi
15
10 / 6 / 6
9,763
574
15,419
11,949
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
KarateTommy
Cabrakan
17
5 / 3 / 5
10,617
625
11,007
14,573
12,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
9
0 / 1 / 5
6,669
392
4,203
4,768
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zangetsu2308
Cthulhu
12
3 / 6 / 7
7,455
439
9,551
16,164
10,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 7 / 5
9,581
564
9,162
14,037
7,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
55
22
Kills
27
27
Deaths
23
44
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Skadi
Harakirî
Skadi
10
6
6
2.17
W
Anubis
Harbimi
Anubis
6
10
7
0.95
L
Cabrakan
KarateTommy
Cabrakan
5
3
5
2.5
W
Ares
0
4
14
1.75
W
Medusa
TAITUS
Medusa
2
5
10
1.4
L
Neith
0
1
5
2.5
L
Cthulhu
Zangetsu2308
Cthulhu
3
6
7
1.08
L
9
7
5
1.64
W
Bakasura
geddaslayer
Bakasura
9
4
5
2.88
W
Aphrodite
Жалгаc
Aphrodite
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,496
Damage
49,342
66,366
Taken
61,491
33,896
Mitigated
37,405
24,537
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Harakirî
Skadi
15,419
7,801
0
826
11,949
5,644
381
5,447
6,068
0
70,235
W
Anubis
Harbimi
Anubis
9,171
465
0
2,378
11,829
5,058
1,206
3,028
8,801
39,170
0
L
Cabrakan
KarateTommy
Cabrakan
11,007
1,505
0
3,842
14,573
12,863
0
4,801
8,071
67,481
0
W
Ares
6,652
503
0
730
12,937
11,217
324
4,247
8,690
18,057
0
W
Medusa
TAITUS
Medusa
6,840
3,915
0
2,742
12,558
4,479
1,469
3,899
8,659
0
39,943
L
Neith
4,203
2,053
0
2,515
4,768
1,260
435
1,629
3,089
0
18,770
L
Cthulhu
Zangetsu2308
Cthulhu
9,551
965
1,113
2,196
16,164
10,566
271
6,028
9,622
33,145
0
L
9,162
1,014
0
2,041
14,037
7,072
0
5,050
7,947
0
43,515
W
Bakasura
geddaslayer
Bakasura
14,701
9,561
0
7,735
17,570
7,798
0
3,671
13,899
0
66,773
W
Aphrodite
Жалгаc
Aphrodite
7,132
935
4,340
6,612
11,472
5,344
825
5,713
5,759
44,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,931
Gold Earned
44,085
385
Minions Killed
402
0
Camps Cleared
0
1,566,101
Distance Traveled
1,420,506
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,763
574
116
7
0
284,670
4
W
Anubis
10,498
618
71
4
0
288,082
0
L
Cabrakan
10,617
625
146
9
0
314,747
2
W
Ares
8,581
505
24
1
0
327,143
3
W
Medusa
8,440
496
66
4
0
312,217
0
L
Neith
6,669
392
36
2
0
166,831
0
L
Cthulhu
7,455
439
47
3
0
295,501
0
L
Fenrir
9,581
564
57
3
0
358,757
2
W
Bakasura
11,200
659
129
8
0
338,254
5
W
Aphrodite
10,212
601
95
6
0
300,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role