Player Matchup

Nox
Nox
CristhianGRK
Nox
Level 15
God Stats
1W - 1L
1,371 SR
Queue Stats
184W - 201L
1,768 Elo+
Solo
Ymir
Ymir
LeChepicSir
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,707 Elo+
Solo
Bakasura
Bakasura
Soymunchies24
Bakasura
Level 7
God Stats
5W - 9L
1,500 SR
Queue Stats
26W - 39L
1,746 Elo+
Party 1
Zeus
Zeus
danieltracaaa
Zeus
Level 29
God Stats
41W - 39L
1,615 SR
Queue Stats
72W - 79L
1,498 Elo+
Solo
Medusa
Medusa
jgonzalez14
Medusa
Level 49
God Stats
4W - 3L
1,786 SR
Queue Stats
84W - 52L
1,556 Elo+
Party 1
Team Averages
Level 25
1,555 SR
1,655 Elo+

VS

Team Averages
Level 22
1,647 SR
1,669 Elo+
Nu Wa
Nu Wa
BobbyMfFlay
Nu Wa
Level 14
God Stats
19W - 9L
1,882 SR
Queue Stats
280W - 283L
1,702 Elo+
Solo
Pele
Pele
DARKMETAL SAW
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 62L
1,702 Elo+
Solo
Achilles
Achilles
DanyWalker21
Achilles
Level 10
God Stats
6W - 6L
1,854 SR
Queue Stats
114W - 97L
1,759 Elo+
Solo
Neith
Neith
Kmfc80
Neith
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
171W - 152L
1,563 Elo+
Solo
Izanami
Izanami
SeguroMacks
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
10,432
1,043
6,370
8,178
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 8 / 13
9,825
983
11,070
19,891
15,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
Soymunchies24
Bakasura
15
1 / 12 / 4
9,000
900
1,708
18,494
7,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 8 / 9
10,988
1,099
16,350
13,033
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
5 / 8 / 8
10,909
1,091
14,996
19,678
7,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

86

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 26
11,481
1,148
17,412
7,311
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
11 / 7 / 14
11,331
1,133
16,302
13,919
5,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
DanyWalker21
Achilles
17
8 / 2 / 21
11,560
1,156
9,201
12,589
17,915
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Kmfc80
Neith
18
7 / 2 / 20
11,274
1,127
14,753
7,884
2,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
SeguroMacks
Izanami
17
6 / 3 / 16
10,642
1,064
16,959
14,193
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
134
15
Kills
37
37
Deaths
15
42
Assists
97
Player
Kills
Deaths
Assists
KDA
W
5
1
26
18
L
4
1
8
8
W
11
7
14
2.57
W
Achilles
DanyWalker21
Achilles
8
2
21
9.25
W
Neith
Kmfc80
Neith
7
2
20
8.5
L
0
8
13
0.81
W
Izanami
SeguroMacks
Izanami
6
3
16
4.67
L
Bakasura
Soymunchies24
Bakasura
1
12
4
0.25
L
5
8
9
1.19
L
Medusa
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,494
Damage
74,627
79,274
Taken
55,896
38,136
Mitigated
34,176
8,518
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,412
4,964
782
559
7,311
2,522
0
5,331
1,940
51,118
0
L
6,370
691
372
1,728
8,178
3,150
0
2,481
5,697
27,298
0
W
16,302
5,219
584
2,524
13,919
5,564
0
7,409
6,510
0
27,457
W
Achilles
DanyWalker21
Achilles
9,201
2,779
0
591
12,589
17,915
0
7,681
4,868
0
13,898
W
Neith
Kmfc80
Neith
14,753
6,579
0
1,751
7,884
2,854
0
5,174
2,710
0
28,719
L
11,070
1,924
0
259
19,891
15,486
0
6,404
13,487
24,445
0
W
Izanami
SeguroMacks
Izanami
16,959
12,257
720
1,920
14,193
5,321
0
8,195
5,918
0
32,723
L
Bakasura
Soymunchies24
Bakasura
1,708
1,400
0
640
18,494
7,427
0
3,098
15,396
0
9,869
L
16,350
1,280
0
0
13,033
4,451
0
2,822
10,211
44,552
0
L
Medusa
14,996
6,793
1,173
4,346
19,678
7,622
0
2,607
17,071
0
38,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,154
Gold Earned
56,288
211
Minions Killed
172
5
Camps Cleared
6
883,230
Distance Traveled
887,330
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,481
1,148
72
7
0
176,490
0
L
Nox
10,432
1,043
55
6
2
183,154
0
W
Pele
11,331
1,133
23
2
1
152,107
0
W
Achilles
11,560
1,156
12
1
0
203,560
2
W
Neith
11,274
1,127
24
2
3
182,206
0
L
Ymir
9,825
983
34
3
0
170,226
3
W
Izanami
10,642
1,064
41
4
2
172,967
1
L
Bakasura
9,000
900
22
2
0
188,249
1
L
Zeus
10,988
1,099
58
6
2
170,400
1
L
Medusa
10,909
1,091
42
4
1
171,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role