Player Matchup

Ravana
Ravana
Deeshiz7
Ravana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,701 Elo+
Party 1
Danzaburou
Danzaburou
KombatEvolv3d
Danzaburou
Level 160
God Stats
18W - 18L
1,756 SR
Queue Stats
560W - 570L
1,601 Elo+
Party 1
Cthulhu
Cthulhu
SNAKE5396
Cthulhu
Level 18
God Stats
8W - 1L
1,762 SR
Queue Stats
49W - 24L
1,650 Elo+
Party 1
Nu Wa
Nu Wa
TheNastyDaddy
Nu Wa
Level 87
God Stats
7W - 0L
1,829 SR
Queue Stats
28W - 14L
1,681 Elo+
Party 1
Amaterasu
Amaterasu
Trapublican JOE
Amaterasu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 242L
1,581 Elo+
Party 1
Team Averages
Level 104
1,669 SR
1,643 Elo+

VS

Team Averages
Level 79
1,487 SR
1,490 Elo+
Hun Batz
Hun Batz
DEADKILLERHEAT
Hun Batz
Level 43
God Stats
11W - 18L
1,433 SR
Queue Stats
464W - 488L
1,456 Elo+
Solo
Amaterasu
Amaterasu
KillerQueen-n
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
fghjjmnbvv
Mulan
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 78L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
iNiKO_74
Danzaburou
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 17L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
xctresd2
The Morrigan
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 124L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Deeshiz7
Ravana
18
8 / 4 / 8
11,475
604
10,749
11,978
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
KombatEvolv3d
Danzaburou
20
13 / 1 / 6
13,650
718
19,126
13,649
7,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
SNAKE5396
Cthulhu
18
8 / 2 / 5
11,973
630
11,153
16,085
16,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 6 / 11
11,025
580
14,690
11,199
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Trapublican JOE
Amaterasu
15
3 / 3 / 8
9,531
502
2,850
18,190
12,166
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
1 / 9 / 6
7,974
420
5,543
15,974
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
KillerQueen-n
Amaterasu
13
0 / 5 / 3
7,316
385
1,030
11,941
4,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
13
1 / 7 / 3
8,206
432
3,260
18,698
11,531
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
iNiKO_74
Danzaburou
15
5 / 7 / 1
10,123
533
11,364
14,954
6,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
xctresd2
The Morrigan
17
8 / 8 / 6
10,809
569
16,033
12,978
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
36
Kills
15
16
Deaths
36
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
9
6
0.44
W
Ravana
Deeshiz7
Ravana
8
4
8
3
L
Amaterasu
KillerQueen-n
Amaterasu
0
5
3
0.3
W
Danzaburou
KombatEvolv3d
Danzaburou
13
1
6
16
W
Cthulhu
SNAKE5396
Cthulhu
8
2
5
5.25
W
4
6
11
1.58
W
Amaterasu
Trapublican JOE
Amaterasu
3
3
8
2.33
L
Mulan
1
7
3
0.36
L
Danzaburou
iNiKO_74
Danzaburou
5
7
1
0.79
L
The Morrigan
xctresd2
The Morrigan
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,568
Damage
37,230
71,101
Taken
74,545
45,576
Mitigated
31,993
23,703
Healing
11,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
5,543
1,546
0
2,547
15,974
4,464
0
4,951
10,859
0
35,329
W
Ravana
Deeshiz7
Ravana
10,749
2,971
0
2,780
11,978
5,395
454
3,679
8,175
0
71,536
L
Amaterasu
KillerQueen-n
Amaterasu
1,030
237
0
2,113
11,941
4,460
494
2,391
9,438
0
20,624
W
Danzaburou
KombatEvolv3d
Danzaburou
19,126
7,530
0
8,574
13,649
7,400
6,617
3,138
10,375
0
110,350
W
Cthulhu
SNAKE5396
Cthulhu
11,153
630
315
5,899
16,085
16,781
715
3,786
10,686
71,415
0
W
14,690
2,919
0
1,926
11,199
3,834
433
2,918
8,207
67,001
0
W
Amaterasu
Trapublican JOE
Amaterasu
2,850
787
420
3,789
18,190
12,166
0
3,550
12,642
0
29,566
L
Mulan
3,260
521
0
1,614
18,698
11,531
0
6,313
12,203
0
31,749
L
Danzaburou
iNiKO_74
Danzaburou
11,364
4,954
0
2,004
14,954
6,870
0
5,846
8,896
0
62,872
L
The Morrigan
xctresd2
The Morrigan
16,033
1,510
827
2,140
12,978
4,668
0
5,578
7,276
58,958
322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,654
Gold Earned
44,428
553
Minions Killed
404
0
Camps Cleared
0
1,850,980
Distance Traveled
1,720,144
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,974
420
66
3
0
370,648
1
W
Ravana
11,475
604
123
6
0
360,093
5
L
Amaterasu
7,316
385
42
2
0
394,501
0
W
Danzaburou
13,650
718
157
8
0
375,603
7
W
Cthulhu
11,973
630
132
7
0
361,853
1
W
Nu Wa
11,025
580
113
6
0
348,278
4
W
Amaterasu
9,531
502
28
1
0
405,153
6
L
Mulan
8,206
432
63
3
0
355,422
2
L
Danzaburou
10,123
533
119
6
0
299,773
2
L
The Morrigan
10,809
569
114
6
0
299,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role