Player Matchup

Chaac
Chaac
Mafioznik86
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
PurpleInDisguise
Cabrakan
Level 17
God Stats
9W - 3L
1,780 SR
Queue Stats
34W - 27L
1,584 Elo+
Party 1
Izanami
Izanami
SirEzra
Izanami
Level 12
God Stats
18W - 10L
1,758 SR
Queue Stats
19W - 15L
1,520 Elo+
Party 2
Fenrir
Fenrir
Tribunken
Fenrir
Level 49
God Stats
2W - 0L
1,720 SR
Queue Stats
88W - 84L
1,539 Elo+
Party 2
Hel
Hel
gigalucy
Hel
Level 27
God Stats
3W - 1L
1,481 SR
Queue Stats
62W - 61L
1,548 Elo+
Party 1
Team Averages
Level 21
1,648 SR
1,538 Elo+

VS

Team Averages
Level 15
1,490 SR
1,444 Elo+
Bacchus
Bacchus
DonaldKimonoMAGA
Bacchus
Level 6
God Stats
0W - 2L
1,605 SR
Queue Stats
5W - 8L
1,421 Elo+
Party 3
Ymir
Ymir
IOhngwx
Ymir
Level 28
God Stats
1W - 2L
1,433 SR
Queue Stats
5W - 7L
1,377 Elo+
Solo
Ah Puch
Ah Puch
T1StrikerEureka
Ah Puch
Level 9
God Stats
2W - 8L
1,475 SR
Queue Stats
3W - 10L
1,428 Elo+
Party 3
Thor
Thor
ThiagoKimono
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,520 Elo+
Party 3
Danzaburou
Danzaburou
idkbababa
Danzaburou
Level 19
God Stats
4W - 6L
1,436 SR
Queue Stats
39W - 42L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 5
6,129
613
3,238
5,909
4,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
10 / 2 / 2
7,051
705
9,430
7,968
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
SirEzra
Izanami
10
3 / 0 / 5
6,007
601
4,591
3,822
1,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Tribunken
Fenrir
10
3 / 0 / 8
6,371
637
4,029
5,379
3,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

7
0 / 4 / 1
4,773
477
1,795
5,031
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 5 / 2
5,339
534
3,682
8,958
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
IOhngwx
Ymir
8
0 / 5 / 1
5,104
510
2,066
8,083
3,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 3 / 1
5,612
561
4,657
4,426
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 4 / 2
5,203
520
2,861
7,312
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
idkbababa
Danzaburou
10
1 / 2 / 0
6,079
608
4,454
6,428
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
19
Kills
9
9
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Ymir
IOhngwx
Ymir
0
5
1
0.1
W
3
3
5
1.83
W
10
2
2
5.5
W
Izanami
SirEzra
Izanami
3
0
5
5.5
L
3
3
1
1.17
L
2
4
2
0.75
W
Fenrir
Tribunken
Fenrir
3
0
8
7
W
0
4
1
0.13
L
Danzaburou
idkbababa
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,083
Damage
17,720
28,109
Taken
35,207
15,724
Mitigated
14,091
9,865
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,682
949
0
168
8,958
5,389
0
3,970
4,711
11,484
0
L
Ymir
IOhngwx
Ymir
2,066
121
0
396
8,083
3,414
0
854
7,175
13,768
0
W
3,238
144
0
1,147
5,909
4,504
368
2,899
3,010
0
19,851
W
9,430
1,185
0
2,945
7,968
4,607
0
2,286
5,682
37,577
0
W
Izanami
SirEzra
Izanami
4,591
3,057
0
2,099
3,822
1,180
1,092
446
3,376
0
39,564
L
4,657
530
0
464
4,426
1,372
0
2,908
1,332
24,316
0
L
2,861
1,415
0
1,703
7,312
2,183
0
2,361
4,859
0
20,307
W
Fenrir
Tribunken
Fenrir
4,029
804
405
2,418
5,379
3,790
0
939
4,440
0
9,927
W
1,795
93
120
731
5,031
1,643
0
3,835
1,196
11,897
0
L
Danzaburou
idkbababa
Danzaburou
4,454
1,369
0
2,596
6,428
1,733
0
875
5,528
0
32,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
27,337
243
Minions Killed
189
0
Camps Cleared
0
898,470
Distance Traveled
934,430
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,339
534
7
1
0
203,931
0
L
Ymir
5,104
510
29
3
0
173,609
2
W
Chaac
6,129
613
42
4
0
171,300
1
W
Cabrakan
7,051
705
69
7
0
194,475
0
W
Izanami
6,007
601
83
8
0
165,253
0
L
Ah Puch
5,612
561
47
5
0
190,595
0
L
Thor
5,203
520
47
5
0
198,930
0
W
Fenrir
6,371
637
17
2
0
208,477
4
W
Hel
4,773
477
32
3
0
158,965
0
L
Danzaburou
6,079
608
59
6
0
167,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role