Player Matchup

Bakasura
Bakasura
CondemnedAbyss0
Bakasura
Level 13
God Stats
1W - 2L
1,152 SR
Queue Stats
3W - 11L
1,169 Elo+
Party 2
Bacchus
Bacchus
McCree7
Bacchus
Level 7
God Stats
1W - 1L
1,252 SR
Queue Stats
21W - 29L
1,206 Elo+
Party 1
Danzaburou
Danzaburou
Pilkin11
Danzaburou
Level 29
God Stats
3W - 5L
1,252 SR
Queue Stats
30W - 45L
1,315 Elo+
Party 1
Olorun
Olorun
YungSwerve13
Olorun
Level 13
God Stats
1W - 0L
1,220 SR
Queue Stats
5W - 9L
1,187 Elo+
Party 2
Cupid
Cupid
darcktrick
Cupid
Level 134
God Stats
7W - 2L
1,921 SR
Queue Stats
171W - 160L
1,557 Elo+
Party 1
Team Averages
Level 39
1,359 SR
1,287 Elo+

VS

Team Averages
Level 35
1,458 SR
1,393 Elo+
Cerberus
Cerberus
Blinz
Cerberus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
ChaseThatAce
Danzaburou
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,239 Elo+
Party 3
Nemesis
Nemesis
Zeugio
Nemesis
Level 3
God Stats
4W - 6L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Vulcan
Vulcan
andresfelipe2009
Vulcan
Level 29
God Stats
0W - 2L
1,291 SR
Queue Stats
4W - 9L
1,469 Elo+
Solo
Chaac
Chaac
taran043
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
5 / 9 / 7
10,116
460
5,109
12,530
4,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
McCree7
Bacchus
14
0 / 2 / 13
10,229
465
5,589
10,602
6,545
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Pilkin11
Danzaburou
16
6 / 3 / 8
11,655
530
11,917
16,658
6,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
17
4 / 5 / 3
11,591
527
8,129
16,880
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
20
26 / 3 / 3
14,299
650
33,111
25,306
10,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blinz
Cerberus
14
5 / 4 / 9
9,704
441
10,836
22,705
22,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
ChaseThatAce
Danzaburou
16
5 / 8 / 0
10,784
490
4,852
14,076
5,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Zeugio
Nemesis
14
6 / 15 / 8
9,382
426
11,171
23,793
10,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
1 / 2 / 1
6,472
294
1,334
3,373
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
taran043
Chaac
14
3 / 13 / 7
9,183
417
13,853
21,288
23,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
45
41
Kills
20
22
Deaths
42
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Blinz
Cerberus
5
4
9
2.38
L
Danzaburou
ChaseThatAce
Danzaburou
5
8
0
0.63
W
Bakasura
5
9
7
0.94
W
Bacchus
McCree7
Bacchus
0
2
13
3.25
W
Danzaburou
Pilkin11
Danzaburou
6
3
8
3.33
W
Olorun
4
5
3
1.1
L
Nemesis
Zeugio
Nemesis
6
15
8
0.67
L
1
2
1
0.75
W
Cupid
26
3
3
9.17
L
Chaac
taran043
Chaac
3
13
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,855
Damage
42,046
81,976
Taken
85,235
33,941
Mitigated
61,811
31,129
Healing
15,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Blinz
Cerberus
10,836
894
494
7,961
22,705
22,453
132
3,986
18,369
48,732
0
L
Danzaburou
ChaseThatAce
Danzaburou
4,852
2,716
0
1,696
14,076
5,672
736
2,054
12,022
0
49,482
W
Bakasura
5,109
2,732
0
0
12,530
4,360
803
998
11,103
0
19,320
W
Bacchus
McCree7
Bacchus
5,589
524
0
0
10,602
6,545
0
2,454
8,078
25,543
0
W
Danzaburou
Pilkin11
Danzaburou
11,917
8,773
0
5,899
16,658
6,239
4,631
2,529
14,029
0
67,196
W
Olorun
8,129
4,644
214
7,426
16,880
6,441
6,790
4,187
12,693
51,419
0
L
Nemesis
Zeugio
Nemesis
11,171
4,397
0
2,600
23,793
10,066
242
5,316
18,203
0
28,192
L
1,334
362
0
0
3,373
561
0
363
2,940
6,984
0
W
Cupid
33,111
19,163
398
17,192
25,306
10,356
4,020
2,002
23,004
0
107,405
L
Chaac
taran043
Chaac
13,853
4,425
0
2,877
21,288
23,059
33
1,999
18,711
0
36,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,890
Gold Earned
45,525
387
Minions Killed
256
0
Camps Cleared
0
1,682,526
Distance Traveled
1,462,938
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,704
441
77
4
0
368,775
6
L
Danzaburou
10,784
490
88
4
0
360,020
0
W
Bakasura
10,116
460
34
2
0
358,488
4
W
Bacchus
10,229
465
33
2
0
417,763
0
W
Danzaburou
11,655
530
93
4
0
348,496
2
W
Olorun
11,591
527
96
4
0
250,806
0
L
Nemesis
9,382
426
34
2
0
329,461
1
L
Vulcan
6,472
294
10
0
0
78,529
1
W
Cupid
14,299
650
131
6
0
306,973
2
L
Chaac
9,183
417
47
2
0
326,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role