Player Matchup

Baron Samedi
Baron Samedi
AlistairDrake
Baron Samedi
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
Etternal22
Cthulhu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,559 Elo+
Party 1
Vulcan
Vulcan
Lopî
Vulcan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,372 Elo+
Party 1
Discordia
Discordia
Naomi10
Discordia
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,484 Elo+
Party 1
Cupid
Cupid
Solracxvx
Cupid
Level 136
God Stats
1W - 2L
1,554 SR
Queue Stats
15W - 15L
1,518 Elo+
Party 1
Team Averages
Level 65
1,511 SR
1,491 Elo+

VS

Team Averages
Level 59
1,692 SR
1,533 Elo+
Bacchus
Bacchus
MickleRick
Bacchus
Level 17
God Stats
2W - 0L
1,747 SR
Queue Stats
139W - 138L
1,572 Elo+
Party 2
Discordia
Discordia
ScreaminDog
Discordia
Level 46
God Stats
3W - 1L
1,518 SR
Queue Stats
36W - 61L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SledgehammerDoom
Ah Muzen Cab
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 60L
1,517 Elo+
Solo
Bellona
Bellona
conlor
Bellona
Level 85
God Stats
2W - 0L
1,715 SR
Queue Stats
90W - 92L
1,626 Elo+
Party 2
Ratatoskr
Ratatoskr
yeri11
Ratatoskr
Level 101
God Stats
5W - 2L
1,979 SR
Queue Stats
57W - 47L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlistairDrake
Baron Samedi
18
1 / 6 / 8
11,625
894
9,820
18,366
8,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Etternal22
Cthulhu
19
3 / 8 / 6
12,366
951
10,737
28,946
35,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Lopî
Vulcan
17
3 / 12 / 7
11,846
911
8,979
16,919
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Naomi10
Discordia
18
5 / 6 / 7
13,125
1,010
15,460
15,304
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Solracxvx
Cupid
18
2 / 5 / 9
12,182
937
10,288
19,729
6,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MickleRick
Bacchus
20
6 / 2 / 23
13,624
1,048
20,921
14,347
24,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
ScreaminDog
Discordia
20
11 / 1 / 23
15,421
1,186
31,444
5,092
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
SledgehammerDoom
Ah Muzen Cab
20
9 / 3 / 17
14,349
1,104
22,501
11,579
4,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
conlor
Bellona
19
3 / 5 / 13
12,125
933
9,863
19,778
28,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
yeri11
Ratatoskr
19
8 / 3 / 14
13,591
1,045
10,613
9,794
6,147
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
127
14
Kills
37
37
Deaths
14
37
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlistairDrake
Baron Samedi
1
6
8
0.83
L
Cthulhu
Etternal22
Cthulhu
3
8
6
0.75
L
Vulcan
Lopî
Vulcan
3
12
7
0.54
W
Bacchus
MickleRick
Bacchus
6
2
23
8.75
L
Discordia
Naomi10
Discordia
5
6
7
1.42
W
Discordia
ScreaminDog
Discordia
11
1
23
22.5
W
Ah Muzen Cab
SledgehammerDoom
Ah Muzen Cab
9
3
17
5.83
L
Cupid
Solracxvx
Cupid
2
5
9
1.3
W
Bellona
conlor
Bellona
3
5
13
1.9
W
Ratatoskr
yeri11
Ratatoskr
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,284
Damage
95,342
99,264
Taken
60,590
62,353
Mitigated
65,839
9,885
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlistairDrake
Baron Samedi
9,820
563
3,121
3,137
18,366
8,696
0
9,144
9,222
27,324
0
L
Cthulhu
Etternal22
Cthulhu
10,737
983
738
565
28,946
35,982
0
10,692
18,254
28,703
0
L
Vulcan
Lopî
Vulcan
8,979
3,741
0
0
16,919
5,863
0
10,857
6,062
21,573
0
W
Bacchus
MickleRick
Bacchus
20,921
3,170
859
1,319
14,347
24,465
0
10,171
3,944
30,908
0
L
Discordia
Naomi10
Discordia
15,460
1,093
0
11
15,304
4,887
0
8,844
6,460
35,411
0
W
Discordia
ScreaminDog
Discordia
31,444
1,482
0
250
5,092
2,381
0
3,054
2,013
61,741
0
W
Ah Muzen Cab
SledgehammerDoom
Ah Muzen Cab
22,501
8,982
0
2,979
11,579
4,646
0
9,732
1,772
0
72,529
L
Cupid
Solracxvx
Cupid
10,288
6,629
52
2,261
19,729
6,925
0
13,234
6,495
0
49,445
W
Bellona
conlor
Bellona
9,863
3,368
0
656
19,778
28,200
0
14,929
4,578
445
23,633
W
Ratatoskr
yeri11
Ratatoskr
10,613
1,388
0
0
9,794
6,147
0
6,432
3,196
0
26,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,144
Gold Earned
69,110
272
Minions Killed
285
3
Camps Cleared
11
1,222,552
Distance Traveled
1,248,733
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,625
894
41
3
0
233,423
2
L
Cthulhu
12,366
951
39
3
1
260,053
1
L
Vulcan
11,846
911
32
2
0
242,066
0
W
Bacchus
13,624
1,048
26
2
0
258,580
0
L
Discordia
13,125
1,010
59
5
1
243,978
1
W
Discordia
15,421
1,186
89
7
1
252,409
2
W
Ah Muzen Cab
14,349
1,104
116
9
3
260,158
0
L
Cupid
12,182
937
101
8
1
243,032
0
W
Bellona
12,125
933
28
2
0
222,008
1
W
Ratatoskr
13,591
1,045
26
2
7
255,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role