Player Matchup

Erlang Shen
Erlang Shen
Ab0lfL0vesCikes
Erlang Shen
Level 43
God Stats
11W - 6L
1,739 SR
Queue Stats
36W - 25L
1,621 Elo+
Party 1
Artemis
Artemis
DFCW_WIZARD_
Artemis
Level 13
God Stats
1W - 1L
1,785 SR
Queue Stats
3W - 3L
1,567 Elo+
Party 1
Merlin
Merlin
PhoneChicken
Merlin
Level 82
God Stats
9W - 4L
1,438 SR
Queue Stats
83W - 85L
1,578 Elo+
Party 1
Ymir
Ymir
TheLegitBearJew
Ymir
Level 138
God Stats
35W - 31L
1,501 SR
Queue Stats
508W - 452L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
iGUXXIGANGi
Sylvanus
Level 43
God Stats
5W - 1L
1,500 SR
Queue Stats
135W - 138L
1,500 Elo+
Solo
Team Averages
Level 64
1,592 SR
1,558 Elo+

VS

Team Averages
Level 77
1,619 SR
1,548 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Khist_S2
Bakasura
Level 123
God Stats
8W - 4L
1,637 SR
Queue Stats
42W - 31L
1,545 Elo+
Party 2
Sylvanus
Sylvanus
felipe08121
Sylvanus
Level 87
God Stats
22W - 14L
1,638 SR
Queue Stats
43W - 32L
1,615 Elo+
Party 2
Janus
Janus
gafunser
Janus
Level 29
God Stats
5W - 0L
1,806 SR
Queue Stats
54W - 30L
1,676 Elo+
Party 2
Osiris
Osiris
rican97
Osiris
Level 37
God Stats
8W - 6L
1,515 SR
Queue Stats
25W - 29L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ab0lfL0vesCikes
Erlang Shen
18
5 / 3 / 2
10,512
553
13,600
21,358
12,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
DFCW_WIZARD_
Artemis
14
1 / 6 / 1
8,203
432
4,730
9,259
3,738
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
17
3 / 4 / 3
10,538
555
8,338
11,125
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 5 / 4
10,950
576
14,040
18,677
9,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
iGUXXIGANGi
Sylvanus
12
1 / 6 / 3
8,144
429
3,376
15,524
10,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
14 / 3 / 0
12,562
661
20,144
15,479
6,845
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Khist_S2
Bakasura
19
7 / 3 / 2
11,855
624
10,228
15,354
6,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
felipe08121
Sylvanus
16
1 / 3 / 12
9,809
516
8,649
14,778
17,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
gafunser
Janus
16
2 / 4 / 3
10,007
527
10,952
12,602
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
rican97
Osiris
7
0 / 1 / 1
6,590
347
517
2,613
861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
14
Kills
24
24
Deaths
14
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
14
3
0
4.67
L
Erlang Shen
Ab0lfL0vesCikes
Erlang Shen
5
3
2
2
L
Artemis
DFCW_WIZARD_
Artemis
1
6
1
0.25
W
Bakasura
Khist_S2
Bakasura
7
3
2
2.67
L
Merlin
3
4
3
1.13
L
4
5
4
1.2
W
Sylvanus
felipe08121
Sylvanus
1
3
12
2.33
W
Janus
gafunser
Janus
2
4
3
0.88
L
Sylvanus
iGUXXIGANGi
Sylvanus
1
6
3
0.42
W
Osiris
rican97
Osiris
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,084
Damage
50,490
75,943
Taken
60,826
39,153
Mitigated
35,973
22,815
Healing
17,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
20,144
12,932
0
7,437
15,479
6,845
2,711
7,271
8,176
0
86,664
L
Erlang Shen
Ab0lfL0vesCikes
Erlang Shen
13,600
7,466
0
8,906
21,358
12,095
336
4,982
15,851
50
81,097
L
Artemis
DFCW_WIZARD_
Artemis
4,730
2,314
0
203
9,259
3,738
810
859
8,162
0
40,726
W
Bakasura
Khist_S2
Bakasura
10,228
7,317
0
4,091
15,354
6,692
4,196
5,473
9,811
0
66,378
L
Merlin
8,338
642
0
2,713
11,125
4,145
476
6,159
4,594
68,312
0
L
14,040
2,537
0
5,708
18,677
9,100
0
3,801
13,912
81,477
0
W
Sylvanus
felipe08121
Sylvanus
8,649
1,726
928
2,922
14,778
17,284
552
6,291
8,411
33,610
9,802
W
Janus
gafunser
Janus
10,952
420
147
2,273
12,602
4,291
0
5,947
6,199
59,544
0
L
Sylvanus
iGUXXIGANGi
Sylvanus
3,376
794
2,049
3,236
15,524
10,075
150
2,913
12,063
18,867
0
W
Osiris
rican97
Osiris
517
215
0
0
2,613
861
0
120
2,475
0
9,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,347
Gold Earned
50,823
530
Minions Killed
501
0
Camps Cleared
0
1,682,134
Distance Traveled
1,523,064
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,562
661
145
8
0
325,874
2
L
Erlang Shen
10,512
553
134
7
0
389,649
0
L
Artemis
8,203
432
79
4
0
301,393
2
W
Bakasura
11,855
624
150
8
0
411,244
3
L
Merlin
10,538
555
132
7
0
329,269
6
L
Ymir
10,950
576
160
8
0
364,402
3
W
Sylvanus
9,809
516
68
4
0
336,416
4
W
Janus
10,007
527
113
6
0
336,630
3
L
Sylvanus
8,144
429
25
1
0
297,421
1
W
Osiris
6,590
347
25
1
0
112,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role