Player Matchup

Ymir
Ymir
Airamiz
Ymir
Level 106
God Stats
7W - 1L
1,772 SR
Queue Stats
124W - 73L
1,527 Elo+
Party 1
Apollo
Apollo
xcalibir1
Apollo
Level 126
God Stats
3W - 2L
1,524 SR
Queue Stats
293W - 173L
1,682 Elo+
Party 1
Baron Samedi
Baron Samedi
zSinfulz
Baron Samedi
Level 80
God Stats
3W - 2L
1,378 SR
Queue Stats
33W - 23L
1,827 Elo+
Party 1
Team Averages
Level 104
1,558 SR
1,679 Elo+

VS

Team Averages
Level 55
1,495 SR
1,502 Elo+
Loki
Loki
BlindTiger86
Loki
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Duffunk
Hel
Level 29
God Stats
3W - 4L
1,485 SR
Queue Stats
30W - 44L
1,403 Elo+
Solo
Jormungandr
Jormungandr
Hellmessiah
Jormungandr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Airamiz
Ymir
10
2 / 1 / 8
8,499
773
4,177
8,067
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
xcalibir1
Apollo
13
7 / 0 / 3
9,446
859
9,058
8,112
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
zSinfulz
Baron Samedi
11
1 / 1 / 9
7,858
714
5,797
5,552
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,957
632
5,020
7,003
3,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
11
2 / 4 / 0
7,197
654
2,585
4,806
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Hellmessiah
Jormungandr
9
0 / 3 / 1
6,527
593
4,591
11,710
7,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
10
Kills
2
2
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
Airamiz
Ymir
2
1
8
6
L
0
3
2
0.33
L
Hel
2
4
0
0.5
L
Jormungandr
Hellmessiah
Jormungandr
0
3
1
0.17
W
Apollo
xcalibir1
Apollo
7
0
3
8.5
W
Baron Samedi
zSinfulz
Baron Samedi
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,032
Damage
12,196
21,731
Taken
23,519
11,083
Mitigated
12,607
10,988
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Airamiz
Ymir
4,177
468
0
1,531
8,067
5,440
252
2,398
5,427
13,839
0
L
5,020
1,198
0
250
7,003
3,462
0
2,855
4,148
0
31,430
L
Hel
2,585
76
2,377
665
4,806
1,814
0
1,782
3,024
18,175
0
L
Jormungandr
Hellmessiah
Jormungandr
4,591
1,269
0
1,768
11,710
7,331
0
5,355
6,355
14,811
0
W
Apollo
xcalibir1
Apollo
9,058
5,822
0
5,670
8,112
2,952
2,542
2,088
5,974
0
59,532
W
Baron Samedi
zSinfulz
Baron Samedi
5,797
462
1,237
2,550
5,552
2,691
280
2,301
3,110
27,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,803
Gold Earned
20,681
149
Minions Killed
101
0
Camps Cleared
0
623,107
Distance Traveled
577,060
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,499
773
14
1
0
207,605
1
L
Loki
6,957
632
52
5
0
220,025
2
L
Hel
7,197
654
25
2
0
168,676
0
L
Jormungandr
6,527
593
24
2
0
188,359
1
W
Apollo
9,446
859
103
9
0
221,312
2
W
Baron Samedi
7,858
714
32
3
0
194,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role