Player Matchup

Izanami
Izanami
Blackhawk U6
Izanami
Level 80
God Stats
38W - 28L
1,169 SR
Queue Stats
185W - 162L
1,411 Elo+
Party 1
Achilles
Achilles
Greyhawk U6
Achilles
Level 86
God Stats
2W - 4L
1,285 SR
Queue Stats
150W - 127L
1,425 Elo+
Party 1
Aphrodite
Aphrodite
TillBones
Aphrodite
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 153L
1,498 Elo+
Party 1
Team Averages
Level 90
1,318 SR
1,445 Elo+

VS

Team Averages
Level 73
1,638 SR
1,486 Elo+
Nu Wa
Nu Wa
Juanes1812
Nu Wa
Level 84
God Stats
2W - 2L
1,679 SR
Queue Stats
63W - 71L
1,620 Elo+
Solo
Khepri
Khepri
KameMuffin
Khepri
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 40L
1,459 Elo+
Solo
Danzaburou
Danzaburou
M1stakenarch0n
Danzaburou
Level 13
God Stats
1W - 1L
1,734 SR
Queue Stats
3W - 7L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blackhawk U6
Izanami
14
4 / 3 / 9
11,956
664
12,184
11,068
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Greyhawk U6
Achilles
15
7 / 3 / 5
11,880
660
14,653
23,989
23,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
TillBones
Aphrodite
14
2 / 2 / 6
10,964
609
9,959
12,668
10,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
2 / 4 / 3
10,636
591
11,510
10,203
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
KameMuffin
Khepri
14
2 / 5 / 4
11,581
643
5,633
17,551
18,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
M1stakenarch0n
Danzaburou
14
3 / 4 / 3
11,032
613
11,031
14,683
6,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
7
8
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Blackhawk U6
Izanami
4
3
9
2.83
W
Achilles
Greyhawk U6
Achilles
7
3
5
3.17
L
Nu Wa
2
4
3
0.88
L
Khepri
KameMuffin
Khepri
2
5
4
0.8
L
Danzaburou
M1stakenarch0n
Danzaburou
3
4
3
1.13
W
Aphrodite
TillBones
Aphrodite
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,796
Damage
28,174
47,725
Taken
42,437
37,474
Mitigated
28,018
25,592
Healing
6,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Blackhawk U6
Izanami
12,184
9,235
708
1,303
11,068
3,594
2,951
4,278
6,660
0
66,405
W
Achilles
Greyhawk U6
Achilles
14,653
3,148
0
5,665
23,989
23,781
437
7,529
15,199
0
42,100
L
Nu Wa
11,510
4,575
0
1,100
10,203
3,425
18
1,120
8,858
61,527
0
L
Khepri
KameMuffin
Khepri
5,633
322
956
2,665
17,551
18,476
0
5,191
12,171
27,546
0
L
Danzaburou
M1stakenarch0n
Danzaburou
11,031
4,567
0
2,197
14,683
6,117
300
3,631
10,700
0
34,555
W
Aphrodite
TillBones
Aphrodite
9,959
806
9,086
8,830
12,668
10,099
153
4,543
7,846
50,407
2,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,800
Gold Earned
33,249
225
Minions Killed
170
0
Camps Cleared
0
881,925
Distance Traveled
880,428
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,956
664
106
6
0
285,633
0
W
Achilles
11,880
660
34
2
0
312,944
1
L
Nu Wa
10,636
591
95
5
0
288,801
4
L
Khepri
11,581
643
34
2
0
293,414
9
L
Danzaburou
11,032
613
41
2
0
298,213
0
W
Aphrodite
10,964
609
85
5
0
283,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role