Player Matchup

Merlin
Merlin
RaisingPoseidon
Merlin
Level 16
God Stats
14W - 13L
1,639 SR
Queue Stats
37W - 37L
1,624 Elo+
Party 1
Da Ji
Da Ji
SunniEsteel
Da Ji
Level 84
God Stats
3W - 2L
1,567 SR
Queue Stats
179W - 191L
1,571 Elo+
Party 1
Cerberus
Cerberus
TulsTenebrose
Cerberus
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 46
1,569 SR
1,565 Elo+

VS

Team Averages
Level 13
1,428 SR
1,508 Elo+
Anhur
Anhur
Hornebaddy
Anhur
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 19L
1,469 Elo+
Party 2
Ares
Ares
iBe_Rollinnn
Ares
Level 4
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 6L
1,286 Elo+
Solo
Hera
Hera
uhns
Hera
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 16
11,098
694
11,069
8,131
2,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
13 / 6 / 11
13,178
824
13,940
12,697
5,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
TulsTenebrose
Cerberus
16
7 / 2 / 18
12,765
798
12,413
18,228
18,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
5 / 5 / 4
11,473
717
12,040
15,066
4,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 12 / 3
9,061
566
2,480
18,316
11,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
uhns
Hera
14
5 / 8 / 4
11,551
722
10,469
14,057
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
25
Kills
10
11
Deaths
25
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
5
5
4
1.4
W
5
3
16
4.33
W
13
6
11
3.08
W
Cerberus
TulsTenebrose
Cerberus
7
2
18
8
L
0
12
3
0.13
L
Hera
uhns
Hera
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,422
Damage
24,989
39,056
Taken
47,439
27,067
Mitigated
19,415
5,807
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
12,040
3,652
0
3,905
15,066
4,172
2,124
7,075
7,991
0
42,926
W
11,069
1,169
0
1,305
8,131
2,661
690
2,538
5,593
33,284
0
W
13,940
2,244
0
1,929
12,697
5,478
2,274
4,536
8,161
0
73,204
W
Cerberus
TulsTenebrose
Cerberus
12,413
813
0
2,573
18,228
18,928
371
6,392
11,836
40,803
0
L
2,480
432
0
616
18,316
11,957
94
8,311
10,005
17,891
0
L
Hera
uhns
Hera
10,469
2,578
0
1,485
14,057
3,286
1,042
8,136
5,921
40,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,041
Gold Earned
32,085
171
Minions Killed
147
0
Camps Cleared
0
883,233
Distance Traveled
769,866
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,473
717
81
5
0
265,471
0
W
Merlin
11,098
694
46
3
0
275,671
0
W
Da Ji
13,178
824
75
5
0
289,547
1
W
Cerberus
12,765
798
50
3
0
318,015
0
L
Ares
9,061
566
15
1
0
265,142
1
L
Hera
11,551
722
51
3
0
239,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role