Player Matchup

Neith
Neith
DUERGRIM19
Neith
Level 22
God Stats
7W - 3L
1,653 SR
Queue Stats
56W - 32L
1,728 Elo+
Party 1
Set
Set
Da55au99
Set
Level 21
God Stats
9W - 5L
1,882 SR
Queue Stats
99W - 68L
1,763 Elo+
Party 1
Ymir
Ymir
MBOlsen2109
Ymir
Level 28
God Stats
86W - 71L
1,715 SR
Queue Stats
275W - 247L
1,751 Elo+
Party 1
Erlang Shen
Erlang Shen
far_er_vred_nu98
Erlang Shen
Level 27
God Stats
24W - 14L
1,618 SR
Queue Stats
344W - 300L
1,756 Elo+
Party 1
Hel
Hel
malle_009
Hel
Level 40
God Stats
6W - 2L
1,764 SR
Queue Stats
40W - 15L
1,807 Elo+
Party 1
Team Averages
Level 28
1,727 SR
1,761 Elo+

VS

Team Averages
Level 27
1,728 SR
1,653 Elo+
Kukulkan
Kukulkan
AruSoldier
Kukulkan
Level 15
God Stats
8W - 8L
1,754 SR
Queue Stats
28W - 32L
1,660 Elo+
Party 2
Nemesis
Nemesis
Monniee__
Nemesis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,692 Elo+
Party 2
Ratatoskr
Ratatoskr
Noobot69
Ratatoskr
Level 26
God Stats
22W - 12L
1,746 SR
Queue Stats
139W - 141L
1,553 Elo+
Solo
Cerberus
Cerberus
TarmacGentleman
Cerberus
Level 26
God Stats
4W - 4L
1,746 SR
Queue Stats
198W - 104L
1,738 Elo+
Solo
Jing Wei
Jing Wei
vaz80v
Jing Wei
Level 26
God Stats
3W - 1L
1,897 SR
Queue Stats
100W - 69L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
2 / 3 / 2
5,640
513
3,883
5,306
1,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 4
6,303
573
3,307
7,624
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 4
5,909
537
3,191
8,379
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
far_er_vred_nu98
Erlang Shen
12
4 / 1 / 0
6,808
619
6,463
4,429
3,151
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 0 / 4
7,103
646
6,633
5,037
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AruSoldier
Kukulkan
9
0 / 3 / 1
4,959
451
2,115
5,722
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Monniee__
Nemesis
9
1 / 2 / 1
5,442
495
4,671
6,410
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ratatoskr
Noobot69
Ratatoskr
10
2 / 2 / 1
5,852
532
2,994
8,453
2,562
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
8
0 / 3 / 3
5,325
484
4,284
10,704
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
vaz80v
Jing Wei
10
3 / 2 / 0
5,972
543
3,793
5,437
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
6
7
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AruSoldier
Kukulkan
0
3
1
0.17
W
Neith
2
3
2
1
W
2
1
4
4
W
1
2
4
1.5
L
Nemesis
Monniee__
Nemesis
1
2
1
0.75
L
Ratatoskr
Noobot69
Ratatoskr
2
2
1
1.25
L
Cerberus
0
3
3
0.5
W
Erlang Shen
far_er_vred_nu98
Erlang Shen
4
1
0
4
W
3
0
4
5
L
Jing Wei
vaz80v
Jing Wei
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,477
Damage
17,857
30,775
Taken
36,726
12,994
Mitigated
14,197
11,742
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AruSoldier
Kukulkan
2,115
0
0
1,067
5,722
1,798
0
2,989
2,493
25,852
0
W
Neith
3,883
1,449
0
1,475
5,306
1,442
0
835
4,471
0
18,354
W
3,307
1,337
0
2,703
7,624
2,715
0
458
7,166
0
32,303
W
3,191
760
0
1,282
8,379
4,166
64
2,437
5,942
18,460
0
L
Nemesis
Monniee__
Nemesis
4,671
2,045
0
929
6,410
3,221
0
1,760
4,459
0
25,374
L
Ratatoskr
Noobot69
Ratatoskr
2,994
664
0
3,364
8,453
2,562
0
0
8,453
0
20,579
L
Cerberus
4,284
506
0
3,291
10,704
4,156
0
3,182
7,352
25,385
0
W
Erlang Shen
far_er_vred_nu98
Erlang Shen
6,463
3,477
0
1,336
4,429
3,151
0
490
3,939
0
32,607
W
6,633
212
1,336
3,610
5,037
1,520
234
2,179
2,858
39,080
0
L
Jing Wei
vaz80v
Jing Wei
3,793
1,964
0
846
5,437
2,460
0
1,292
4,145
0
31,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,763
Gold Earned
27,550
284
Minions Killed
271
0
Camps Cleared
0
1,132,148
Distance Traveled
1,042,012
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,959
451
51
5
0
197,463
1
W
Neith
5,640
513
31
3
0
193,256
2
W
Set
6,303
573
73
7
0
244,238
1
W
Ymir
5,909
537
28
3
0
223,406
5
L
Nemesis
5,442
495
48
4
0
224,661
2
L
Ratatoskr
5,852
532
53
5
0
218,358
3
L
Cerberus
5,325
484
51
5
0
198,757
2
W
Erlang Shen
6,808
619
69
6
0
235,076
4
W
Hel
7,103
646
83
8
0
236,172
2
L
Jing Wei
5,972
543
68
6
0
202,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role