Player Matchup

Mercury
Mercury
CEO Chancla
Mercury
Level 56
God Stats
11W - 10L
1,765 SR
Queue Stats
190W - 179L
1,409 Elo+
Party 1
Bacchus
Bacchus
Connorania_
Bacchus
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,503 Elo+
Party 2
Ymir
Ymir
Stephen334
Ymir
Level 104
God Stats
7W - 5L
1,857 SR
Queue Stats
433W - 411L
1,533 Elo+
Party 1
Jing Wei
Jing Wei
XPlatinumFusionX
Jing Wei
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,455 Elo+
Party 2
Chaac
Chaac
rgtheboss15
Chaac
Level 104
God Stats
6W - 6L
1,684 SR
Queue Stats
178W - 140L
1,661 Elo+
Party 1
Team Averages
Level 81
1,661 SR
1,512 Elo+

VS

Team Averages
Level 83
1,425 SR
1,409 Elo+
Erlang Shen
Erlang Shen
Brayancdm
Erlang Shen
Level 79
God Stats
21W - 12L
1,765 SR
Queue Stats
303W - 284L
1,512 Elo+
Party 3
Bacchus
Bacchus
Icefox360101
Bacchus
Level 53
God Stats
0W - 4L
1,117 SR
Queue Stats
54W - 75L
1,397 Elo+
Solo
Danzaburou
Danzaburou
OptOOF
Danzaburou
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 104L
1,198 Elo+
Solo
Zeus
Zeus
SKYYGlitchyy
Zeus
Level 77
God Stats
5W - 9L
1,438 SR
Queue Stats
196W - 178L
1,518 Elo+
Party 3
Fenrir
Fenrir
lowrapture
Fenrir
Level 127
God Stats
3W - 4L
1,306 SR
Queue Stats
185W - 183L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CEO Chancla
Mercury
13
4 / 2 / 5
7,659
511
3,620
8,627
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Connorania_
Bacchus
9
0 / 0 / 3
6,133
409
6,515
10,946
6,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 2 / 2
8,055
537
11,386
12,021
12,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 1
7,259
484
5,221
7,490
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 0 / 8
8,569
571
11,831
13,275
9,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Brayancdm
Erlang Shen
13
2 / 3 / 0
7,388
493
6,013
13,005
8,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Icefox360101
Bacchus
9
0 / 2 / 1
5,789
386
4,748
9,407
6,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
OptOOF
Danzaburou
10
1 / 2 / 0
6,755
450
6,055
8,437
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 1
6,787
452
7,305
10,489
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
lowrapture
Fenrir
12
2 / 3 / 0
7,524
502
4,240
12,665
5,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
17
Kills
5
5
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Brayancdm
Erlang Shen
2
3
0
0.67
W
Mercury
CEO Chancla
Mercury
4
2
5
3.25
W
Bacchus
Connorania_
Bacchus
0
0
3
1.5
L
Bacchus
Icefox360101
Bacchus
0
2
1
0.25
L
Danzaburou
OptOOF
Danzaburou
1
2
0
0.5
L
0
7
1
0.07
W
7
2
2
4
W
2
1
1
2.5
L
Fenrir
lowrapture
Fenrir
2
3
0
0.67
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,573
Damage
28,361
52,359
Taken
54,003
34,145
Mitigated
26,373
19,637
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Brayancdm
Erlang Shen
6,013
3,271
0
1,637
13,005
8,891
0
3,544
9,143
0
49,192
W
Mercury
CEO Chancla
Mercury
3,620
1,752
0
580
8,627
3,029
0
1,263
7,364
0
38,610
W
Bacchus
Connorania_
Bacchus
6,515
711
0
3,703
10,946
6,858
372
3,059
7,887
18,858
0
L
Bacchus
Icefox360101
Bacchus
4,748
1,010
306
1,290
9,407
6,361
504
3,757
5,627
16,894
0
L
Danzaburou
OptOOF
Danzaburou
6,055
1,661
0
2,481
8,437
2,766
588
4,198
4,239
0
31,404
L
7,305
1,539
0
2,859
10,489
3,125
0
1,954
8,176
42,938
0
W
11,386
2,202
0
3,795
12,021
12,560
0
2,290
9,731
36,225
0
W
5,221
3,369
0
2,061
7,490
2,339
1,002
1,295
6,195
0
39,747
L
Fenrir
lowrapture
Fenrir
4,240
1,025
0
4,123
12,665
5,230
349
3,805
8,360
0
30,137
W
11,831
3,290
0
9,498
13,275
9,359
208
4,146
9,129
0
53,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,675
Gold Earned
34,243
301
Minions Killed
321
0
Camps Cleared
0
1,455,532
Distance Traveled
1,432,121
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,388
493
76
5
0
300,578
1
W
Mercury
7,659
511
57
4
0
347,230
0
W
Bacchus
6,133
409
17
1
0
272,754
5
L
Bacchus
5,789
386
19
1
0
300,630
5
L
Danzaburou
6,755
450
70
5
0
295,719
1
L
Zeus
6,787
452
83
6
0
245,982
0
W
Ymir
8,055
537
55
4
0
248,607
3
W
Jing Wei
7,259
484
93
6
0
271,174
1
L
Fenrir
7,524
502
73
5
0
289,212
0
W
Chaac
8,569
571
79
5
0
315,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role