Player Matchup

Aphrodite
Aphrodite
Domnei219
Aphrodite
Level 25
God Stats
14W - 6L
1,558 SR
Queue Stats
390W - 378L
1,424 Elo+
Solo
Skadi
Skadi
Jakeyo Forel
Skadi
Level 18
God Stats
4W - 0L
1,636 SR
Queue Stats
34W - 25L
1,164 Elo+
Solo
Neith
Neith
Nighting4le
Neith
Level 25
God Stats
23W - 32L
1,338 SR
Queue Stats
31W - 48L
1,267 Elo+
Solo
Camazotz
Camazotz
valo05
Camazotz
Level 16
God Stats
1W - 2L
1,118 SR
Queue Stats
85W - 102L
1,269 Elo+
Solo
Cthulhu
Cthulhu
wiimii90
Cthulhu
Level 11
God Stats
7W - 3L
1,598 SR
Queue Stats
35W - 49L
1,221 Elo+
Solo
Team Averages
Level 19
1,450 SR
1,269 Elo+

VS

Team Averages
Level 7
1,289 SR
1,218 Elo+
Tsukuyomi
Tsukuyomi
DarkShadow_0826
Tsukuyomi
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Pele
Pele
KimChunnin
Pele
Level 23
God Stats
4W - 10L
1,290 SR
Queue Stats
6W - 11L
1,225 Elo+
Solo
Bakasura
Bakasura
SF_F3R
Bakasura
Level 2
God Stats
0W - 2L
1,261 SR
Queue Stats
12W - 12L
1,148 Elo+
Party 1
Sun Wukong
Sun Wukong
SpaceBoy_44
Sun Wukong
Level 3
God Stats
6W - 6L
1,156 SR
Queue Stats
9W - 6L
1,148 Elo+
Party 1
Scylla
Scylla
TotsukaLoli
Scylla
Level 5
God Stats
0W - 2L
1,240 SR
Queue Stats
8W - 16L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Domnei219
Aphrodite
20
11 / 0 / 41
14,659
1,222
20,549
14,819
11,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
17 / 3 / 34
14,223
1,185
35,033
15,985
6,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
15 / 1 / 35
14,149
1,179
18,244
7,988
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
valo05
Camazotz
19
7 / 4 / 29
12,744
1,062
13,629
20,972
12,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
wiimii90
Cthulhu
19
8 / 5 / 24
12,765
1,064
16,931
17,121
17,217
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkShadow_0826
Tsukuyomi
18
2 / 14 / 6
12,062
1,005
18,556
28,237
12,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 6 / 2
12,982
1,082
22,771
18,690
7,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
SF_F3R
Bakasura
16
0 / 14 / 3
10,172
848
6,355
23,839
9,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
SpaceBoy_44
Sun Wukong
17
3 / 13 / 5
11,720
977
12,737
27,921
24,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
18
0 / 11 / 7
10,846
904
10,857
18,270
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

221
Kill Participation
35
58
Kills
12
13
Deaths
58
163
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DarkShadow_0826
Tsukuyomi
2
14
6
0.36
W
Aphrodite
Domnei219
Aphrodite
11
0
41
31.5
W
17
3
34
11.33
L
7
6
2
1.33
W
15
1
35
32.5
L
Bakasura
SF_F3R
Bakasura
0
14
3
0.11
L
Sun Wukong
SpaceBoy_44
Sun Wukong
3
13
5
0.42
L
Scylla
0
11
7
0.32
W
Camazotz
valo05
Camazotz
7
4
29
5.38
W
Cthulhu
wiimii90
Cthulhu
8
5
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,386
Damage
71,276
76,885
Taken
116,957
51,153
Mitigated
60,172
31,088
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DarkShadow_0826
Tsukuyomi
18,556
4,961
0
5,201
28,237
12,786
0
6,825
21,161
0
39,785
W
Aphrodite
Domnei219
Aphrodite
20,549
6,034
10,454
10,094
14,819
11,373
0
1,815
12,879
29,595
0
W
35,033
21,638
0
3,288
15,985
6,679
0
894
14,756
0
52,138
L
22,771
4,747
267
1,846
18,690
7,481
0
5,700
12,640
0
51,590
W
18,244
10,595
0
2,657
7,988
3,332
0
887
7,026
0
33,817
L
Bakasura
SF_F3R
Bakasura
6,355
3,690
0
94
23,839
9,097
0
5,459
17,977
0
16,322
L
Sun Wukong
SpaceBoy_44
Sun Wukong
12,737
3,649
0
3,656
27,921
24,063
0
10,814
16,442
0
25,343
L
Scylla
10,857
2,360
0
0
18,270
6,745
0
7,480
10,412
32,849
0
W
Camazotz
valo05
Camazotz
13,629
6,314
0
4,595
20,972
12,552
0
5,423
15,282
0
16,216
W
Cthulhu
wiimii90
Cthulhu
16,931
2,944
0
0
17,121
17,217
0
1,838
14,830
37,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,540
Gold Earned
57,782
163
Minions Killed
180
0
Camps Cleared
3
1,011,700
Distance Traveled
1,151,213
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,062
1,005
38
3
0
233,004
0
W
Aphrodite
14,659
1,222
24
2
0
215,505
1
W
Skadi
14,223
1,185
40
3
0
203,388
1
L
Pele
12,982
1,082
72
6
1
246,916
0
W
Neith
14,149
1,179
40
3
0
197,851
0
L
Bakasura
10,172
848
15
1
2
226,588
1
L
Sun Wukong
11,720
977
25
2
0
233,619
0
L
Scylla
10,846
904
30
3
0
211,086
0
W
Camazotz
12,744
1,062
9
1
0
218,543
0
W
Cthulhu
12,765
1,064
50
4
0
176,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role