Player Matchup

Ares
Ares
NightHawk10697
Ares
Level 5
God Stats
68W - 45L
1,293 SR
Queue Stats
320W - 336L
1,179 Elo+
Solo
Agni
Agni
YoungOne75
Agni
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,391 Elo+
Party 1
Loki
Loki
maford
Loki
Level 13
God Stats
2W - 0L
1,775 SR
Queue Stats
19W - 13L
1,453 Elo+
Solo
Scylla
Scylla
spud meyer1994
Scylla
Level 8
God Stats
32W - 24L
1,296 SR
Queue Stats
65W - 71L
1,293 Elo+
Party 1
Osiris
Osiris
xUNKNOWNCOOKIEx
Osiris
Level 26
God Stats
4W - 3L
1,667 SR
Queue Stats
59W - 54L
1,369 Elo+
Solo
Team Averages
Level 28
1,506 SR
1,337 Elo+

VS

Team Averages
Level 16
1,409 SR
1,345 Elo+
Cerberus
Cerberus
Geoffery1999
Cerberus
Level 12
God Stats
1W - 2L
1,414 SR
Queue Stats
34W - 29L
1,317 Elo+
Party 2
Vamana
Vamana
JackyLopez
Vamana
Level 26
God Stats
2W - 3L
1,304 SR
Queue Stats
41W - 43L
1,162 Elo+
Solo
Kukulkan
Kukulkan
NikitaWild
Kukulkan
Level 21
God Stats
60W - 108L
1,325 SR
Queue Stats
417W - 699L
1,352 Elo+
Solo
Neith
Neith
Shawshank5050
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 21L
1,396 Elo+
Party 2
Medusa
Medusa
tizmegapro
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 17
13,818
1,063
9,176
17,717
24,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 4 / 16
13,654
1,050
20,419
13,001
4,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
maford
Loki
19
7 / 5 / 14
12,942
996
14,820
16,234
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 1 / 13
12,097
931
16,216
9,765
3,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 5 / 13
15,308
1,178
29,683
19,389
12,397
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Geoffery1999
Cerberus
18
4 / 6 / 9
12,703
977
14,641
27,448
29,337
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes

Shoes

+6%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Vamana
JackyLopez
Vamana
17
2 / 8 / 7
11,433
879
9,429
20,179
15,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
NikitaWild
Kukulkan
18
2 / 4 / 10
12,353
950
18,207
11,905
5,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
4 / 7 / 6
11,839
911
12,346
19,235
8,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
tizmegapro
Medusa
17
3 / 12 / 5
11,745
903
10,060
18,993
9,609
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
52
37
Kills
15
15
Deaths
37
73
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Geoffery1999
Cerberus
4
6
9
1.42
L
Vamana
JackyLopez
Vamana
2
8
7
0.69
W
5
0
17
13.5
L
Kukulkan
NikitaWild
Kukulkan
2
4
10
1.75
L
4
7
6
1
W
9
4
16
4.25
W
Loki
maford
Loki
7
5
14
2.8
W
3
1
13
9.5
L
Medusa
tizmegapro
Medusa
3
12
5
0.46
W
13
5
13
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,314
Damage
64,683
76,106
Taken
97,760
50,855
Mitigated
68,048
10,571
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Geoffery1999
Cerberus
14,641
1,367
709
2,622
27,448
29,337
0
13,028
14,100
24,918
0
L
Vamana
JackyLopez
Vamana
9,429
4,857
0
3,429
20,179
15,103
0
11,593
7,891
0
23,733
W
9,176
1,210
0
730
17,717
24,837
0
6,589
10,851
21,527
0
L
Kukulkan
NikitaWild
Kukulkan
18,207
521
450
852
11,905
5,624
0
4,382
7,431
48,374
0
L
12,346
8,540
171
2,954
19,235
8,375
0
6,826
12,301
0
21,976
W
20,419
2,003
585
693
13,001
4,356
0
6,461
6,490
44,687
0
W
Loki
maford
Loki
14,820
3,440
0
481
16,234
6,021
0
7,363
8,676
0
23,202
W
16,216
1,031
663
1,933
9,765
3,244
0
5,164
4,551
26,587
0
L
Medusa
tizmegapro
Medusa
10,060
3,662
0
0
18,993
9,609
0
9,046
9,771
0
25,470
W
29,683
14,981
0
5,486
19,389
12,397
0
7,271
11,801
0
58,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,819
Gold Earned
60,073
200
Minions Killed
178
6
Camps Cleared
5
1,204,555
Distance Traveled
998,082
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,703
977
43
3
0
213,489
0
L
Vamana
11,433
879
18
1
1
212,989
0
W
Ares
13,818
1,063
11
1
0
267,620
0
L
Kukulkan
12,353
950
73
6
2
181,918
0
L
Neith
11,839
911
9
1
0
197,183
0
W
Agni
13,654
1,050
56
4
2
232,373
1
W
Loki
12,942
996
11
1
2
226,446
1
W
Scylla
12,097
931
33
3
1
256,598
0
L
Medusa
11,745
903
35
3
2
192,503
0
W
Osiris
15,308
1,178
89
7
1
221,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role