Player Matchup

Neith
Neith
Bronze III
Old djok
Neith
Bronze III
Level 146
God Stats
2W - 1L
1,715 SR
Queue Stats
8W - 15L
1,374 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
hayleyybabyy
Baron Samedi
Silver I
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver IV
wil97431
Ymir
Silver IV
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,253 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,572 SR
1,376 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 73
1,514 SR
1,226 MMR
Chaac
Chaac
Silver I
The Finance God
Chaac
Silver I
Level 89
God Stats
12W - 14L
1,485 SR
Queue Stats
108W - 135L
1,207 MMR
Party 1
Scylla
Scylla
Gold V
Yung_Est_93
Scylla
Gold V
Level 97
God Stats
39W - 41L
1,622 SR
Queue Stats
262W - 263L
1,236 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Zhov39
Danzaburou
Bronze III
Level 33
God Stats
22W - 27L
1,434 SR
Queue Stats
45W - 69L
1,236 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Old djok
Neith
9
0 / 3 / 1
6,267
627
4,200
5,953
1,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
hayleyybabyy
Baron Samedi
9
0 / 5 / 0
6,192
619
2,686
6,755
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
1 / 2 / 0
6,943
694
2,273
5,974
4,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
KumbhakarnaCthulhuHadesBastet

VS

Bans
AphroditeZeusBacchusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
8,006
801
4,895
5,578
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
10
4 / 0 / 6
7,823
782
4,471
3,155
958
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Zhov39
Danzaburou
12
2 / 1 / 8
7,770
777
4,123
5,680
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
10
10
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
Old djok
Neith
0
3
1
0.17
W
4
0
5
6.5
W
Scylla
4
0
6
7
W
Danzaburou
Zhov39
Danzaburou
2
1
8
6
L
Baron Samedi
hayleyybabyy
Baron Samedi
0
5
0
0
L
Ymir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,159
Damage
13,489
18,682
Taken
14,413
8,726
Mitigated
7,096
3,767
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Old djok
Neith
4,200
1,166
0
1,626
5,953
1,886
0
1,686
4,267
0
23,156
W
4,895
613
0
2,984
5,578
4,093
282
2,210
3,199
0
30,918
W
Scylla
4,471
614
0
480
3,155
958
440
1,081
2,074
21,816
0
W
Danzaburou
Zhov39
Danzaburou
4,123
1,459
0
1,723
5,680
2,045
936
1,468
4,114
0
18,808
L
Baron Samedi
hayleyybabyy
Baron Samedi
2,686
86
186
1,323
6,755
2,160
0
1,662
5,093
20,790
0
L
Ymir
2,273
212
0
632
5,974
4,680
0
1,227
4,747
13,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,402
Gold Earned
23,599
89
Minions Killed
121
0
Camps Cleared
0
474,521
Distance Traveled
531,862
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,267
627
36
4
0
159,271
2
W
Chaac
8,006
801
50
5
0
207,983
3
W
Scylla
7,823
782
38
4
0
146,216
1
W
Danzaburou
7,770
777
33
3
0
177,663
0
L
Baron Samedi
6,192
619
33
3
0
146,350
2
L
Ymir
6,943
694
20
2
0
168,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role